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Everything posted by ThePitereq
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personal quarries and pump jacks act like static ones
ThePitereq replied to dfgas's Support Request in Support
it puts, and takes out items from your industrial quarries, because the conveyors see the original input/output, while when player opens it opens their instanced inventory. So currently your plugin won't work with mine, but i think i can implement that if some conditions met it will work for player-placed quarries also. -
Excavator - Is there a way to automatically start this for user on reboot?
ThePitereq replied to dfgas's Support Request in Support
That's a thing that i think missed, will add implementation of that in next update. -
personal quarries and pump jacks act like static ones
ThePitereq replied to dfgas's Support Request in Support
the problem appears in player-placed quarries? It depends on plugin configuration but my plugin checks if quarry have assigned some bonus (sulfur/stone/hqm), player placed ones shouldnt have this bonus but idk how each plugins works. If there is still something not right, can you point that out, or everything hass bee fixed? -
Sorry, somehow missed this ticket idk how. Had same question while ago when i was updating excavator, didn't knew why air drops doesn't spawn because i didnt changed anything. So everything works as for now?
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post your config here, you had to mess up something
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7.6 Error reported after mandatory update
ThePitereq replied to EllieCat's Support Request in Support
Changed Status from Pending to Closed Changed Fixed In to 2.4.3 -
7.6 Error reported after mandatory update
ThePitereq replied to EllieCat's Support Request in Support
Fixed in recent version. Sorry for waiting! Wasn't in home -
Changed Status from Pending to Closed Changed Fixed In to 1.6.13
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Fixed in recent version. Sorry for waiting! Wasn't in home
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Changed Status from Pending to Closed Changed Fixed In to 2.4.3
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Fixed in recent version. Sorry for waiting! Wasn't in home
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you can reward players by damage dealt and if you set the reward amount to 1 it will award this item only to top dmg player. You can set amount of crates to 0 so it won't spawn on other loot profiles.
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it won't be as simple as it looks like, it would require implementation of some kind of groups of quarries and then adding them to the limits.
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if you use most recent carbon aliases and meteor event it should work correctly
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oh, didin't thought about tc range in this solution will take a look on that to prevent doing additional action 1. you can modify only custom routes, as static ones (X_Edited) are always generated on plugin startup. If you want to remove road from pool you need to add it to blacklist in the config. 2. Hm, i think i've got something like this report, but it was so random and no details that i ignored that because i had no evidence. Will take a look at that. 3. It should announce globally when tank is spawned by server, and only to attackers if it's owned by someone. Something wrong with that? 4. It should teleport, but it should only if it has been stuck for more than 20 seconds i think. Something wrong with that also?
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It would require you to merge both pumpjack and quarry into one quarry type but it won't work as good as base solution as there will be possibilities of getting other resources in pumpjack and same on other side.
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try updating carbon aliases and please send me the repsonse if it got fixed
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hey, it goes into /redeem inventory configured in main config.
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Failed to call hook 'VirtualQuarriesConsoleCommand' on plugin 'VirtualQuarries v2.4.2'
ThePitereq replied to m3dus4's Support Request in Support
Changed Status from Pending to Closed