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HellHunter

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Everything posted by HellHunter

  1. HI @Steenamaroothanks for checking, I noticed that this might be due to the grenades exploding in the air before it even hits the ground. Else if, its likely some game files corrupted causing them to be silent. I had also cross checked again and so far seems to be working fine already. Apologies for taking your time. Thank you
  2. @SteenamarooI noticed that after the new rust patch, beancan grenadw tossed by the AI seems to be completely silent.
  3. HellHunter

    Console Error Message

    Same error still happening
  4. HellHunter

    Config Not in English

    Hi admin, Config when I installed the plugin is not in english....
  5. HellHunter

    Console Error Message

    Plugin broken with latest update: o.reload BigBarrel Error while compiling: BigBarrel.cs(617,28): error CS1061: Type `Network.Server' does not contain a definition for `write' and no extension method `write' of type `Network.Server' could be found. Are you missing an assembly reference?
  6. Hi admin, sputnik event spawned inside Raidable Base causing console error spam.
  7. HellHunter

    Console Error Message

    I just deleted my Gather jaon file will continue to monitor the issue. I attached the stazksize file. Im using custom stacksize for my 3x server stacksize.json
  8. I made a command on food consume, the cooldown only works for 1st time, after that item can be used nonstop without any cooldown
  9. HellHunter

    Console Error Message

    Hi admin encountered 2 errors with the new update.
  10. HellHunter

    Stacking Issue

    @The_Kiiiingafter updating to the latest Ver I have this error and some of the item that dosent stack still having the same issue as before and not stacking as it should. Failed to call hook 'OnDispenserGather' on plugin 'Loottable v1.0.21' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in :0 at Oxide.Plugins.Loottable+GatherConfig.GetNewAmount (System.String prefabName, System.Int32 itemid, System.Int32 amount) [0x0002a] in :0 at Oxide.Plugins.Loottable.OnDispenserGather (ResourceDispenser dispenser, BasePlayer player, Item item) [0x0002a] in :0 at Oxide.Plugins.Loottable.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02bb2] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  11. HellHunter

    Stacking Issue

    This affects basic resources ie wood, metal frags etc. Commonly affects items spawned by Kits or CustomAdventCalendar. These plugins spawns the item based on item shortname and for basic resources I dont use any special names nor skins hence they should be exactly same as default item.
  12. HellHunter

    Stacking Issue

    Items of same type & name does not stack for some unknown reasons.
  13. HellHunter

    Item Names reset

    Hi admin can I kindly request to add an option to prevent players from skinning items/equipment with abnormal item names? I really need a quick help on this thank you
  14. HellHunter

    Item Names reset

    Hi admin, I noticed that item names will reset after being skinned and this is causing major issues with my server as im using Epic Loot plugin. I brought this expensive skinning plugin as I checked and verified that there was no conflict with this last time before the recent update. Can you help to include the option to preserve item name after skinning? Thank you.
  15. HellHunter

    Console Error Message

    Thank you for fixing this admin, Tested the plugin and all features works as intended!
  16. HellHunter

    Console Error Message

    Hi admin is the issue verified yet?
  17. HellHunter

    Console Error Message

    Hi admin any updates? the plugin isnt working...
  18. Suggestion to disable specific tiers of workbench with /workbench link Example: I would like my normal players to be able to link T1 but not T2 or T3 workbenches
  19. HellHunter

    Console Error Message

    Hi admin, encountered this error when using /bb pos command and nothing happens. Failed to call hook 'AdminCommand' on plugin 'BigBarrel v1.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BigBarrel.CreateBigBarrel () [0x0007e] in :0 at Oxide.Plugins.BigBarrel.OnServerInitialized () [0x00000] in :0 at Oxide.Plugins.BigBarrel.AdminCommand (BasePlayer player, System.String c, System.String[] a) [0x0004f] in :0 at Oxide.Plugins.BigBarrel.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005d3] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0
  20. Hi admin, can you add the configuration for event items like eggs, loot bags etc?
  21. Hi admin possible to have 2 separate loottable for this?
  22. Hi admin, noticed that brown barrel is missing in the editor. For the road side junk piles only 1 barrel type is avaliable for configuration.
  23. Noted thank you for the clarifications admin
  24. Players unable to burn boxes or TC with fire typed damage. They can still shoot it down or melee them or c4 them otherwise.
  25. Config Setting as follow: "Main Settings": { "Reset data on wipe": true, "Count NPC kills": true, "Count suicides": true, "Chat command to hide ui": "kdr"
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