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Everything posted by SlayersRust
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I didnt know about this update, thanks for letting me know
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Okay thanks for the info
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[Heavy Rig] crate.OwnerID=0 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304
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After update armor inserts dont work as intended
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Place an empty tuna can in the furnace and get an error
SlayersRust posted A Support Report in Support
Creating item with less than 1 amount! (Empty Tuna Can) Failed to call hook 'CanMoveItem' on plugin 'SimpleSplitter v2.6.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimpleSplitter.MoveSplitItem (Item item, BaseOven oven) [0x00143] in <a7b53d09a0f24df08a41778144f03c37>:0 at Oxide.Plugins.SimpleSplitter+<>c__DisplayClass18_0.<CanMoveItem>b__0 () [0x000f1] in <a7b53d09a0f24df08a41778144f03c37>:0 at Oxide.Plugins.SimpleSplitter.CanMoveItem (Item item, PlayerInventory inventory, ItemContainerId targetContainer, System.Int32 targetSlot) [0x0011b] in <a7b53d09a0f24df08a41778144f03c37>:0 at Oxide.Plugins.SimpleSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0056d] in <a7b53d09a0f24df08a41778144f03c37>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 If you Place an empty tuna can in the furnace and get an error -
Turret assets/prefabs/npc/autoturret/autoturret_deployed.prefab next shot scheduled in 0.108s will be skipped due to it being less than attached assets/prefabs/weapons/m249/m249.entity.prefab attack cooldown (0.1201172s). Turret assets/prefabs/npc/autoturret/autoturret_deployed.prefab next shot scheduled in 0.108s will be skipped due to it being less than attached assets/prefabs/weapons/m249/m249.entity.prefab attack cooldown (0.1201172s). getting this spam in the console I dont know why. I have attached my config TurretSystem.json
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- 10 comments
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- #npc spawn
- #true pve
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(and 3 more)
Tagged with:
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TrainYardEvent - Failed to compile: 'GunTrap' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'GunTrap' could be found (are you missing a using directive or an assembly reference?) | Line: 1019, Pos: 30
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Hello for September Update seems to be weird errors when reloading
SlayersRust replied to SlayersRust's Support Report in Support
My speed and output seemed okay at first glance -
Hello for September Update seems to be weird errors when reloading
SlayersRust replied to SlayersRust's Support Report in Support
Seems to be working with no console errors after smelting a few things -
Hello for September Update seems to be weird errors when reloading
SlayersRust replied to SlayersRust's Support Report in Support
Same version number but it said this on load. o.reload QuickSmelt Added '// Reference: 0Harmony' in plugin 'QuickSmelt' [CSharp] Started Oxide.Compiler v successfully QuickSmelt was compiled successfully in 1232ms Unloaded plugin QuickSmelt v1.0.0 by ifte Loaded plugin QuickSmelt v1.0.0 by ifte Ill have to hop iunto game to know forsure after testing some functions -
- 204 comments
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- 1
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- #stacks
- #rust stacks
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Hello for September Update seems to be weird errors when reloading
SlayersRust replied to SlayersRust's Support Report in Support
Its probably our main most important plugin but waiting patiently thank you for all your hard work :) -
Hello for September Update seems to be weird errors when reloading
SlayersRust replied to SlayersRust's Support Report in Support
Okay I will watch out for the update thank you -
Hello @Cahnuneeds update for september forced wipe Error while compiling HeavyMilitaryTunnelEvent: 'CodeLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'CodeLock' could be found (are you missing a using directive or an assembly reference?) | Line: 273, Pos: 22
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@Razorlooks like needs an update for September forced wipe AutoFarm - Failed to compile: 'Sprinkler' does not contain a definition for 'TurnOff' and no accessible extension method 'TurnOff' accepting a first argument of type 'Sprinkler' could be found (are you missing a using directive or an assembly reference?) | Line: 532, Pos: 39
- 268 comments
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- #auto plant
- #auto farm
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(and 5 more)
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Hello for September Update seems to be weird errors when reloading
