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SlayersRust

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Everything posted by SlayersRust

  1. SlayersRust

    Anomaly Zone

    Quick custom for this Map does NpcMovingControl plugin work along side the BetterNPC Custom files? Or can I just skip adding NpcMovingControl to the server if I already use BetterNPC? I can just ONLY add the BetterNPC custom files?
  2. SlayersRust

    Extraction

    dumb question, has anyone been able to complete the Observatory on 100x pvp? I can find fuse/card 1,3,4 but i've been unable to find #2 anywhere. I've spent hours with the grapple hook looking. anyone know how to complete the observatory or has a video guide?
  3. In 05 there is a glitch in the map. You fall through the ground and fall under the map inside of the cave. I asked the player to send me a screenshot where. But I'm sure you'll see the clipping prefab quick in rustedit at O5
  4. Any idea how to fix? Any config options I may have wrong or? The heli signals just comes then leaves as soon as it arrives. Here is my config and the screenshot. I havent changed anything to this plugin in ages so this worked fine last wipe then started recently doing this not sure why HeliSignals.json
  5. I'll wait for the full update here Sorry a bit busy to update at the moment
  6. SlayersRust

    AutoRestart

    im having the same issue but im not missing the ],
  7. }, "Alerts": { "InGameWarningTimes": [ 60, 50, 40, 30, 20, 15, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1 ], Even though I have my config set like this and it worked before I updated my plugin now no longer sends any notifications except the 1 minute one
  8. SlayersRust

    Some console errors

    Exception while calling NextTick callback (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.HitDamage.SetFlag (BasePlayer player, System.Boolean setTo) ... at Oxide.Plugins.HitDamage+<>c__DisplayClass5_0.<OnEntityTakeDamage>b__0 () ... at Oxide.Core.OxideMod.OnFrame (System.Single delta) ... Getting errors like this still @Sara
  9. So at the Y18 Christmas village you have a custom made vending machine that gives access to candy canes and lollipop decor which are both Paid Rust Steam workshop items which is against Facepunch terms of service to allow players to have access to. You’ll have to remove these. For now we blocked them with building blocks so players cannot have access could you please triple check all items and fix this thank you
  10. EPIC! So this works with normal respawn revives? As I do not use sleeping bag/bed options
  11. SlayersRust

    X Build Spot broken

    X Build Spot broken at AA0. The water is non existent in some area and also there is no buildable entities its like the entire things is missing. Pretty bugged please fix
  12. Server update was released around 2:30PM EST you can see here always https://steamdb.info/app/258550/depots/ Also oxide update early as well here: https://umod.org/games/rust
  13. SkillTree - Failed to compile: 'BaseDiggableEntity' does not contain a definition for 'SpawnLootListItem' and no accessible extension method 'SpawnLootListItem' accepting a first argument of type 'BaseDiggableEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 18757, Pos: 44 Does not work after forced wipe
  14. Newest Update 1.033 does not work after forced DeployableNature - Failed to compile: 'BaseVehicle' does not contain a definition for 'IsAuthedForBuilding' and no accessible extension method 'IsAuthedForBuilding' accepting a first argument of type 'BaseVehicle' could be found (are you missing a using directive or an assembly reference?) | Line: 2061, Pos: 37
  15. SlayersRust

    Convoy

    I tried latest update and it worked fine and initialized
  16. SlayersRust

    BetterTC

    I've disabled allowing of using Wallpapers within BetterTC and haven't had the issue of bases dissapearing since disabling.
  17. I hadn't looked at my BankCell config in like a year until someone mentioned they could not place scrap or aks in their /bank. I ended up finding 400 lines of AK and Scrap words repeating for some reason. Like the plugin itself made some massive config file of the same item names repeated. See attached for config { "Clean items with a wipe?": false, "Configuring Privileges and Slots": { "BankCell.vip": 3, "BankCell.elite": 48 }, "Blacklist of items": [ "scrap", "rifle.ak", "scrap", "rifle.ak", "scrap", "rifle.ak", "scrap", "rifle.ak", "scrap", "rifle.ak", BankCell.json
  18. Here is what it generates on a fresh install of your plugin UpdateChecker.json
  19. Cannot get plugin to update list to send to the console on plugin reload Using a freshly generated config by the plugin and latest version
  20. Sorry I can't wipe my server mid wipe so I'm using 1.0.4. This actually does seem to be most recent
  21. This is the report from a player about this location i had i a question about the new map regarding the bunker next to safezone....when i unlocked the safe with a red keycard i was not able to use my gun du to being in the safezone still....i died beause there were 3 scientists shooting me i was only able to pull out my gun at the end of the hallway but by than i was dead in 1 second....
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