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SlayersRust

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Everything posted by SlayersRust

  1. Just checking mate. This last rust update is super weird because I was getting console spam about a scarecrow dungeon but my server has all dungeons disabled in convars and within automated events so it’s so weird. I still can’t find where it’s coming from so thought I’d ask. Thanks for the reply
  2. Found a Halloween Dungeon in the sky but all my halloween events are disabled and also npcs are all disabled for murderer on scarecrows. Is this a map thing added somewhere?
  3. Seeing some StackModifier X AlphaLoot console message Failed to call hook 'OnLootSpawn' on plugin 'AlphaLoot v3.1.50' (NullReferenceException: Object reference not set to an instance of an object) at ItemContainer.Remove (Item item) [0x00069] in <d33ff9b4bf3147bc818e1cb133728211>:0 at Item.SetParent (ItemContainer target) [0x00012] in <d33ff9b4bf3147bc818e1cb133728211>:0 at Item.RemoveFromContainer () [0x00009] in <d33ff9b4bf3147bc818e1cb133728211>:0 at Oxide.Plugins.StackModifier+Item_MoveToContainer_Patch.Prefix (Item __instance, ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap, System.Boolean& __result) [0x007a1] in <bad51fcdacb94a7687b7d2f34219c202>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Item.MoveToContainer_Patch1(Item,ItemContainer,int,bool,bool,BasePlayer,bool) at Oxide.Plugins.AlphaLoot+ItemAmountRanged.Create (ItemContainer container, System.Single lootMultiplier, System.Boolean allowSkinnedItems, System.Boolean expandContainer, System.Int32& itemCount) [0x000af] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot+LootSpawn.SpawnIntoContainer (ItemContainer container, Oxide.Plugins.AlphaLoot+BaseLootProfile lootProfile) [0x0003d] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot+LootSpawn.SubCategoryIntoContainer (ItemContainer container, Oxide.Plugins.AlphaLoot+BaseLootProfile lootProfile) [0x0005e] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot+LootSpawn.SpawnIntoContainer (ItemContainer container, Oxide.Plugins.AlphaLoot+BaseLootProfile lootProfile) [0x00017] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot+LootSpawn.SubCategoryIntoContainer (ItemContainer container, Oxide.Plugins.AlphaLoot+BaseLootProfile lootProfile) [0x0005e] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot+LootSpawn.SpawnIntoContainer (ItemContainer container, Oxide.Plugins.AlphaLoot+BaseLootProfile lootProfile) [0x00017] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot+AdvancedLootContainerProfile.PopulateLoot (ItemContainer container) [0x0008a] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot.PopulateLootContainer (LootContainer container, Oxide.Plugins.AlphaLoot+BaseLootContainerProfile lootProfile) [0x00013] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot.PopulateLoot (LootContainer container, System.String profileName) [0x00064] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot.PopulateLoot (LootContainer container) [0x00018] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot.OnLootSpawn (LootContainer container) [0x0009c] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.AlphaLoot.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x005e0] in <bad51fcdacb94a7687b7d2f34219c202>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  4. The TrainYard Sniper gets sent under the map on the BlueMarker but the event is all the way at the yellow marker
  5. Scientists and crates getting sent under map and killing players. This is happening far away from the actual TrainYardEvent The only plugin I have that uses the name "TrainYard Sniper" is the TrainYard Event. For some reason this plugin sends some of the npcs there when the event spawns. It also send a ton of its crates to this location as well. I have also attached my config TrainYardEvent.json
  6. SlayersRust

    Spam in console

    I didnt know about this update, thanks for letting me know
  7. Okay thanks for the info
  8. [Heavy Rig] crate.OwnerID=0 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304 [Heavy Rig] crate.OwnerID=76561198053762055 crate._name=0304
  9. After update armor inserts dont work as intended
  10. Elite Crates appear cut off when looting
  11. Creating item with less than 1 amount! (Empty Tuna Can) Failed to call hook 'CanMoveItem' on plugin 'SimpleSplitter v2.6.4' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimpleSplitter.MoveSplitItem (Item item, BaseOven oven) [0x00143] in <a7b53d09a0f24df08a41778144f03c37>:0 at Oxide.Plugins.SimpleSplitter+<>c__DisplayClass18_0.<CanMoveItem>b__0 () [0x000f1] in <a7b53d09a0f24df08a41778144f03c37>:0 at Oxide.Plugins.SimpleSplitter.CanMoveItem (Item item, PlayerInventory inventory, ItemContainerId targetContainer, System.Int32 targetSlot) [0x0011b] in <a7b53d09a0f24df08a41778144f03c37>:0 at Oxide.Plugins.SimpleSplitter.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0056d] in <a7b53d09a0f24df08a41778144f03c37>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0 If you Place an empty tuna can in the furnace and get an error
  12. SlayersRust