SlayersRust posted A Support Report in Support
Hello for September Update seems to be weird errors when reloading. There seems to be some changes i the patches to cooking and smelting etc o.reload QuickSmelt Added '// Reference: 0Harmony' in plugin 'QuickSmelt' [CSharp] Started Oxide.Compiler v successfully QuickSmelt was compiled successfully in 1262ms Unloaded plugin QuickSmelt v1.0.0 by ifte Hook dispatch failure detected, falling back to reflection based dispatch. System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:ItemModCookable.CycleCooking_Patch0 (Item,single): IL_0151: mul at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.QuickSmelt.OnServerInitialized () [0x00096] in <3862b52323dd4c16922318e0fb31f97a>:0 at Oxide.Plugins.QuickSmelt.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000b2] in <3862b52323dd4c16922318e0fb31f97a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 The invalid raw assembly has been dumped to Plugins/QuickSmelt.dump Failed to call hook 'OnServerInitialized' on plugin 'QuickSmelt v1.0.0' (InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:ItemModCookable.CycleCooking_Patch0 (Item,single): IL_0151: mul ) at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 -
Builders Realm 3750K Custom Map Smooth Performance
SlayersRust commented on SlayersRust's file in Maps
- 16 comments
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- #custom map
- #3750
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(and 40 more)
Tagged with:
- #custom map
- #3750
- #3750k
- #place to build
- #custom monument
- #dome
- #sphere tank
- #missile silo
- #airfield
- #launch site
- #launchsite
- #epic
- #fun
- #good performance
- #low entity count
- #x spot
- #build spot
- #slayersrust
- #slayersgg
- #jungle
- #iceberg
- #powerplant
- #trainyard
- #buildable spot
- #buildable area
- #builders
- #performance
- #smooth
- #fast
- #facepunch
- #rust
- #cave
- #rock formation
- #arch rock
- #tunnel
- #train
- #trains
- #ring road
- #convoy
- #armored train
- #raidable bases
- #raid bases
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Builders Realm 3750K Custom Map Smooth Performance
SlayersRust commented on SlayersRust's file in Maps
- 16 comments
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- 1
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- #custom map
- #3750
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(and 40 more)
Tagged with:
- #custom map
- #3750
- #3750k
- #place to build
- #custom monument
- #dome
- #sphere tank
- #missile silo
- #airfield
- #launch site
- #launchsite
- #epic
- #fun
- #good performance
- #low entity count
- #x spot
- #build spot
- #slayersrust
- #slayersgg
- #jungle
- #iceberg
- #powerplant
- #trainyard
- #buildable spot
- #buildable area
- #builders
- #performance
- #smooth
- #fast
- #facepunch
- #rust
- #cave
- #rock formation
- #arch rock
- #tunnel
- #train
- #trains
- #ring road
- #convoy
- #armored train
- #raidable bases
- #raid bases
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To remove the Sound Effects @Khan can I just do this to my config? or how would I remove all sound effects properly "Sound Effects": { "RaidStart": "", "CombatSart": "", "RaidEnd": "", "CombatEnd": "", "Denied": "" Also my Raid Message isn't directly over my hotbar. Is there a way for it to be directly above for all possible UI Interface sizes?
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Where will we get an update that reverts all our NpcSpawn NPC files so we can remove the LootManager plugin? Because I keep getting console spom. [NpcSpawn] NPC 'LaunchSite-Guard-NPC-79346f' spawned at (-890.17, 15.86, -608.77): LootManager not found, loot preset 'BetterNpc-1ecb96' ignored [NpcSpawn] NPC 'LaunchSite-Guard-NPC-79346f' spawned at (-870.79, 39.96, -551.37): LootManager not found, loot preset 'BetterNpc-1ecb96' ignored
- 82 comments
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- #loot
- #lootmanager
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(and 2 more)
Tagged with:
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Can we get the Industrial Electric Furnace to have splitting capabilities please? industrial.electric.furnace Placing it in compatible ovens does not work { "Compatible Ovens": [ "bbq.deployed", "bbq.static", "campfire", "campfire.static", "cursedcauldron.deployed", "fireplace.deployed", "furnace", "furnace.large", "industrial.furnace.large", "industrial.electric.furnace", "furnace.static", "furnace_static", "hobobarrel_static", "hobobarrel.deployed", "refinery_small_deployed", "small_refinery_static", "skull_fire_pit", "electricfurnace.deployed", "legacy_furnace"
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- 307 comments
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- #updates checker
- #plugin
- (and 5 more)
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- 307 comments
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- #updates checker
- #plugin
- (and 5 more)