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SlayersRust

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Everything posted by SlayersRust

  1. Since I use DynamicPVP every server restart it changes the ZoneID every single server restart or plugin reload. Could you also have it use the Zone Names? Because that never changes. Otherwise this feature doesn't work with DynamicPVP "Id": "0207328094", "Name": "DynamicPVP",
  2. SlayersRust

    ObjectStacks

    Will the plugin add the NEW Jungle Box types for stacking?
  3. Could I get a list of perks I can assign to the items?
  4. Hello I would like to purchase this plugin so my players can sell the Custom Item Weed Joints that are crafted from the Ganja Plugin. Would this be possible? If so I'll purchase this plugin https://codefling.com/plugins/ganja
  5. Could you please add a way in the config to change the Prefix? I want to make the prefix army green to match all other events like [Tugboat Pirates Event] and chnage its color
  6. So for some reason this plugin only spawns monuments on 1 of my servers with the same config. I've tried everything. Deleting everything and bringing back all new files etc but no matter what I do I cannot get monuments to spawn on some of my servers It shows no errors in console and shows everything has spawned. But if you go to any of the locations there is no monuments and no map markers like my other servers have One thing I noticed is that after they say they have spawned in console my save.json file stays empty for some reason? I have even tried deleting both save.json and mapsave.json so they regenerate but still doesnt work. See screenshot o.reload DynamicMonuments Unloaded plugin DynamicMonuments v1.0.8 by Adem [DynamicMonuments] The spawn of monuments has begun! Calling 'OnServerInitialized' on 'DynamicMonuments v1.0.8' took 192ms Loaded plugin DynamicMonuments v1.0.8 by Adem [DynamicMonuments] cargo is spawned at grid J-2 [DynamicMonuments] cargo is spawned at grid L32 [DynamicMonuments] Couldn't find a suitable object for spawn monunent! (highHouse) Zombie[7886843] was killed by Alfo[76561198167427143] at (612.79, 17.33, 1473.30) [DynamicMonuments] Couldn't find a suitable object for spawn monunent! (highHouse) [DynamicMonuments] submarine is spawned at grid Q28 [DynamicMonuments] strandedBarge is spawned at grid B14 [DynamicMonuments] rustedDam is spawned at grid L28 [DynamicMonuments] rustedDam is spawned at grid X5 -={U.S.P}=- Neo8899[76561198114692343] has spawned [DynamicMonuments] rustedGates is spawned at grid N11 [DynamicMonuments] Couldn't find a suitable position to spawn the monunent! (rustedGates) [Better Chat] [Global] [RENEGAÐE] [ËL!TË] [GØLÐ] √ [LVL.26] Mr.Matttt: fyi someone is already on this cargo { "Channel": 0, "Message": "[RENEGAÐE] [ËL!TË] [GØLÐ] √ [LVL.26] Mr.Matttt: fyi someone is already on this cargo", "UserId": "76561198905877455", "Username": "Mr.Matttt", "Color": "#55aaff", "Time": 1746244944 } [DynamicMonuments] rustedGates is spawned at grid Z17 [DynamicMonuments] Couldn't find a suitable position to spawn the monunent! (rustedGates) You've successfully pasted the structure [DynamicMonuments] The spawn has ended! Here is my config attached DynamicMonuments.json
  7. I get this console spam whenever a barrel is broken. I'm guessing its an issue between the two plugins InstantBarrel and DynamicMonuments. Could you have a look into this? Its a commonly used plugin so I imagine many people will have this same issue if its the cause. Failed to call hook 'OnEntityTakeDamage' on plugin 'DynamicMonuments v1.0.8' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.DynamicMonuments+CustomMonument+<>c__DisplayClass41_0.<IsMonumentEntity>b__1 (Oxide.Plugins.DynamicMonuments+LootContainerData x) [0x0001e] in <a85c14e8e03749f984c273cc26ceeba5>:0 at Oxide.Plugins.DynamicMonumentsExtensionMethods.ExtensionMethods.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00010] in <a85c14e8e03749f984c273cc26ceeba5>:0 at Oxide.Plugins.DynamicMonuments+CustomMonument.IsMonumentEntity (BaseEntity entity) [0x0003f] in <a85c14e8e03749f984c273cc26ceeba5>:0 at Oxide.Plugins.DynamicMonuments+CustomMonument+<>c__DisplayClass20_0.<GetMonumentByEntity>b__0 (Oxide.Plugins.DynamicMonuments+CustomMonument x) [0x00016] in <a85c14e8e03749f984c273cc26ceeba5>:0 at Oxide.Plugins.DynamicMonumentsExtensionMethods.ExtensionMethods.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00010] in <a85c14e8e03749f984c273cc26ceeba5>:0 at Oxide.Plugins.DynamicMonuments+CustomMonument.GetMonumentByEntity (BaseEntity entity) [0x0000d] in <a85c14e8e03749f984c273cc26ceeba5>:0 at Oxide.Plugins.DynamicMonuments.OnEntityTakeDamage (LootContainer lootContainer, HitInfo info) [0x0002e] in <a85c14e8e03749f984c273cc26ceeba5>:0 at Oxide.Plugins.DynamicMonuments.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0070f] in <a85c14e8e03749f984c273cc26ceeba5>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Its a
  8. Are there any issues with the Road Monuments and the Convoy Plugin? Has anyone tested these 2 together? Will the Convoy Plugin just turn around when it meets this area or drive through it etc?
  9. SlayersRust

