this is not an actual bug its just saying an item was moved into a full box so the item was destroyed. This can happen if a player tries to force extra items into a box being filled or such. Because the item is created to go into only the skinner menu it gets destroyed instead.
I have reached out to khan many times to fix this.
If you place the following code into stack modifier it will fix the issue. If you are unable to do it your self send me the stack modifier plugin you are using and ill fix it for you
private object CanStackItem(Item item, Item targetItem)
{
if (targetItem.parent?.entityOwner?._limitedNetworking ?? false)
return null;
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