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Everything posted by ninco90
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- 282 comments
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- #builder
- #automation
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(and 9 more)
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It shouldn't stop repairing if you use RaidBlock on the server. Because when a raid is triggered, it should stop, if I recall correctly. I'm not in my city, but I'll check it out when I get there. You'll definitely need a plugin to control raids, though. I also think building blocks with recent damage, like in Vanilla, don't improve. I'll check it out.
- 282 comments
-
- #builder
- #automation
-
(and 9 more)
Tagged with:
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- 282 comments
-
- #builder
- #automation
-
(and 9 more)
Tagged with:
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Changed Status from Pending to Closed
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"Force both sides including external sides": false Can you tell me if setting this to false stops it from happening? It's strange since no player on my server has mentioned this. But it's possible that blue wallpapers (by default) might appear on the walls, since that option disables the wallpaper removal system that the game itself forces. Disabling this will prevent you from having exterior wallpapers, but the wallpapers you mentioned should stop appearing.
- 282 comments
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- #builder
- #automation
-
(and 9 more)
Tagged with:
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Changed Status from Pending to Closed
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Quite interesting, because I actually had to modify this to make it compatible with Carbon a while ago. I'm in touch with the Carbon developer to find out the best way to proceed for Carbon. Thanks for sharing this information.
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That's strange, could you try carbon.unload? Other users also use carbon and haven't reported anything like this to me.
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Did you delete the configuration when you updated the plugin to the latest version? I think a lot of people are overlooking the fact that you had to delete the configuration for it to work properly when you implemented the skin for external walls. Delete the configuration or simply edit the existing one by emptying the section: "Items": [], Then, reload the plugin and everything should be working correctly, including the new skin that was added on Thursday.
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carbon or oxide? c.unload for carbon o.unload for oxide
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Hi! If events are disabled, or for example, an item is locked, it cannot be used by any plugin on the server because the entity is deleted. This can cause other event plugins to not work properly if the event itself contains a locked item. I don't have an easy way to make this possible, and I don't want to make the code too complex.
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Can you check if those other plugins you mentioned have the text: CanUpgrade in their code?
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Click the check update button. The skin was added a couple of hours before the wipe last Thursday.
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Does the bettertc menu appear to other players?
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That's strange. From what I see, that error should occur when a build upgrade or reskin is in progress. Are you sure no one can use it?
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Hello! Can you explain your problem in detail?
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Changed Status from Pending to Closed
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Yes, the problem is that the plugin relies on the server's save file to calculate the elapsed time. That's why you have to delete the save file to reset it. If we were to add something so it could be reset fictitiously during testing and configuration, I'm sure more than one person would use it in production, not just for testing. And they would later complain that it doesn't work properly, or that the time changes when the server restarts, or some other issue. I understand the usefulness point; in fact, it happens to me every time I configure it for an event...
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Here's how it works: If you add an item to Tier 3, that item will be locked in Tier 1, Tier 2, and Tier 3, and you'll be able to use it in Tier 4. You don't have to add the same item to all tiers, just to the last tier where you want it to remain locked. For example: if you want the apple to be usable in Tier 3, then only add it in Tier 2. It won't let you use it in Tier 1 or Tier 2. I hope this helps you understand.
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You need to use the reskin feature when it comes to changing the appearance within the same build grade.
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If you have a stone construction, you can switch to Brutalist or Adobe using the reskin function. But I think you shouldn't be able to upgrade it further, because it's already upgraded at that construction tier.
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Is it possible that you can't manually upgrade those building blocks either because they are "locked"?
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Changed Status from Pending to Closed