    XPerience

    Same issue here
  10. SlayersRust

    Cooking

    239 Cooking - Failed to compile: The type or namespace name 'RidableHorse2' could not be found (are you missing a using directive or an assembly reference?) | Line: 4275, Pos: 26 Failed to compile on latest update
  11. Every time I try to use it says skins not generated
  12. SlayersRust

    Skins not Generated

    I'm having the same issue @ChewbaccasAssyou find a fix yet?
  13. I think it would be very hard to block this without constant direct admin spectating. You could block the /trade plugin on your server and re code it to see if the players are not in opposite PVE/PVP but that would not fix that PVP players can just throw loot on the ground and have a PVE player pick it up. The best solution for this is probably for you to just have hard penalties in your /rules of your server! Add it to your server description, server info panel, rules panel and rules on your discord. Ban or give penalties to anyone doing this trading behavior.
  14. EVEN MORE IMPORTANT: Delete your current config file before updating the plugin. If you don't, you may run into issues. For this why does the config not just update automatically like all other plugins do? Or have that implementation. For 1 server it is not too much work but when you own 12 servers and manage 20+ its a crazy amount of work when the configs could just simply be auto updated as is the common case for Rust plugins when they update. If I had to delete the config then compare and redo the configs of 200+ plugins across 20 servers that would be impossible. Hoping for a better solution then manually having to redo all my BetterTC configs.
  15. I have the same issues with my Recyclers disapearing. I had to stop using this plugin. Weird this has not been fixed yet. I think it could just be a problem that is unfixable if you want to allow early q to happen is my guess. I have also tested it with Early Q as the only plugin in a test environment and I was still losing recyclers.
  16. Major Bug while Using M249 with explosive ammo to shoot and destroy barrels gives RPC Error disconnect from server as shown in my screenshot. I tested with InstantBarrel Plugin loaded and without it loaded. When I unload InstantBarrel plugin the disconnect no longer happens. But as soon as I reload InstantBarrel Plugin back onto the server I get the "Disconnected: RPC Error in OnProjectileAttack. Tested with all plugins unloaded and only loaded InstantBarrel and same issue. Seems to be whenever I load InstantBarrel onto the server and test shooting a barrel on a trash pile on the side of the road with m249 and Explosive ammo I get disconnected from the server with this error. Most recent version I'm using [Info("Instant Barrel", "Tryhard", "1.3.1")] - See attached for config Please fix InstantBarrel.json
  17. Okay all seems to work with ZombieHorde Plugin and also Grubers custom map plugin NpcMovingControl all NPCS and zombies etc count towards the total. Appreciate the fast fixes!
  18. Getting these Console Errors on Convoy Event automated start [CargoConvoy] Cargo Convoy start. Failed to run a 1.50 timer in 'CargoConvoy v1.0.6' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Failed to run a 1.50 timer in 'CargoConvoy v1.0.6' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Failed to run a 1.50 timer in 'CargoConvoy v1.0.6' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Failed to run a 1.50 timer in 'CargoConvoy v1.0.6' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Failed to run a 1.50 timer in 'CargoConvoy v1.0.6' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Failed to run a 1.50 timer in 'CargoConvoy v1.0.6' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Failed to run a 1.50 timer in 'CargoConvoy v1.0.6' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0 Failed to run a 1.50 timer in 'CargoConvoy v1.0.6' (ArgumentNullException: Value cannot be null. Parameter name: source) at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0000d] in <8b0c76c7efa244bc95eeee75bf1314cd>:0 at Oxide.Plugins.CargoConvoy.GetObjectConfigCargo (Oxide.Plugins.CargoConvoy+NpcConfig config) [0x00030] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy.SpawnNpcCargo (ScientistNPC scientist) [0x0008a] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Plugins.CargoConvoy+<>c__DisplayClass102_0.<OnEntitySpawned>b__0 () [0x00000] in <b08cb61541164dbcbe4ca0fb5208dff7>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <8cb2d664f1574f2b96d53f1c1869d96a>:0
  19. Weird didnt work for me what about murderer? ill test again can u test with zombie horde plugin maybe they change something
  20. I use Zombie Horde Rust Plugin https://chaoscode.io/resources/zombiehorde.120/ zombieNpc assets/prefabs/npc/murderer/murderer_corpse.prefab assets/prefabs/npc/scarecrow/scarecrow.prefab these are the prefabs I find in the zombiehorde plugin cs file if it helps
  21. So even though I have the Drone Loot Table set to false an empty Loot container still drops from drone even with loot set to false. Could you make it so no loot containers drop from the drone if we have the loot enabled set to false? "Drone loot table": { "Enabled": false, "Minimum items": 1, "Maximum items": 4, "Item list": [ Also even after the event is completed the empty containers remain causing uneeded extra entities everywhere. I believe they shouldn't appear at all or at least all crates should be despawned after the end of the event to avoid leaked entities
  22. Quick question! On my server we run radiation set to false. Will your event plugin change my server convar to enable radiation with each RadTown event or will the radiation just not work because I have Radiation set to false on my server or will the radiation only work in the event and not change any server wide settings for me? Sorry for all the questions! I like your other events and I just want to make sure this event is suitable for my server before I purchase it today
  23. Also quick question while I have the ticket open. Could you make the event also work for Scarecrows and Murderers? I use the ZombieHorde plugin and we have lots of zombies players can kill. But currently killing them does not add to the total kills. Only Scientists will add to the leaderboard.
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