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kasvoton

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Everything posted by kasvoton

  1. It's used on plugin unloading to clean all the Behaviours.. has no impact during runtime.
  2. kasvoton

    Scheduler

    You need to have one command per entry.. so to do what you require, you would need multiple entries one per each command.
  3. The map size is assume to be always the same. The seed list must not contain seeds from different map sizes.
  4. kasvoton

    Scheduler

    https://crontab.guru/
  5. kasvoton

    Scheduler

    You have a special "command" to deal with forced wipe. { "Minute": "0", "Hour": "16", "Day": "*", "Month": "*", "DoW": "4", "Command": "@forced wipe forced" }
  6. kasvoton

    Scheduler

    Yeah "bi-weekly" has been a requested feature.. right now it's not supported. I will work on this.
  7. Look at the config file at the HarmonyMods folder, at the end of it you'll find a list like this. Just add the seeds there and they will be randomly picked when wiping. "Seeds": [ 29630718, 57315660, 57661536, ]
  8. Minor stuff like proper handling uppercase commands and less output to the console.
  9. You do it, just add additional profiles. The current limitation is that the command needs to be different for each profile.
  10. What do you mean by spam ? It should be only one line with the entity id, location and owner.
  11. What if you don't C4 it.. the cooldown is there right ?
  12. @Hermansson 1.0.10 should fix your reports. What do you mean with "/myattack dosn't fetch if there is spawntimer" ?
  13. New release ! What's new ? If entity limit is set to "1" then the "/my" command will act as fetch when required Bugfixes: [FIX] Reported error related with "Range" [FIX] Vehicles no longer spawn inside buildings [FIX] Cooldowns are being applying even if an error occurs (blocked, no heli to fetch, or despawn) Please leave a review !
  14. The yellow thing it's a debug artifact to show the boundaries of the entity.. it shouldn't be there. But nevertheless it only shows to admins.
  15. Ah that's just visual, personally I don't like something disappearing out of thin air so I force GIBs to spawn.. but that can also be an option lol.
  16. Next on the pipeline: Add limits per profile Add a toggle to force the spawn command act as fetch and limit spawning to only one entity Add RP and RaidBlock support Add the time remaining on the cooldown message @Hermansson what do you mean "act as despawn" ? Technically "despawn" is a entkill.
  17. Guys.. it's out ! Please report any bugs, I tested the system but you know Murphy. You may need to re-create your config file, there is some new stuff there.
  18. The cooldown is there to control that, it only affects spawning. Nevertheless I want to add a new feature to limit the max spawned entities per profile if people want to have lower cooldowns.
  19. I would say.. between today and tomorrow.. without entity limits per profile.
  20. Don't forget to leave a review.. this helps a lot on the ranking system.
  21. Well actually that's a good point. Either we keep a single perm per profile (like it is rn) and use the toggle options to allow spawn, fetch and remove.. or we simplify the config and instead define three auto-permissions for each profile. like "mini.spawn", "mini.fetch" and "mini.remove". The second option would give more control to the server admin tbh.
  22. kasvoton

    Scheduler

    I think I can provide a harmony version for it.
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