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Vergbergler

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Everything posted by Vergbergler

  1. Vergbergler

    issue/bug

    Changed Status from Pending to Fixed Changed Fixed In to 1.0.7
  2. Vergbergler

    issue/bug

    Looks like my last message was deleted due to the website crash. This has been fixed! Please enjoy!
  3. Vergbergler

    issue/bug

    Please be patient for me. Some life issues have come up this week. I will get to this ASAP.
  4. Vergbergler

    issue/bug

    I'm looking into a solution for this issue. For now, please uninstall Instant Scuba Diver from your server to avoid players losing earned loot stats. I'll keep you posted.
  5. Vergbergler

    Rust GPT

    This is a lot of work. You should charge $$ for this.
  6. Vergbergler

    OnBackpackDropped NRE

    Changed Status from Pending to Fixed Changed Fixed In to 1.1.6
  7. Vergbergler

    OnBackpackDropped NRE

    Thank you for bringing this to my attention. It would seem that the Backpack plugin's backpack can be dropped by players. This backpack cannot be treated like other Rust dropped items. Please let me know if you have any more issues by commenting on this support or making a new one. 😁 Edit: To be clear, the backpacks are still being tracked and saved by DropStopper.
  8. Changed Status from Pending to Can't Reproduce Changed Fixed In to 1.1.5
  9. This looks like it belongs in Discussion instead of Support. My server is not getting this spam. Please remove DropStopper and see if the error is still occurring.
  10. @HOUSE RUST The plugin will not work for players that do not have permission. Admin sometimes need to drop items under the map. These admin players can be added to the excluded permissions list. Automatically adding every player without permissions would be frustrating for admins. I hope this answered your question.
  11. Changed Status from Pending to Fixed Changed Fixed In to 1.1.5
  12. I'm going to mark as completed, please feel free to message here if you continue to have this issue.
  13. @SlayersRust Looks like the DespwnConfig would be the problem. DropStopper cannot track items if they get deleted prematurely. For instance: "hat.wolf": 1.0, If the Wolf Hat has fallen through the ground and gets deleted by DespawnConfig after 1 second. There's no point in attempting to save it from being despawned by the server in the underground "kill zone" created by Facepunch. DespawnConfig & DropStopper aren't doing anything wrong. It's just server preference really. I will create an option in the config to suppress this warning. DropStopper would still safely lose track of deleted items, but wouldn't complain about it. Would this be acceptable?
  14. @SlayersRust I've updated DropStopper with better logging in this situation. Could you let me know what it says now? I am connected with other server admins that have purchased DropStopper; and I have not heard anyone else getting this warning. It is possible that another one of your installed plugins may be creating and deleting items quickly. If you would like, I could add a config option to suppress this warning in your console. However, I think it is more important that we figure out what is deleting items on your server so quickly for performance sake. I'm very interested to know what is causing this and want to get it fixed for you asap.
  15. I'm working on an update that will make this console warning more useful. Hang tight.
  16. Hmm, no this is not normal. Do you have a custom server? Are there items being spawned and deleted quickly? Have you edited the config file? Please be verbose as possible when describing things.
  17. Please do not use discussion for issues. Please open a support ticket.
  18. Changed Status from Pending to Fixed Changed Fixed In to 1.1.3
  19. I've updated the description page to make sure that permissions typo doesn't get anyone else
  20. The permission name is actually: DropStopper.exclude Try using a permissions manager to make your life easier. This is what I use:
  21. Yep that describes it pretty well. It tracks all items in rust. If it drops it stops.
  22. As you wish SkillTree.json
  23. I do not have a file by that name. Only logs are for new players entering the server and creating new data for them.
  24. Error in console when using '/stresetalldata' command: Failed to call hook 'ResetAllData' on plugin 'SkillTree v1.6.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SkillTree.RunResetCommands (System.String playerID, System.Int32 level_achieved) [0x00060] in <f4b0e92620254fec92e27c7038b45583>:0 1kb/s in, 13kb/s out at Oxide.Plugins.SkillTree.ResetAllDataCommand (BasePlayer player, System.Boolean fromConsole) [0x000af] in <f4b0e92620254fec92e27c7038b45583>:0 at Oxide.Plugins.SkillTree.ResetAllData (BasePlayer player) [0x00022] in <f4b0e92620254fec92e27c7038b45583>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x04259] in <f4b0e92620254fec92e27c7038b45583>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9c80d821d00a44c9a24497c73ad2d20d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <d646191a355d43a6b3ab36b7ee14c740>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d646191a355d43a6b3ab36b7ee14c740>:0 Love you 💋
  25. Vergbergler

    Error

    Nah, you ain't even trying. I just purchased this instead. It works great.
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