Jump to content

ninco90

Creator Pro
  • Posts

    523
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by ninco90

  1. ninco90

    BetterTC

    Can you try it and confirm if it works for you by updating that line of code? It's on line 2792 https://codefling.com/files/sc/22341-compatibility-with-other-plugins/
  2. Item obj = ItemManager.Create(global::WallpaperPlanner.Settings.PlacementPrice.itemDef, (int)global::WallpaperPlanner.Settings.PlacementPrice.amount); Can you try it and confirm if it works for you by updating that line of code? It's on line 2792
  3. Where did you see this? I don't understand why I would need to change it if it's working correctly. I assume it's because of the Harmony patching that's being done, which the other plugin will also patch.
  4. ninco90

    Latest update

    Changed Status from Pending to Fixed
  5. ninco90

    Latest update

    It should be fixed now. I've made several adjustments in Cloudflare. Please try it and let me know if you can. Thank you very much!
  6. Hi! What exactly is happening? Is BetterTC downloaded with the other plugin? Do you have a console log where I can see what's happening? I haven't tried the other plugin, but I'm surprised it's not compatible. Are you using Oxide or Carbon? Do you have Image Library installed? (If you're using Oxide)
  7. Okay, let me know any news you have.
  8. Hi! I appreciate your perspective on the auth list. It's interesting; in your case, you're sacrificing performance for visibility and utility. It's a good use for administration. I was trying to replicate the wallpaper issue yesterday and nothing came up. Maybe it's related to a third-party plugin that randomly generates that. It's an option, mainly because I can't replicate it. I'm also waiting for players to let me know if they see it. Regarding the last question, whether you build with Ubertool or not, the player can only improve it with BetterTC if you're on the same team. (Well, it really depends on how you have it configured.) But as an admin, your behavior toward the plugin is like another player; it doesn't check "if you're an admin, also allow changing the block."
  9. I've tried this, but the blue wallpapers never appear in my case. Please, if you try disabling both options, be sure to disable both options in the settings.
  10. If you reloaded the plugin, the buttons may become buggy, or if a TC is destroyed while the inventory is open, opening and closing a TC will fix it. This isn't common, though.
  11. I wonder what's driving you to continue using CapboardSet when this plugin already has a list of authorized players and unifies the style of the rest of the features. Maybe the favorite icon isn't checked? I assume it's to highlight the TC Owner? If so, I can make a note to add it. The problem with the CapboardSet interface overlapping BetterTC must be due to the plugin's overlay configuration. It seems to automatically display when opening TC, and due to its configuration, it overlaps. Regarding point 4, you get the message "Upgrading to this level is blocked" because a check is made to see if any plugin is blocking the upgrade grade. For some reason, IQGradeRemove is blocking it and canceling the BetterTC upgrade. Maybe this plugin uses: OnStructureUpgrade You could try editing the plugin and adding or changing this line: string[] incompatiblePlugins = { "BuildingSkin", "BuildingSkins", "XBuildingSkinMenu", "IQGradeRemove" }; With this change, BetterTC won't check OnStructureUpgrade. If this fixes the problem, I'll have to add this so it doesn't cancel the operation. Regarding point 5, I need to investigate whether it's possible to fix this. I'm afraid it won't be easy since what my plugin does is override the game's removal system that removes and blocks external wallpapers. Perhaps by removing this, they sometimes generate (for some reason) and that's why they're visible, because there's no system to remove them. Regarding point 6, I also use UbertTool. I just tested it on my server and the building blocks have improved. Since the ownerid of these blocks is mine, then it detects them as if they were really mine.
  12. Hi! What plugin is "CapboardSet"? I'm completely unfamiliar with it. I'll get back to you in more detail later.
  13. ninco90

    BetterTC

    Of course, having it enabled in the global settings completely disables the automatic wallpaper removal system. But of course, then in the TC you only set one face (i.e., like in vanilla), and for some reason it applies a default wallpaper to the other side of the face. I'll check this to see if it causes the same problem and I can solve it. Yes, but this would apply to all walls, including the ones inside the foundation. I don't know if I'm explaining myself correctly.
  14. ninco90

    vending error?