    Spam in console

    Turret assets/prefabs/npc/autoturret/autoturret_deployed.prefab next shot scheduled in 0.108s will be skipped due to it being less than attached assets/prefabs/weapons/m249/m249.entity.prefab attack cooldown (0.1201172s). Turret assets/prefabs/npc/autoturret/autoturret_deployed.prefab next shot scheduled in 0.108s will be skipped due to it being less than attached assets/prefabs/weapons/m249/m249.entity.prefab attack cooldown (0.1201172s). getting this spam in the console I dont know why. I have attached my config TurretSystem.json
  13. SewerBranchEvent - Failed to compile: 'KeyLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'KeyLock' could be found (are you missing a using directive or an assembly reference?) | Line: 609, Pos: 21 Needs an update
  14. SlayersRust

    Needs an update

    TrainYardEvent - Failed to compile: 'GunTrap' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'GunTrap' could be found (are you missing a using directive or an assembly reference?) | Line: 1019, Pos: 30
  15. My speed and output seemed okay at first glance
  16. Seems to be working with no console errors after smelting a few things
  17. Same version number but it said this on load. o.reload QuickSmelt Added '// Reference: 0Harmony' in plugin 'QuickSmelt' [CSharp] Started Oxide.Compiler v successfully QuickSmelt was compiled successfully in 1232ms Unloaded plugin QuickSmelt v1.0.0 by ifte Loaded plugin QuickSmelt v1.0.0 by ifte Ill have to hop iunto game to know forsure after testing some functions
  18. Its probably our main most important plugin but waiting patiently thank you for all your hard work :)
  19. Okay I will watch out for the update thank you
  20. Hello @Cahnuneeds update for september forced wipe Error while compiling HeavyMilitaryTunnelEvent: 'CodeLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'CodeLock' could be found (are you missing a using directive or an assembly reference?) | Line: 273, Pos: 22
  21. SlayersRust

    AutoFarm

    @Razorlooks like needs an update for September forced wipe AutoFarm - Failed to compile: 'Sprinkler' does not contain a definition for 'TurnOff' and no accessible extension method 'TurnOff' accepting a first argument of type 'Sprinkler' could be found (are you missing a using directive or an assembly reference?) | Line: 532, Pos: 39
  22. Hello for September Update seems to be weird errors when reloading. There seems to be some changes i the patches to cooking and smelting etc o.reload QuickSmelt Added '// Reference: 0Harmony' in plugin 'QuickSmelt' [CSharp] Started Oxide.Compiler v successfully QuickSmelt was compiled successfully in 1262ms Unloaded plugin QuickSmelt v1.0.0 by ifte Hook dispatch failure detected, falling back to reflection based dispatch. System.InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:ItemModCookable.CycleCooking_Patch0 (Item,single): IL_0151: mul at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.PatchProcessor.Patch () [0x000fc] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0 at Oxide.Plugins.QuickSmelt.OnServerInitialized () [0x00096] in <3862b52323dd4c16922318e0fb31f97a>:0 at Oxide.Plugins.QuickSmelt.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x000b2] in <3862b52323dd4c16922318e0fb31f97a>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <42f9bedc659b4f4786eb778d3cd58968>:0 The invalid raw assembly has been dumped to Plugins/QuickSmelt.dump Failed to call hook 'OnServerInitialized' on plugin 'QuickSmelt v1.0.0' (InvalidProgramException: Invalid IL code in (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:ItemModCookable.CycleCooking_Patch0 (Item,single): IL_0151: mul ) at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00107] in <15f61ddda771464d8246ebdce8ff4811>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <15f61ddda771464d8246ebdce8ff4811>:0
  23. I found the facepunch commit about this issue, hopefully this game bug will be fixed for next update but I will also see if any rustedit changes make a difference here https://commits.facepunch.com/r/rust_reboot/main/train_tracks_not_connecting_fix

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