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SlayersRust

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Everything posted by SlayersRust

  1. Hello for September Update seems to be weird errors when reloading. There seems to be some changes i the patches to cooking and smelting etc o.reload QuickSmelt Added '// Reference: 0Harmony' in plugin 'QuickSmelt' [CSharp] Started Oxide.Compiler v successfully QuickSmelt was compiled successfully in 1262ms Unloaded plugin QuickSmelt v1.0.0 by ifte Hook dispatch failure detected, falling back to reflection based dispatch. System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:ItemModCookable.CycleCooking_Patch0 (Item,single): IL_0151: mul at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.QuickSmelt.OnServerInitialized () [0x00096] in <3862b52323dd4c16922318e0fb31f97a>:0 at Oxide.Plugins.QuickSmelt.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000b2] in <3862b52323dd4c16922318e0fb31f97a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 The invalid raw assembly has been dumped to Plugins/QuickSmelt.dump Failed to call hook 'OnServerInitialized' on plugin 'QuickSmelt v1.0.0' (InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:ItemModCookable.CycleCooking_Patch0 (Item,single): IL_0151: mul ) at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  2. I found the facepunch commit about this issue, hopefully this game bug will be fixed for next update but I will also see if any rustedit changes make a difference here https://commits.facepunch.com/r/rust_reboot/main/train_tracks_not_connecting_fix
  3. SlayersRust

    NoEscape

    To remove the Sound Effects @Khan can I just do this to my config? or how would I remove all sound effects properly "Sound Effects": { "RaidStart": "", "CombatSart": "", "RaidEnd": "", "CombatEnd": "", "Denied": "" Also my Raid Message isn't directly over my hotbar. Is there a way for it to be directly above for all possible UI Interface sizes?
  4. SlayersRust