    Changed Status from Pending to Not a Bug
  15. ninco90

    vending error?

    Don't worry, I hope you do well with BetterTC
  16. ninco90

    BetterTC

    Hi! If you've disabled the "both sides" option in your settings before the wipe, you shouldn't see any wallpapers on the exterior sides. When this setting is set to true, what it does is override the game's internal wallpaper override system when the wall is built. It has a system programmed to constantly check if there might be a wallpaper on the exterior to automatically remove it. My setting overrides this checking system in the game itself. What I find curious is that the default wallpaper randomly appears on building blocks. Maybe when something is built very close to said wall? Maybe the game checks to apply wallpapers to the other side of the wall if it has a roof or something similar. I'll definitely have to investigate this further, but I don't know if I can find a 100% valid solution, since what we're doing is overriding the game's default behavior by enabling this "both sides" setting.
  17. ninco90

    vending error?

    Hi! I don't understand how BetterTC could affect vending. There's nothing in this plugin's code that interferes with vending. Do you have any other plugins that allow you to customize vending or something similar? Maybe this one is it.
  18. ninco90

    BetterTC

    Strange, I personally use Carbon on both the staging server and my x5 and have never encountered this problem. It sounds like a compatibility issue with another plugin. You could try without the rest of the plugins and reload BetterTC as you add plugins until you figure out where the problem is.
  19. ninco90

    BetterTC

    After deleting all the skins, you'll need to re-download them completely. Talk to me on Discord and we'll talk about it over the phone if you need to.
  20. ninco90

    BetterTC

    Implemented in 1.5.3 thanks to @BoobleJ
  21. ninco90

    BetterTC

    Interface scaling is a huge pain for me; it's the thing I struggle with the most. That's why all my plugins have a fixed scale (the default is 1.0). If you have an example of how to do what you're talking about, I can take a look at it.
  22. ninco90

    BetterTC

    Facepunch changed the item to which the wall wallpapers are applied. Therefore, existing custom wallpapers (before the update) are no longer compatible unless they are regenerated or updated. In my case, I updated the existing wallpapers. The problem with this is that Steam Workshop updates don't usually handle it very well. So, when a change is applied, it either takes a long time to update in the background, or it doesn't update at all, or it updates quickly. You'll find a list of all the SkinIDs in the BetterTC data file. You can search for them manually and delete them, or simply wait for Steam to force a content update at some point so the changes are applied and then displayed correctly in the game. Unfortunately, there's no command to force this to happen. Honestly, it's a bit of a pain. I should have created new items instead of updating the existing ones; I thought it would have caused fewer problems.
  23. ninco90

    BetterTC

    Wallpaper designs are loaded through the workshop; it has nothing to do with the image library. You may have old files on your computer, as the wallpapers have been updated internally. I suggest waiting for Rust to update them internally or forcing them to update by manually clearing them from the workshop cache on Windows. Example: C:\Program Files (x86)\Steam\steamapps\workshop
  24. ninco90

    BetterTC

    Hi! Could you show me this? I need to replicate it. I just tried it with a pipe and it stays in place.
  25. ninco90

    BetterTC

    I think it must be related to the server and client updates they released today. They applied this in this morning's update: https://commits.facepunch.com/r/rust_reboot/main/wallpaper_frontier_floor_fix https://commits.facepunch.com/r/rust_reboot/main/wallpaper_fixes Can you confirm if both are up to date? In my case, I have the game updated, but the server isn't yet. And I don't see the ceiling or floor wallpapers rendering in Frontier, even when placed manually with the Wallpaper Tool. It seems like a game-wide bug, so I'll keep investigating.
2m

Downloads

Total number of downloads.

9.3k

Customers

Total customers served.

136k

Files Sold

Total number of files sold.

2.9m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.