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Code Brothers

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Everything posted by Code Brothers

  1. Still working on this, I apologize!
  2. Code Brothers

    need help with NPC

    I understand and I will be looking into this, thank you!
  3. Code Brothers

    need help with NPC

    Changed Fixed In to 1.0.0
  4. Code Brothers

    need help with NPC

    Changed Status from Pending to Not a Bug
  5. Code Brothers

    need help with NPC

    Yes, that is intended.
  6. Working on that, thank you!
  7. Code Brothers

    Customizable?

    Changed Fixed In to 1.0.1
  8. Code Brothers

    Customizable?

    Changed Status from Pending to Fixed
  9. I’ll look into this, thanks.
  10. Yes, it supports both custom and vanilla outposts.
  11. Version 1.0.1

    17 downloads

    Turn one of Rust’s safest zones into a high-risk combat hotspot. Outpost Overrun dynamically transforms the Outpost into a fortified hostile zone, featuring elite scientists, high-tier loot crates, and a full lockdown protocol that forces players into intense, close-quarters PvP and PvE combat. Watch as the Outpost shifts from a neutral trading hub into a secured military zone. Scientists take control, entrances are watched, and valuable crates are deployed inside key buildings. Players must fight through coordinated AI defenses and survive the chaos to secure the rewards before the lockdown is lifted. Features • Converts Outpost into a hostile lockdown zone • Scientists with unique weapons and behaviors • Locked crates • Dynamic map marker and player notifications • Controlled AI roaming and area defense • Configurable lockdown radius and duration • Optional automated event triggering • Server-side UI tracking for event progress • Automatic cleanup and reset to safe zone • Admin-triggered or scheduled events • Fully configurable values Chat Commands (Admin Only) /outpostevent Toggles the Outpost Lockdown admin control panel Permissions outpostevent.use Required to start, stop, or manage Outpost Lockdown events Configuration { "Auto": false, "AutoInterval": 90, "LockdownDuration": 900, "EventRadius": 120, "CrateCount": 3, "UseMapMarker": true, "NotifyPlayers": true, "HackableCrates": true, "MaxAttempts": 10 } Default values are optimized for balanced gameplay, performance, and a cinematic experience. Notes This plugin is designed to flip the expectation of safety at Outpost, creating a high-risk, high-reward event that encourages player interaction, PvP, and strategic combat. It blends naturally into Rust’s environment while delivering a unique, server-defining experience. Perfect for servers looking to add intensity without relying solely on random world events. Created by CodeBrothers Check out our other work on Codefling
    $39.99
  12. Version 1.0.1

    4 downloads

    Turn Rust’s dangerous world into a full-scale hostile takeover. Bandit Overrun dynamically creates a high-intensity combat zone where heavily armed bandits seize control of an area, transforming it into a chaotic, high-risk battlefield. Watch as bandits flood the zone, locking it down with aggressive patrols, defensive positioning, and relentless attacks on any player who dares to enter. What was once a normal part of the map becomes a contested hotspot filled with danger and opportunity. Valuable loot crates are deployed throughout the overrun area, forcing players into intense PvE and PvP encounters. Fight your way through coordinated resistance, outplay the AI, and secure the rewards before the overrun is cleared and control is lost. Features • Converts a normal area into a hostile bandit-controlled zone • Bandit NPCs • Locked crates placed throughout the overrun area • Aggressive AI with patrol, defense, and engagement mechanics • Dynamic map marker and player notifications • Configurable event radius, duration, and difficulty • Optional automated event triggering • Server-side UI tracking for active event progress • Automatic cleanup and reset after completion • Admin-triggered or scheduled events • Fully configurable values Chat Commands (Admin Only) /banditevent Toggles the Bandit Overrun admin control panel Permissions banditevent.use Required to start, stop, or manage Bandit Overrun events Configuration { "Auto": false, "AutoInterval": 120, "OverrunDuration": 900, "EventRadius": 110, "CrateCount": 3, "UseMapMarker": true, "NotifyPlayers": true, "MaxAttempts": 10 } Default values are optimized for balanced gameplay, performance, and a cinematic, high-intensity experience. Notes This plugin is designed to disrupt normal gameplay flow by turning ordinary locations into deadly, contested zones. Bandit Overrun creates a high-risk, high-reward scenario that encourages player interaction, tactical combat, and spontaneous PvP. Perfect for servers looking to add dynamic, immersive events that feel like a natural extension of Rust’s world. Created by CodeBrothers Check out our other work on Codefling
    $29.99
  13. Code Brothers

    Plugin Conflict

    I'll see what I can do, thank you.
  14. Uh, I'll see what I can do, thank you.
  15. Code Brothers

    Safezone Spawning

    I will add this, my bad.
  16. Code Brothers

    Military Checkpoints

    Strange, I will look into it.
  17. This is intended in some areas, I plan on working around this.
  18. Code Brothers

    No config

    I will look into this.
  19. Code Brothers

    No config

    Can you list them?
  20. Code Brothers

    No config

    That is intended.

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