Jump to content

ChogChey

Member
  • Posts

    62
  • Joined

  • Last visited

Everything posted by ChogChey

  1. Some of my players are spawn camping the drivers, is there a way to have them either randomly spawn on the route/road, or give them some temporary spawn protection? edit: Alternatively, it could be optional to make the guard attack second. It would also be incredibly useful to be able to choose the weapon of the guards.
  2. Would it be possible to allow us to make custom routes? The plugin works very poorly on my custom map, even placing waypoints with the waypoints plugin manually would work for me.
  3. Does this work with custom maps? And is it possible to have the NPCs choose between a set of kits?
  4. ChogChey

    BotReSpawn

    I have NPC snipers in towers protecting NPC forts. Those snipers have an agro range of 150, and a de-agro of 200. Occasionally I will have players complain that they attack a fort, get killed by a sniper, then respawn at their base a good distance away, but still technically in the line of sight of the NPC (just out of render distance), and they are shot upon exiting their base.
  5. ChogChey

    BotReSpawn

    I meant like across the map. I didn't add context from my last post.
  6. ChogChey

    BotReSpawn

    I've had some issues with NPCs killing players after they respawn. I don't know if that's connected or separate.
  7. ChogChey

    BotReSpawn

    Would it be possible to at some point get an aggro and de aggro message? Like how HumanNPC does with proximity. Could be useful as a stopgap to tell people when they are targeted by NPCs until the cross map lock on issue is fixed. Would also just be neat.
  8. ChogChey

    BotReSpawn

    I'm fairly neutral on the new plugin and price tag. All things considered, it kind of sucks that no warning was given beforehand, even if it was a week of warning, people could mentally prepare/budget better. I feel like the plugin could have been a tad cheaper for the first day or two, so previous owners could get the plugin without breaking the bank. BotReSpawn was also released in a pretty worse for wear state. Lots of features not working, or downgraded from the last plugin. The UI is nice, but it sucks having to go in through every menu just to add spawns. Re adding the text based UI would be very nice. As well as adding back the option for population limits. Or at least making a clearly accessible spawnpoint count. I do, however, respect Steen as a dev and as a community leader, and have hope that the plugin will get better with time.
  9. ChogChey

    BotReSpawn

    minutes
  10. It would be immensely cool to have a plugin that would fill naturally spawning Notes with text. The text would preferably be randomly selected from a list of prewritten items contained in a lang, config, or data json file. I run a server with a custom map, which would be heavily enhanced by little tid bits of lore scattered around in loot crates. I would be willing to put a couple bucks towards something like this. Thanks!
    Fantastic plugin! I love that you can modify and add new loot tables to any prefab in the game. Incredibly easy to use and configure, with most everything being intuitive and simple. And if something isn't, chances are its explained on the plugin page. Keep up the fantastic work!
  11. ChogChey

    NPCKits

    Would it be possible to choose the ammo type for an NPC to use? Ie; an npc using a waterpipe shotgun with slugs instead of the default ammo, handmade shells.
  12. ChogChey

    Custom Loot

    Hi Steen, Would it be possible to add support for topology tiers? For instance, have a separate line in the item config for each loot table asking what the minimum tier would be to spawn an item. I mostly ask because I wanted to limit the spawning of certain guns to higher tier areas, rather than just randomly spawning in all crates in all tiers. Thanks!
  13. ChogChey

    Flare Gun

    A plugin in which when you have something like an eoka and a flare in your inventory, you can shoot a red fireworks rocket in the direction you're aiming. I'm willing to pay for work done, and I don't mind it being public. I'm not exactly sure how it should be balanced, whether it should be a brand new item, or if you can just load flares into an eoka. However, I just think this would be a cool addition to have in the game, for signaling teammates, locations, etc!
  14. Hi, I was wondering if its possible to make changes to the temperature effect a biome produced on the player, as an example, making the arid biome hotter, or making the arctic biome very hot. As well as this, is it possible to change the ambient sounds a biome produces? If any of this is possible, I'm willing to pay for work done. And if this isn't possible, it would still be useful to know! Thanks in advance!
  15. ChogChey

    FillingSystem

    Ok, thank you!
  16. ChogChey

    FillingSystem

    Like the water tank that's currently in the game, and is supposed to hold fuel, but only holds water. I was just wondering if the gasoline in the mod works with that vehicle module
  17. ChogChey

    FillingSystem

    Like the fuel tank module you can put on cars, that currently only holds water
  18. oh, thank you!
  19. This plugin would simply change the kit of the scientist NPCs, maybe working with a kit plugin. I'm actually not sure how scientists AI work, so I'm not sure if they would be able to use any other weapon besides the ones they have by default. Thanks in advance!
  20. ChogChey

    FillingSystem

    Does this also give a use to the fuel module on the cars?
  21. Thank you!
  22. ChogChey

    Name Changer

    I was wondering if anyone has, is willing to make, or if it is even possible to get a plugin that allows players to change their name exclusively on the server, kind of how some Gmod dark RP servers work, where you can add a first and last name along with a short bio.
  23. ChogChey

    Thunderpoon

    Thunderpoons don't seem to work when on a parented entity, like a truck bed or a helicopter.
  24. ChogChey

    NPC Convoy

    Hi, I was wondering if it was possible to get a plugin that has a group of npc cars traveling along a set of way points across a map. Im trying to run a Mad Max themed server and I feel like a pve event like this would add some amazing immersion to the map. The cars should all probably go the same speed, and have standard rad town loot crates for incentive. Maybe you can even salvage the broken down cars for parts? Or siphon fuel out of the tanks? I'd love to hear if this is doable, and if anyone is willing to try!
2.3m

Downloads

Total number of downloads.

10.6k

Customers

Total customers served.

152.8k

Files Sold

Total number of files sold.

3.3m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.