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Everything posted by SlayersRust
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Is it possible to have an option to block this crazy new spam? I'm getting tons of it. I've even tried using the new nav mesh startup parameter but that causes my NPCs to not spawn at all at any monuments lol. So i reverted back to this and dealing with glitchy npcs. Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0 Agent still not on navmesh after a warp. No navmesh areas matching agent type? Agent type: 0
- 21 comments
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- #console
- #spam cleaner
- (and 9 more)
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Builders Realm 3750K Custom Map Smooth Performance
SlayersRust commented on SlayersRust's file in Maps
I just pushed an update for your requested changes Increase the prevent building sphere around the Red Bunker Custom Monument to be much larger so players cannot build so close Removed the locked crate from the red bunker as locked crates should be reserved for red door level rooms to keep similarities with vanilla rust monuments- 12 comments
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- #custom map
- #3750
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(and 40 more)
Tagged with:
- #custom map
- #3750
- #3750k
- #place to build
- #custom monument
- #dome
- #sphere tank
- #missile silo
- #airfield
- #launch site
- #launchsite
- #epic
- #fun
- #good performance
- #low entity count
- #x spot
- #build spot
- #slayersrust
- #slayersgg
- #jungle
- #iceberg
- #powerplant
- #trainyard
- #buildable spot
- #buildable area
- #builders
- #performance
- #smooth
- #fast
- #facepunch
- #rust
- #cave
- #rock formation
- #arch rock
- #tunnel
- #train
- #trains
- #ring road
- #convoy
- #armored train
- #raidable bases
- #raid bases
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After the last server update 4 hours ago I did my daily restart and after the server started all stack sizes went back to Vanilla. I think this update must have broke something? No errors in the console and I have attached my config. It looks like a key is missing StackModifier was compiled successfully in 1608ms Unloaded plugin Stack Modifier v2.9.96 by Khan [Stack Modifier] Automatically Harmony patched 'Item.OnBroken_Patch1' method. (Item_Patch) [Stack Modifier] Automatically Harmony patched 'BaseMelee.CLProject_Patch1' method. (BaseMelee_Patch) [Stack Modifier] Automatically Harmony patched 'ItemModConsumeContents.DoAction_Patch1' method. (ItemModConsumeContents_DoAction_Patch) [Stack Modifier] Automatically Harmony patched 'Item.MoveToContainer_Patch1' method. (Item_MoveToContainer_Patch) [Stack Modifier] Automatically Harmony patched 'Planner.DoPlacement_Patch1' method. (Planner_DoPlacement_Patch) [Stack Modifier] Automatically Harmony patched 'RepairBench.RepairItem_Patch1' method. (RepairBench_RepairItem_Patch) [Stack Modifier] Automatically Harmony patched 'Item.CanStack_Patch2' method. (Item_CanStack_Patch) [Stack Modifier] Automatically Harmony patched 'DroppedItem.OnDroppedOn_Patch2' method. (DroppedItem_OnDroppedOn_Patch) [Stack Modifier] Automatically Harmony patched 'Item.SplitItem_Patch2' method. (Item_SplitItem_Patch) [Stack Modifier] Automatically Harmony patched 'PlayerInventory.MoveItem_Patch1' method. (PlayerInventory_MoveItem_Patch) [Stack Modifier] Checking For Discrepancies With Game Items [Stack Modifier] 16% Loaded plugin Stack Modifier v2.9.96 by Khan [Stack Modifier] 66% [Stack Modifier] Default Item's are missing! Notify DEV! Create Support Ticket!: Gems_-1622386500_kickgems_5000 [Stack Modifier] 100% [Stack Modifier] Modifying Stacks KeyNotFoundException: The given key '-1622386500' was not present in the dictionary.
