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Everything posted by Vergbergler
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Apologies for the wait. Thank you for being so patient. It would seem that Facepunch has dropped support for lengthy text for Vending Machines on the map. I can no longer add the advanced information from the previous versions. For this reason I will no longer support this plugin and have changed the license to free to use and set the price to free. I've fixed the errors on loading and the plugin should work as intended.
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Thanks for the update. I'm a bit slammed work wise right now. I'll fix ASAP.
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Disabling the "Shops" tab in the config still opens the "Shops" tab by default and is confusing for new players. Even if the Shops tab is disabled in the config, players must click on "Global Market" to see the global market on their first use of the command. See image. Notice that the Shop is open even though only the Global Market tab is available.
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Changed Status from Pending to No Response Changed Fixed In to 0.0.3
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@IHazQuestion Is the plugin working for you now?
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All fixed. I was able to find some time while my server pop was low to restart my server several times to identify the issue. ... Rust Server Startup Log ... Loaded plugin Image Library v2.0.62 by Absolut & K1lly0u Loaded plugin InfoPanel v1.0.7 by Gonzi Loaded plugin InstantScubaDiver v0.0.2 by Vergbergler <------ [Inventory Cleaner] Registering permissions... Loaded plugin Inventory Cleaner v2.1.1 by Joao Pster Loaded plugin Inventory Viewer v4.0.6 by Whispers88 ... Looks like the built in 'ServerMgr.Instance' reference doesn't like to be mentioned until after the server has fully booted. I wouldn't have expected Unity/Facepunch code to be uninitialized on server boot. In the case this is a bug that is interfering with another plugin on your Rust Server, I'll wait for your conformation before closing this ticket.
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Let's hope. Thanks for the update. We'll get this fixed.
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1) Ability to disable or reassign [MIDDLE_MOUSE_BUTTON] as activation - Many players remap this key and they are confused why the launch feature is not working for them. 2) Ability to activate Launch with a chat command. - If a chat command can be used, players could F1 console: 'bind X "chat.say /launch"' to any button they wish.
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Is it possible to have an option to automatically place the PNPC's gathered/mined materials directly into my player's inventory?
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When PersonalNPC is loaded on my server and my /pnpc command is typed to spawn my NPC the console is continuously spammed with: [FileSystem] Not Found: assets/content/ui/ui.background.tile.psd (UnityEngine.Material)
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Is there an option to stop my PNPC from drowning while underwater?
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Agreed. It would be nice to remove the "Shop" tab and have the UI only open to the Stock Market or Transfer.
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- 2 comments
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Version 1.1.2
58 downloads
Instant Scuba Diver instantly equips full scuba gear when swimming, then puts back on your original armor when you go back to walking. Scuba gear does not need to be in inventory, just instantly equips when needed. Makes going in and out of the water a breeze and effortless. Great for diving, emergency jumps out of a boat, or quick escapes! Your out-of-water armor is safely stored in memory until you get back out of the water. Used scuba gear is deleted from attire slots and inventory. FAQs: Q) What happens to my armor if I die underwater? A) Your armor is returned to your body just as you die. Return to your body to get it back. Q) Can players save the scuba gear for profit? A) No matter where the player moves the scuba gear (inventory, backpack, recycler, boxes, or TC) it will be deleted automatically. Q) I have a plugin that allows players to recycle anywhere. How can I stop them from recycling the scuba gear? A) Even if players can open a virtual recycler, the items will be deleted instantly before they can recycle it. Configuration: This plugin does not contain a configuration file! Permissions: InstantScubaDiver.diving_fins - Allows any player to equip diving fins automatically InstantScubaDiver.diving_mask - Allows any player to equip diving mask automatically InstantScubaDiver.diving_suit - Allows any player to equip diving suit automatically InstantScubaDiver.diving_tank - Allows any player to equip diving tank automatically InstantScubaDiver.use - Allows any player to use the plugin Chat Commands: This plugin does not have chat commands! Console Commands: This plugin does not have console commands!$5.99- 2 comments
- 1 review
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There is a location on the map south of Outpost at O7 that is void of all buildings and have giant holes in the ground. [See images]. The train tracks are broken keeping trains from being able to make a full loop around the map. Please fix. Thank you.
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Fantastic, thank you for the update! It works great.
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1) Spawn with Jet unless the user is spawning on a bag. 2) Variable launch strength & duration. 3) Option to turn off rocket for launching -or- make the rocket despawn instead of exploding on hit. Love the plugin! My players have having loads of fun flying around!
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"Bag cooldown time": 10.0, should be labeled "Extra_pockets cooldown time": 10.0,
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Apologies, this is incorrect. The command it working fine. Please close.
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The command "pnpc farm metal" is not working. The commands: "pnpc farm wood" "pnpc farm stone" "pnpc farm sulfur" ARE working.
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Item = any item in your inventory that looks like a small image Entity = any item in the world outside your inventory Since Items are not in the world and their stack sizes mean nothing when dropped: No, it doesn't matter how big the stack size is of an item. If you drop it with permissions, DropStopper will save the item from falling through the ground.
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Changed Status from Pending to Closed Changed Fixed In to 0.1.8
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If you have any issues with the update, please open a new ticket! Enjoy!