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SlayersRust

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Everything posted by SlayersRust

  1. 175 BuildingStability - Failed to compile: 'StabilityEntity' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'StabilityEntity' could be found (are you missing a using directive or an assembly reference?) | Line: 270, Pos: 24
  2. LaunchSiteHelipadEvent - Failed to compile: 'KeyLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'KeyLock' could be found (are you missing a using directive or an assembly reference?) | Line: 549, Pos: 21 Could we get a beta update so we can test on our test servers?
  3. SlayersRust

    Needs September update

    Players love this event! Looks like an update needed for forced wipe @CrazyRust ```SewerBranchEvent - Failed to compile: 'KeyLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'KeyLock' could be found (are you missing a using directive or an assembly reference?) | Line: 609, Pos: 21```
  4. Hello @bsdinisI see you are active here. This will need an update for the September update as well. Could you please update it thank you VehicleFuelManager - Failed to compile: 'StorageContainer' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'StorageContainer' could be found (are you missing a using directive or an assembly reference?) | Line: 121, Pos: 18
  5. Players love this event! Looks like an update needed for forced wipe @CrazyRust ```SewerBranchEvent - Failed to compile: 'KeyLock' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'KeyLock' could be found (are you missing a using directive or an assembly reference?) | Line: 609, Pos: 21```
  6. Hello @bsdinisI see you are active here. This will need an update for the September update as well. Could you please update it thank you VehicleFuelManager - Failed to compile: 'StorageContainer' does not contain a definition for 'SetFlag' and no accessible extension method 'SetFlag' accepting a first argument of type 'StorageContainer' could be found (are you missing a using directive or an assembly reference?) | Line: 121, Pos: 18
  7. SlayersRust

    Animal Farm

    What is this console spam? Anyone else getting it? Version 1.4.2 most recent [Animal Farm] 0.7800002 [Animal Farm] 0.7800002
  8. SlayersRust

    Armored Train

    Thanks so much for your help Yeah these days I use codefling much more
  9. SlayersRust

    Armored Train

    Thanks for the swift fix! I just tested things and I can now loot all crates with no issues, I tested all the trains crates, locked crates, npcs. All are now lootable and things are fixed. Thank you kindly for all you do! This is a server favorite plugin for years now
  10. SlayersRust

    Armored Train

    I own the plugin on Lone Design could you please update there as well or transfer ownership to codefling
  11. SlayersRust

    Armored Train

    Check with my config as well and let me know the result please It's weird because I can just revert to an older version of your plugin then have things work fine again. So the update changed something but I'm not sure what. Here is me reverting to V2.0.2 Unloaded plugin ArmoredTrain v2.0.4 by Adem Loaded plugin ArmoredTrain v2.0.2 by Adem I can confirm I can loot the crates by reverting to the older plugin version. You can see in my screenshot looting of the elite crates works fine in Version 2.0.2 in my screenshot but not your new version 2.0.4 for some reason.
  12. SlayersRust

    Armored Train

    After the last update players can no longer loot the Elite Crates on the train at all. They can loot the locked timed crates but not any other crates. This only started happening after I did the last update. IT says "Open" when I hover over the box but nothing happens, no chat message, no other ownership messages nothing. I've tested on a few servers now and I cannot loot any of the crates. If I switch back to an old version of ArmoredTrain everything works fine so it seems like this recent update broke looting of the crates. I have also included my config for testing ArmoredTrain.json
  13. Still currently having the issue of stuck GUI
  14. Would love to use the updated version once updated
  15. M8 you can get under this snowy rock
  16. E3 Rock has a small hole in the top of it
  17. A few more holes O12 and hillside area
  18. Entire road of N11 and surrounding areas has 4+ massive holes to get into the cliffsides. There are several of these along most roads of the map
  19. Thanks for the swift fix
  20. C10 & C11 XU Build Zone cannot build. Players cannot build inside of this custom XU Underground build zone they are building blocked. I4 X zone you also cannot build in
  21. A few of the NpcSpawn Data files have the incorrect weapon names smg.smg.thompson should be smg.thompson "BeltItems": [ { "ShortName": "smg.smg.thompson", "Amount": 1, "SkinID": 2943238971, "Mods": [], "Ammo": ""
  22. Sometimes several players are reporting the simple status gets stuck on their screen and doesn’t clear even after they clear their infection using rad pills, medical syringe For zombie animals I haven’t seen any console errors and not sure why it happens. Any ideas on a fix? I use simple status along with ZombieAnimals plugin
  23. SlayersRust

    Quandary Tower

    Hello @CigI think the electrical needs an update as now the Computer Station requires power to it because of a recent rust game update. So maybe you can wire it up in an update to the prefab. I purchased on Lone Design and enjoy and use several of your monuments you have created. My players also really love them! I figured it would be easiest to contact you here. I don't think the puzzle can be completed in its current state and may need updating thank you

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