-
Posts
1,809 -
Joined
-
Last visited
-
Days Won
18
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by SlayersRust
-
- 605 comments
-
- #hud
- #interface
-
(and 6 more)
Tagged with:
-
Hello I'm currently using TheButton for the EpicLoot Button and I'd like to move away from this plugin and just use EpicLoots button. How can I make the EpicLoot Icon the exact same size as TheButton and in the exact same position with the same transparency background? I shared two screenshots to show exactly how I'd like it to appear Is this possible @imthenewguy?
- 280 comments
-
- #enhanced
- #custom loot
-
(and 7 more)
Tagged with:
-
- 32 comments
-
- #building
- #building health
- (and 12 more)
-
Console spammed errors when placing entities
SlayersRust replied to SlayersRust's Support Report in Support
@Miho Last visited 10 hours ago Please fix mate! It's a great plugin but needs some updates please my players have been asking for over a year now! -
I prefer refund if at all possible Unless the event can somehow not need me to set the CopyPaste option for inventories to True somehow.
-
Hello I’m unable to turn my CopyPaste plugin config to allow pasting of box inventories. I must always keep this false. Is there any way to use your plugin while leaving this false? I have 1000s of RaidableBases files that have loot in boxes in the rotation and I cannot remove the loot from these 1000s of base files because tons of them are also player bases copypaste files that we must leave as is for manual pastes. Changing 9 years of copy paste files is not really an option for us and duplicate them would cause a huge headache. if your plugin does not work with Copypaste inventories set to paste as false could I kindly ask for a refund? I’ve bought your other plugins recently and always enjoy them and have been a customer and vendor here for many years. I’d really appreciate it, this plugin just doesn’t work for me
-
Yeah thats fine mate I can just put the better loot crates in the armored building no worries Thanks for letting me know no changes needed
-
Love the plugin so far! Could you make a way to clean up corpses after event end? There is quite a few of them laying around at the end of the event. They even don't go away after looting. Thanks for any help!
-
Hello the bunkers are currently Raidable, is there a way to block them from being raided? I don't see any config options? Can you show me exactly what needs to be changed to make it so they cannot be raided? Maybe just with the fuse and keycard please Video Project 2.mp4
-
Hello the image link URL no longer contains an image and it needs new hosting [WipeProtect] Loaded! Loaded plugin WipeProtect v1.4.3 by P1S4G0R Image failed to download! Error: HTTP/1.1 404 Not Found - Image Name: wipe_protectt_0 - Image URL: https://icon-library.com/images/protect-icon/protect-icon-18.jpg
-
- 20 comments
-
- #mutations
- #monument
- (and 14 more)
-
Hello I want to give the main gathering of souls permission to my Default group but I'd like to make players have to enable the gathering of Souls for it to begin. Could you make it so players have to type a command to enable/disable the gathering of souls? I'd prefer it to start as disabled then players can opt in to this if they chose. I hope this makes sense Something like /soul
- 1 comment
-
- #npc
- #collecting
-
(and 1 more)
Tagged with:
-
Quick question if I have a DynamicPVP Airfield PVP Zone how can I block it in the config? What do I put inside of it? I use DynamicPVP/Zone Manager plugins for this. I want to block spawning of dungeons inside the big 350Meter airfield pvp zone bubble. "List of zones where dungeon spawning is not allowed": [],
-
Anyone seeing this does anyone sell custom bases that work well with current updates as of now? I'm looking to buy many variations, large detailed and awesome dungeon bases! Please send me a link to your Codefling account. I was interested in adding more variation of DungeonBases similar to RaidableBases Also what does the recent Change-Log mean? Does this mean we can no longer use CustomBases or?
-
-
It doesn't have to be added to the .cs file? I can add to the config then it will also appear in the /nm nature market to buy? I was not aware! Would any of Imthenewguys updates remove any of my added items if there was say an update? I have 12 servers so sometimes a lot to keep track of if updates were to remove any of my changes to a config etc
-
- 5 comments
-
- 1
-
-
This is a really amazing plugin and I'm surprised no one else has released something like this before. This is a one of a kind plugin that works great as a VIP Perk or In-game shop perk to give players. This allows for incredible creativity. We have been running it for a few weeks now with no reported issues yet. I would 100% recommend getting this!
-
After your update you send me I no longer get the error at all. But whenever a player places many sentry turrets in one area they end up reporting very bad rubber banding lag only within their base. If they go anywhere else on the map there is no lag. I sent a video what its like for them. I check server fps with serverinfo and its fine during this time. If they go somewhere else it goes away. Seems to be something in their bases causing it but they are only using bettersentryturrets. I'm not saying its your plugin but just doing my best to search for the cause. Unloading BetterSentryTurrets and removing sentries seemed to help. I do use StorageBlocker plugin https://umod.org/plugins/storage-blocker with the attached config RUST 2026.mp4 StorageBlocker.json
-
I know I'm a bit annoying XD but was there any issue with implementing these octagon blocks? Like 20+ players were asking about them because they wanted to create platforms using them for parkour challenges, bases etc. One of them asked because they wanted to make a video around his base and I had shared some of the icons with players in advance. hexagontile_blue.entity hexagontile_red.entity hexagontile_purple.entity hexagontile_orange.entity
-
Does not work on Scientist2 NPCs at OilRigs or deepsea
SlayersRust replied to SlayersRust's Support Report in Support
Okay all seems to work now thank you very much Only thing I noticed is the plugin version number did not change -
Yes this would be amazing! I know it's annoying to have to add things to the plugin etc. But I think these upgrades will satisfy many server owners once they find more about this plugin I found it from a collections created