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BeePssY

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Everything posted by BeePssY

  1. BeePssY

    SimplePVE

    does this have like truepve where if pve enabled turrets wont target players?
  2. BeePssY

    Linking System

    Nice to se that there is other except me thats really wanting this function.
  3. BeePssY

    Item Perks

    so long ago i forgot this. :S
    XDQuest is the most feature-complete and powerful quest plugin available for Rust. It transforms your server into an engaging, dynamic world that drives player retention. Why Server Owners Choose It Easy Quest Creation: Forget manual JSON editing. The plugin includes access to the powerful XDQuest-Creator website tool, allowing admins to quickly design and deploy over 24 different types of missions using a simple web interface. Immersive NPC Interactions: It adds life to your world with fully customizable, voiced NPCs that act as quest givers. You can style them, give them custom dialogue, and place them in unique structures. Advanced Storytelling: The system supports robust Quest Chaining by using custom permissions. This allows you to build multi-stage, narrative storylines where completing one quest unlocks the next. Seamless Integration: Rewards are flexible (items, blueprints, commands) and integrate directly with popular progression and economy plugins like SkillTree and ZLevels. Player-Friendly Design: The in-game UI is modern and clean, featuring a mini-quest list so players can track their goals without constantly opening menus. XDQuest is the foundation for creating professional, memorable content on your Rust server.
  4. BeePssY

    Linking System

    Since LinkingSystem is already the plugin that knows who is who between Steam and Discord, it seems much more logical for it to also handle the identity sync side — like optionally updating the Discord nickname to match the player’s Steam name. Why have both LinkingSystem and a chat plugin using the same linking logic just to identify the player? That feels like a wasted overlap when the LinkingSystem could easily take care of it directly. That’s why I think having LinkingSystem support an optional setting such as "SyncSteamNameToDiscordNickname": true would make it a far more attractive and self-contained solution — offering both linking and functional identity management in one place.
  5. BeePssY

    Linking System

    Would it be possible to make it so the player’s Steam name is automatically used as their Discord name as well? Right now, I have a plugin that links in-game chat with Discord, but since many players use different names on each platform, it’s hard to tell who’s who when they write from Discord.
  6. BeePssY

    Skill Tree

    Would it be possible to add a skill under the Raiding skill tree that allows players to see loot boxes (storage containers) through walls, provided they have that skill unlocked? Ideally, this would be activated via a command with configurable cooldown and duration set in the JSON. The feature would be strictly intended for PvE servers, especially in combination with Raidable Bases.
  7. BeePssY

    Basements

    Weirdly enough, the plugin started working just fine after the server restart.
  8. BeePssY

    Basements

    Thanks for the update, lovely to hear that!
  9. BeePssY

    Basements

    dont seem like i can expand the walls in truePVE since we cant damage our walls
  10. BeePssY

    Burst Rocket

    Error while compiling BurstRocket: The name 'LogError' does not exist in the current context | Line: 248, Pos: 21
  11. BeePssY

    ExtraEvents

    Thanks for adding that—looks great! Just to clarify: when I originally mentioned "min" and "max," I was referring to the minimum and maximum number of different items selected from the list—not the quantity per item. For example, I wanted it to pick between 3 and 5 items from a list like this: 5.56 Rifle Ammo HV 5.56 Rifle Ammo Explosive 5.56 Ammo Rocket HV Rocket Pure Max Health Tea Pure Ore Tea Pure Wood Tea Pure Scrap Tea Scrap Custom Item 1 through Custom Item 10 Test Generator Large Backpack Supply Signal That said, I really like the per-item Min/Max Amount setting you added—even though it came out of a bit of miscommunication! It’s actually a great feature to have alongside item selection limits.
  12. BeePssY

    ExtraEvents

    is there a min/max amount of items from list to be given instead of percentage? since if hes ultra lucky he will get 20 different items and i want i give max 5 and min 3 from the list
  13. BeePssY

    Multi Events

    Oooh, nice nice nice! Now that not many people notice the little present icon on the side and click it to see the active event,
  14. BeePssY

    Multi Events

    is there a way to have the point tracker window up permanently as long as the event is running? without option to close it?
  15. BeePssY

    Tebex Template

    is it possible to make the logo bigger?
  16. is it possible to add so that Building Block Health also have default, vip, vvip and raidable bases? @Miho
  17. is this working? since i cant get it to work
  18. BeePssY

    Advanced Status

    would it be possible to either add support or a new plugin to keep track of tea boost? and custom tea boosts?
  19. BeePssY

    Customizable Weapons

    Is there currently, or will there be, an RNG mechanic between two custom parent LR300s?
  20. yes but i didnt get it to work :S
  21. why cant i get the healing over time to work? "ItemDisplayName": "Bandage Lv1", "ItemShortname": "bandage", "SkinID": 3054607253, "CmdGiveName": "ba1", "Instant Heal": 30.0, "Heal Over Time": 4500.0, "Bleed": -100.0, "Poison": -50.0, "Radiation": -100.0, "Enabled": false, "MaxHealthIncrease": 0.0, "Duration": 300.0 },
  22. BeePssY

    Upgrader

    well it wil be monster big config file if i want to add all the weapons to be able to level and each to have 10 levels in each skill
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