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SlayersRust

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Everything posted by SlayersRust

  1. Thanks so much mate I appreciate it! It’s possible for me to create a version for you without the locked crate if you’d like for your future wipes just let me know I focus on removing many useless entities that just slow down load times to make things so much faster
  2. legendery items are broken, the buffs are not working. Did the recent update before I updated server as well
  3. Whenever I type the give skill points command I get the below error after most revent update. givesp 76561199806244949 500 Failed to call hook 'GiveSkillPointsConsole' on plugin 'SkillTree v1.7.10' (InvalidCastException: Specified cast is not valid.) at System.Convert.ToInt32 (System.Object value) [0x00003] in <e605204d165a49d89ae7579f3d894429>:0 at Oxide.Plugins.SkillTree.GiveSkillPointsConsole (ConsoleSystem+Arg arg) [0x00081] in <e7790ab12ef24ac389519582a81b8fc1>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x032ac] in <e7790ab12ef24ac389519582a81b8fc1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  4. Needs an update for Forced Wipe. AdvancedItemCrafting - Failed to compile: Cannot implicitly convert type 'Facepunch.StringView' to 'string'. An explicit conversion exists (are you missing a cast?) | Line: 248, Pos: 30
  5. SlayersRust

    Unable to load map

    I just updated the Map! There is a NEW Map name that is named a bit differently with less chance of having the same map name as any maps in your rust map folder I also went ahead and did a few fixes and added a few more "X" Custom buildable monuments
  6. SlayersRust

    Unable to load map

    Hello simply make sure you delete all of your Maps inside of your "Rust Maps" folder on your PC. This just means you have another map that matches this map name. I can also save a new map version today for you with a slightly different name like VER2 etc
  7. For the red bunker since it is a custom map monument and not a vanilla monument it needs “RustEdit DLL” inside of your Rust Managed folder to work, this is needed for all custom maps on this website if they use any custom made electronics inside of the map maker vanilla monuments like Harbor already have the electronics built into the prefab and they were not made by map makers so that’s why the electronics work fine there. I hope this clears things up. This info is also included in the map description
  8. Hello make sure you have the RustEdit DLL installed on your server. It does not need a fuse only a keycard try a blue key card to open the red bunker to get the red keycard from the table inside the building. https://github.com/k1lly0u/Oxide.Ext.RustEdit hope this helps!
  9. Just did a big Update to the Custom "X" Buildable areas everyone! There are now even more places to build for your players, 5 NEW areas to build a base inside of. Check it out, have fun and drop a review once you and your players have tried it out
  10. Broken on Staging need an Update for Thursday just a friendly reminder DeepSeaCargo - Failed to compile: Operator '??' cannot be applied to operands of type 'IEnumerable<StringView>' and 'IEnumerable<string>' | Line: 1692, Pos: 2768
  11. Broken on Staging need an Update for Thursday just a friendly reminder BetterArmorInsert - Failed to compile: Cannot implicitly convert type 'Facepunch.StringView' to 'string'. An explicit conversion exists (are you missing a cast?) | Line: 650, Pos: 38
  12. SlayersRust

    AutoRestart

    Broken on Staging need an Update for Thursday just a friendly reminder AutoRestart - Failed to compile: Cannot implicitly convert type 'Facepunch.StringView' to 'string'. An explicit conversion exists (are you missing a cast?) | Line: 10912, Pos: 31
  13. SlayersRust

    Discord Link

    Broken on Staging need an Update for Thursday just a friendly reminder DiscordLink - Failed to compile: A constant value is expected | Line: 422, Pos: 22
  14. Broken on Staging need an Update for Thursday just a friendly reminder WallpaperPlanner - Failed to compile: A constant value is expected | Line: 861, Pos: 22
  15. Broken on Staging need an Update for Thursday just a friendly reminder UltimateLeaderboard - Failed to compile: The call is ambiguous between the following methods or properties: 'StringBuilder.Append(object)' and 'StringBuilder.Append(ReadOnlySpan<char>)' | Line: 2899, Pos: 46
  16. SlayersRust

    UItemSort

    Broken on Staging need an Update for Thursday just a friendly reminder UItemSort - Failed to compile: Argument 2: cannot convert from 'Facepunch.StringView' to 'string' | Line: 1048, Pos: 39
  17. SlayersRust

    Sputnik

    Broken on Staging need an Update for Thursday just a friendly reminder Sputnik - Failed to compile: Argument 3: cannot convert from 'Facepunch.StringView' to 'string' | Line: 792, Pos: 60
  18. Broken on Staging need an Update for Thursday just a friendly reminder SkillTree - Failed to compile: The type or namespace name 'Wolf' could not be found (are you missing a using directive or an assembly reference?) | Line: 7900, Pos: 91
  19. Broken on Staging need an Update for Thursday just a friendly reminder SimpleSymmetry - Failed to compile: Argument 3: cannot convert from 'Facepunch.StringView[]' to 'string[]' | Line: 1545, Pos: 44
  20. SlayersRust

    PveMode

    Broken on Staging need an Update for Thursday just a friendly reminder PveMode - Failed to compile: Cannot implicitly convert type 'Facepunch.StringView' to 'string'. An explicit conversion exists (are you missing a cast?) | Line: 710, Pos: 32
  21. SlayersRust

    PLAYER PERKS

    Broken on Staging need an Update for Thursday just a friendly reminder PlayerPerks - Failed to compile: Argument 2: cannot convert from 'Facepunch.StringView' to 'string' | Line: 210, Pos: 32
  22. Broken on Staging need an Update for Thursday just a friendly reminder <3 PermissionsManager - Failed to compile: Cannot implicitly convert type 'Facepunch.StringView' to 'string'. An explicit conversion exists (are you missing a cast?) | Line: 328, Pos: 35

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