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Vergbergler

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Everything posted by Vergbergler

  1. Changed Status from Work in Progress to Not a Bug
  2. News to me, but NPCs do not/cannot swim. As of this post: NPCs can only Attack, Eat, Sense, Communicate, and Move.
  3. I've not forgotten about this. I'm still away from my desk and I'll get to it as soon as I can. Thank you for being patient.
  4. This might be possible. I'll look into it. No promises.
  5. Changed Status from Pending to Work in Progress
  6. You should probably learn to code yourself then
  7. Yes, just like any other plugin. For instance, like too many bases RaidableBases or too many bots with BotReSpawn. I'd imagine an absolutely massive base with hundreds of boxes + thousands of stacks of loot will cause a performance dip. However, with that said, I've not experienced any issues when testing with the biggest bases with the most loot I could load with RaidableBases/CopyPaste.
  8. Version 1.3.4

    125 downloads

    SuperCrafter allows users with permission to craft, repair, build, upgrade, reload, and use mixing table directly from resources, ammo, and crafting supplies stored at their base. Resources do not need to be in your players inventory to craft. All supplies are pulled directly from your base supplies. No more needing to search through 100 boxes for crafting materials. How it works: If a player is within their TC range, they will automatically have access to their base supplies. By default the SuperCrafting range is set to TC range, however this can be modified with the configuration file. Optionally, Admins can set a per-player SuperCrafter range for VIP players! See below for commands. Performance: SuperCrafter works with all base sizes and types. Performance does not change by SuperCrafting range. Safeguards are added to keep players from spam crafting a single item from near infinite base crafting supplies. These safeguards are modifiable in the configuration file. More Information: Works with Tool Cupboards, any Storage Box, Workbench (1,2,3), Repair Benches, and Mixing Tables Files produced: config/SuperCrafter.json - Default global settings for all players data/SuperCrafter/###.json - Individual player settings (Delete all files to reset players to default config file settings) plugins/SuperCrafter.cs - Code that makes SuperCrafter work Permissions: use - Allows user/group to use this plugin admin - Allows user/group to use plugin console commands Configuration: { "Should pull resources from FURNACES: (Default=false)": false, "Should pull resources from TC: (Default=true)": true, "Should pull resources from BOXES: (Default=true)": true, "Reloading pulls ammo from BASE: (Default=true)": true, "Repair pulls resources from BASE: (Default=true)": true, "Notify players of repair costs: (Default=true)": true, "Limit crafting queue for players: (Limits players from spam crafting) (Default=6, Infinite=0)": 6, "Range in \"Rust Meters\" a player can access their (closest TC) base loot. (Default=30, Infinite=0)": 30 } Console Commands: Description: Increases or decreases the range in which a specific player can access their base resources. Syntax: sc.crafting_range [Player ID/Name] [Range] Example #1: sc.crafting_range 72228723575847571 100 Example #2: sc.crafting_range Vergbergler 100
    $8.99
  9. 1) Could we get an option to choose difficulty of the random raids by base size instead of players authorized on the TC? 2) Could we get an option to raid all bases on the server at once instead of a single random player? Thank you
  10. Vergbergler

    Missing monument.

    ???
  11. Vergbergler

    PlayerPings

    Apologies if this is a dumb question, but is there a way to easily change the default button button binding for all players?
  12. Changed Status from Pending to Not a Bug Changed Fixed In to 0.2.1
  13. I've dropped support for this plug-in. Face punch have changed the descriptions on the map for vending machines.
  14. Vergbergler

    Plugin not loading

    Changed Status from Pending to Closed
  15. Vergbergler

    Plugin not loading

    Changed Fixed In to 0.2.1
  16. Vergbergler

    Plugin not loading

    Apologies for the wait. Thank you for being so patient. It would seem that Facepunch has dropped support for lengthy text for Vending Machines on the map. I can no longer add the advanced information from the previous versions. For this reason I will no longer support this plugin and have changed the license to free to use and set the price to free. I've fixed the errors on loading and the plugin should work as intended.
  17. Vergbergler

    Plugin not loading

    Thanks for the update. I'm a bit slammed work wise right now. I'll fix ASAP.
  18. Disabling the "Shops" tab in the config still opens the "Shops" tab by default and is confusing for new players. Even if the Shops tab is disabled in the config, players must click on "Global Market" to see the global market on their first use of the command. See image. Notice that the Shop is open even though only the Global Market tab is available.
  19. Vergbergler

    Requesting Feature

    ???
  20. Changed Status from Pending to No Response Changed Fixed In to 0.0.3
  21. @IHazQuestion Is the plugin working for you now?
  22. All fixed. I was able to find some time while my server pop was low to restart my server several times to identify the issue. ... Rust Server Startup Log ... Loaded plugin Image Library v2.0.62 by Absolut & K1lly0u Loaded plugin InfoPanel v1.0.7 by Gonzi Loaded plugin InstantScubaDiver v0.0.2 by Vergbergler <------ [Inventory Cleaner] Registering permissions... Loaded plugin Inventory Cleaner v2.1.1 by Joao Pster Loaded plugin Inventory Viewer v4.0.6 by Whispers88 ... Looks like the built in 'ServerMgr.Instance' reference doesn't like to be mentioned until after the server has fully booted. I wouldn't have expected Unity/Facepunch code to be uninitialized on server boot. In the case this is a bug that is interfering with another plugin on your Rust Server, I'll wait for your conformation before closing this ticket.
  23. Let's hope. Thanks for the update. We'll get this fixed.
  24. Deepest apologies. I fixed this on December 1st and got called away to an emergency at work in another city. I TOTALLY forgot to upload it. If you have another issue, PLEASE open a support ticket under "Support" instead of "Discussion". Support tickets automatically email me everyday if they are not resolved. This ensures you get helped ASAP.
  25. Vergbergler

    Requesting Feature

    1) Ability to disable or reassign [MIDDLE_MOUSE_BUTTON] as activation - Many players remap this key and they are confused why the launch feature is not working for them. 2) Ability to activate Launch with a chat command. - If a chat command can be used, players could F1 console: 'bind X "chat.say /launch"' to any button they wish.
1.8m

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Total number of downloads.

8.3k

Customers

Total customers served.

125.9k

Files Sold

Total number of files sold.

2.6m

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