    Loot Manager

    Where will we get an update that reverts all our NpcSpawn NPC files so we can remove the LootManager plugin? Because I keep getting console spom. [NpcSpawn] NPC 'LaunchSite-Guard-NPC-79346f' spawned at (-890.17, 15.86, -608.77): LootManager not found, loot preset 'BetterNpc-1ecb96' ignored [NpcSpawn] NPC 'LaunchSite-Guard-NPC-79346f' spawned at (-870.79, 39.96, -551.37): LootManager not found, loot preset 'BetterNpc-1ecb96' ignored
  5. Can we get the Industrial Electric Furnace to have splitting capabilities please? industrial.electric.furnace Placing it in compatible ovens does not work { "Compatible Ovens": [ "bbq.deployed", "bbq.static", "campfire", "campfire.static", "cursedcauldron.deployed", "fireplace.deployed", "furnace", "furnace.large", "industrial.furnace.large", "industrial.electric.furnace", "furnace.static", "furnace_static", "hobobarrel_static", "hobobarrel.deployed", "refinery_small_deployed", "small_refinery_static", "skull_fire_pit", "electricfurnace.deployed", "legacy_furnace"
  6. I'll DM it to you with my removed webhook One moment
  7. The Plugin latest update won't send me any plugin updates to console or my discord. Not working for some reason
  8. Hello @Iftebinjancan we get fuel usage speed? I'd like wood to burn very slow like Vanilla. But I want my outputs of charcoal, smelted ore etc to be high like 100x. Similar to my old Umod QuickSmelt plugin "Fuel Usage Multipliers": { "furnace": 1, "legacy_furnace": 1, "furnace.large": 1, "refinery_small_deployed": 1, "campfire": 1, "skull_fire_pit": 1, "fireplace.deployed": 1, "bbq.deployed": 1
  9. Getting some console spam [SimpleSymmetry] Placement rejected (floor.triangle): not enough space [SimpleSymmetry] Symmetry could not place floor.triangle at (-888.01, 22.14, 95.03) blockDefinition is null for floor.triangle Twigs 0 [SimpleSymmetry] Failed to replicate floor.triangle: System.NullReferenceException: Object reference not set to an instance of an object at BuildingBlock.MaxHealth () [0x0001a] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BaseCombatEntity.ResetState () [0x00006] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at DecayEntity.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at StabilityEntity.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BuildingBlock.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BaseNetworkable.EntityDestroy () [0x0000d] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Kill_Patch1(BaseNetworkable,BaseNetworkable/DestroyMode,bool) at Oxide.Plugins.SimpleSymmetry.SpawnReplica (BaseNetworkable newBlock, BaseEntity sourceEntity, UnityEngine.Vector3 newPos, UnityEngine.Quaternion newRotation, BasePlayer player, System.UInt64 playerId, Construction newDefinition, BuildingGrade+Enum newGrade, Planner plan, System.Collections.Generic.List`1[T] cost) [0x00103] in <f248f81e5dac4c75bb98347587923c50>:0 [SimpleSymmetry] Placement rejected (floor.triangle): not enough space [SimpleSymmetry] Symmetry could not place floor.triangle at (-888.01, 22.14, 95.03) blockDefinition is null for floor.triangle Twigs 0 [SimpleSymmetry] Failed to replicate floor.triangle: System.NullReferenceException: Object reference not set to an instance of an object at BuildingBlock.MaxHealth () [0x0001a] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BaseCombatEntity.ResetState () [0x00006] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at DecayEntity.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at StabilityEntity.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BuildingBlock.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BaseNetworkable.EntityDestroy () [0x0000d] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Kill_Patch1(BaseNetworkable,BaseNetworkable/DestroyMode,bool) at Oxide.Plugins.SimpleSymmetry.SpawnReplica (BaseNetworkable newBlock, BaseEntity sourceEntity, UnityEngine.Vector3 newPos, UnityEngine.Quaternion newRotation, BasePlayer player, System.UInt64 playerId, Construction newDefinition, BuildingGrade+Enum newGrade, Planner plan, System.Collections.Generic.List`1[T] cost) [0x00103] in <f248f81e5dac4c75bb98347587923c50>:0 [SimpleSymmetry] Placement rejected (floor.triangle): not enough space [SimpleSymmetry] Symmetry could not place floor.triangle at (-889.33, 22.14, 94.31) blockDefinition is null for floor.triangle Twigs 0 [SimpleSymmetry] Failed to replicate floor.triangle: System.NullReferenceException: Object reference not set to an instance of an object at BuildingBlock.MaxHealth () [0x0001a] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BaseCombatEntity.ResetState () [0x00006] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at DecayEntity.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at StabilityEntity.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BuildingBlock.ResetState () [0x00000] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at BaseNetworkable.EntityDestroy () [0x0000d] in <0d5033a31c7347e8a6f0d7eda2dbc615>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.BaseNetworkable.Kill_Patch1(BaseNetworkable,BaseNetworkable/DestroyMode,bool) at Oxide.Plugins.SimpleSymmetry.SpawnReplica (BaseNetworkable newBlock, BaseEntity sourceEntity, UnityEngine.Vector3 newPos, UnityEngine.Quaternion newRotation, BasePlayer player, System.UInt64 playerId, Construction newDefinition, BuildingGrade+Enum newGrade, Planner plan, System.Collections.Generic.List`1[T] cost) [0x00103] in <f248f81e5dac4c75bb98347587923c50>:0
  10. Hello what are the update changelog for this update?
  11. Hello @Dennkinsis this tested working in 2026?
  12. Thanks for letting me know I've just been trying to test plugins best I can in advance on my staging branch test server so looking forward to the update
  13. Yes I know I was just hoping maybe you could push a Beta for Staging Branch so we can test your plugin in advance on staging servers
  14. 175 BuildingStability - Failed to compile: 'StabilityEntity' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'StabilityEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 270, Pos: 24
  15. LaunchSiteHelipadEvent - Failed to compile: 'KeyLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'KeyLock' could be found (are you missing a using directive or an assembly reference?) | Line: 549, Pos: 21 Could we get a beta update so we can test on our test servers?
  16. SlayersRust

    Needs September update

    Players love this event! Looks like an update needed for forced wipe @CrazyRust ```SewerBranchEvent - Failed to compile: 'KeyLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'KeyLock' could be found (are you missing a using directive or an assembly reference?) | Line: 609, Pos: 21```
  17. Hello @bsdinisI see you are active here. This will need an update for the September update as well. Could you please update it thank you VehicleFuelManager - Failed to compile: 'StorageContainer' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'StorageContainer' could be found (are you missing a using directive or an assembly reference?) | Line: 121, Pos: 18
  18. Players love this event! Looks like an update needed for forced wipe @CrazyRust ```SewerBranchEvent - Failed to compile: 'KeyLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'KeyLock' could be found (are you missing a using directive or an assembly reference?) | Line: 609, Pos: 21```
  19. Hello @bsdinisI see you are active here. This will need an update for the September update as well. Could you please update it thank you VehicleFuelManager - Failed to compile: 'StorageContainer' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'StorageContainer' could be found (are you missing a using directive or an assembly reference?) | Line: 121, Pos: 18
  20. SlayersRust

    Animal Farm

    What is this console spam? Anyone else getting it? Version 1.4.2 most recent [Animal Farm] 0.7800002 [Animal Farm] 0.7800002
  21. SlayersRust

    Armored Train

    Thanks for the swift fix! I just tested things and I can now loot all crates with no issues, I tested all the trains crates, locked crates, npcs. All are now lootable and things are fixed. Thank you kindly for all you do! This is a server favorite plugin for years now

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