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legendery items are broken, the buffs are not working
SlayersRust replied to SlayersRust's Support Report in Support
Seemed to correct itself after our server restart not sure what happened -
Builders Realm 3750K Custom Map Smooth Performance
SlayersRust commented on SlayersRust's file in Maps
- 12 comments
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- 1
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- #custom map
- #3750
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(and 40 more)
Tagged with:
- #custom map
- #3750
- #3750k
- #place to build
- #custom monument
- #dome
- #sphere tank
- #missile silo
- #airfield
- #launch site
- #launchsite
- #epic
- #fun
- #good performance
- #low entity count
- #x spot
- #build spot
- #slayersrust
- #slayersgg
- #jungle
- #iceberg
- #powerplant
- #trainyard
- #buildable spot
- #buildable area
- #builders
- #performance
- #smooth
- #fast
- #facepunch
- #rust
- #cave
- #rock formation
- #arch rock
- #tunnel
- #train
- #trains
- #ring road
- #convoy
- #armored train
- #raidable bases
- #raid bases
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legendery items are broken, the buffs are not working
SlayersRust posted A Support Report in Support
legendery items are broken, the buffs are not working. Did the recent update before I updated server as well -
Error when trying to grant skill points in server console
SlayersRust posted A Support Report in Support
Whenever I type the give skill points command I get the below error after most revent update. givesp 76561199806244949 500 Failed to call hook 'GiveSkillPointsConsole' on plugin 'SkillTree v1.7.10' (InvalidCastException: Specified cast is not valid.) at System.Convert.ToInt32 (System.Object value) [0x00003] in <e605204d165a49d89ae7579f3d894429>:0 at Oxide.Plugins.SkillTree.GiveSkillPointsConsole (ConsoleSystem+Arg arg) [0x00081] in <e7790ab12ef24ac389519582a81b8fc1>:0 at Oxide.Plugins.SkillTree.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x032ac] in <e7790ab12ef24ac389519582a81b8fc1>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 -
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I just updated the Map! There is a NEW Map name that is named a bit differently with less chance of having the same map name as any maps in your rust map folder I also went ahead and did a few fixes and added a few more "X" Custom buildable monuments
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Hello simply make sure you delete all of your Maps inside of your "Rust Maps" folder on your PC. This just means you have another map that matches this map name. I can also save a new map version today for you with a slightly different name like VER2 etc
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- 49 comments
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- #ultimateleaderboard
- #leaderboard
- (and 20 more)
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Builders Realm 3750K Custom Map Smooth Performance
SlayersRust commented on SlayersRust's file in Maps
- 12 comments
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- 1
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- #custom map
- #3750
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(and 40 more)
Tagged with:
- #custom map
- #3750
- #3750k
- #place to build
- #custom monument
- #dome
- #sphere tank
- #missile silo
- #airfield
- #launch site
- #launchsite
- #epic
- #fun
- #good performance
- #low entity count
- #x spot
- #build spot
- #slayersrust
- #slayersgg
- #jungle
- #iceberg
- #powerplant
- #trainyard
- #buildable spot
- #buildable area
- #builders
- #performance
- #smooth
- #fast
- #facepunch
- #rust
- #cave
- #rock formation
- #arch rock
- #tunnel
- #train
- #trains
- #ring road
- #convoy
- #armored train
- #raidable bases
- #raid bases
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Builders Realm 3750K Custom Map Smooth Performance
SlayersRust commented on SlayersRust's file in Maps
For the red bunker since it is a custom map monument and not a vanilla monument it needs “RustEdit DLL” inside of your Rust Managed folder to work, this is needed for all custom maps on this website if they use any custom made electronics inside of the map maker vanilla monuments like Harbor already have the electronics built into the prefab and they were not made by map makers so that’s why the electronics work fine there. I hope this clears things up. This info is also included in the map description- 12 comments
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- #custom map
- #3750
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(and 40 more)
Tagged with:
- #custom map
- #3750
- #3750k
- #place to build
- #custom monument
- #dome
- #sphere tank
- #missile silo
- #airfield
- #launch site
- #launchsite
- #epic
- #fun
- #good performance
- #low entity count
- #x spot
- #build spot
- #slayersrust
- #slayersgg
- #jungle
- #iceberg
- #powerplant
- #trainyard
- #buildable spot
- #buildable area
- #builders
- #performance
- #smooth
- #fast
- #facepunch
- #rust
- #cave
- #rock formation
- #arch rock
- #tunnel
- #train
- #trains
- #ring road
- #convoy
- #armored train
- #raidable bases
- #raid bases
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Builders Realm 3750K Custom Map Smooth Performance
SlayersRust commented on SlayersRust's file in Maps
- 12 comments
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- #custom map
- #3750
-
(and 40 more)
Tagged with:
- #custom map
- #3750
- #3750k
- #place to build
- #custom monument
- #dome
- #sphere tank
- #missile silo
- #airfield
- #launch site
- #launchsite
- #epic
- #fun
- #good performance
- #low entity count
- #x spot
- #build spot
- #slayersrust
- #slayersgg
- #jungle
- #iceberg
- #powerplant
- #trainyard
- #buildable spot
- #buildable area
- #builders
- #performance
- #smooth
- #fast
- #facepunch
- #rust
- #cave
- #rock formation
- #arch rock
- #tunnel
- #train
- #trains
- #ring road
- #convoy
- #armored train
- #raidable bases
- #raid bases
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- 1 comment
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- #builder
- #buildable monument
- (and 10 more)
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- 157 comments
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- 1
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- #serverpanel
- #info
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(and 32 more)
Tagged with:
- #serverpanel
- #info
- #panel
- #ui
- #server
- #serverinfo
- #welcome
- #welcomeui
- #infopanel
- #server gui
- #welcome controller
- #welcome video
- #infopanel mevent
- #welcome panel
- #welcome mevent panel
- #welcome info
- #multi-function info panel
- #server panel
- #menu by mevent
- #menu with info
- #menu gui
- #menu rust
- #rust menu
- #info hud
- #infomenu
- #information
- #best welcome plugin
- #rust welcome
- #welcomer
- #welcome menu
- #welcome ui
- #welcome gui
- #welcome plugin
- #welcome hud
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- 3 comments
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- 2
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- #cargo
- #cargo ship
- (and 12 more)
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- 9 comments
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- 1
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- #jtedal
- #mad mappers
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(and 11 more)
Tagged with:
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- 115 comments
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- #restart
- #rustplugin
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(and 5 more)
Tagged with:
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- 74 comments
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- #wallpaper
- #wall
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(and 8 more)
Tagged with:
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- 49 comments
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- #ultimateleaderboard
- #leaderboard
- (and 20 more)