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Everything posted by Pepuni.
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Hello, I have this setup, but a player told me that the 45-minute delay isn't being met. What happened? Just as the raid was about to start, the player disconnected and couldn't raid him. Is this correct? Or is it a glitch? "Wipe Data On New Save": false, "Plugin Enabled": true, "Raid Proximity Threshold (in meters)": 140.0, "Offline Raid Session Limit (per day)": 1, "Base Session Cooldown (in minutes)": 45.0, "Discord Webhook URL for Raid Alerts": "", "Debug Discord Webhook URL": "https://discord.com/api/webhooks/1348745209726369872/3Cf2aAYNIgOl30didJte1Pmn0cjVFIZyA7IVN3tFS-BDaWe2vFg0vSHyFkBeeZRQDeem", "Enable Debug Logging to Discord": false, "Enable Debug Logging to Console": false, "Discord Queue Delay (in seconds)": 1.0, "Is Server Vanilla?": false, "Block Damage on Raid Limit Reached": true, "Show Offline Raid Count (on modded servers)": true, "Enable API Integration": false, "API Authentication Token": null, "API Base URL": null, "Offline Raid Counter Format (Placeholders: {0}=Used, {1}=Limit, {2}=Remaining) example: {2} Left": "{0}/{1}", "Should decaying bases be flagged as abandoned only if they have no upkeep materials left?": false, "The health threshold at which a base is considered decayed (e.g. 1.0 = fully intact, 0.8 = 80% health, etc.).": 0.8, "Reset Time (24-hour format, e.g., '00:00' or '03:00')": "00:00:00", "Exclude bases genrated by raidable bases": true, "Version": { "Major": 1, "Minor": 7, "Patch": 3
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- 2 comments
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- #nuketown
- #nuketown arena
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Failed to run a 5.00 timer in 'BetterTeams v1.3.1' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Oxide.Plugins.BetterTeams.FillGridInfo (Oxide.Game.Rust.Cui.CuiElementContainer container, Oxide.Plugins.BetterTeams+PlayerSettings playerSettings, BasePlayer target) [0x0007b] in <9c24b01195844a0f9e2e1cc33da0d3b0>:0 at Oxide.Plugins.BetterTeams.<CreateSquareUpdateTimer>b__61_0 () [0x00037] in <9c24b01195844a0f9e2e1cc33da0d3b0>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <d646191a355d43a6b3ab36b7ee14c740>:0
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- 8 comments
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- #arena
- #underwater
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(and 1 more)
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- 8 comments
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- #arena
- #underwater
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(and 1 more)
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- 8 comments
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- #arena
- #underwater
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(and 1 more)
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Does the plugin have any predefined bases? Or do they have to be created first by copying and pasting? Regarding the height of the base, does it adjust to the ground when you paste it? Or does it sometimes remain elevated in copying and pasting? Do you have permission to only give it to VIP players?
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Would it be possible, since the team leader is passed to the first person online, to pass it to the first player who connects? I mean, it often happens to me on my server that the leader is the last to go to sleep, and then a teammate comes online, and I might have to change a team member. Could that be?
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These are the permissions I currently have active. And this is my configuration. Would it be correct for what I need? "Apply Cooldown To Entire Clan And Team": true, "Apply All Cooldowns": true, "Cooldown Override Applied To All Other Difficulties": 0.0, "Easy": { "VIP Permission: raidablebases.vipcooldown": 1800.0, "Admin Permission: raidablebases.allow": 1800.0, "Server Admins": 1800.0, "Normal Users": 1800.0 }, "Medium": { "VIP Permission: raidablebases.vipcooldown": 18000.0, "Admin Permission: raidablebases.allow": 1800.0, "Server Admins": 1800.0, "Normal Users": 18000.0 }, "Hard": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 86400.0, "Server Admins": 86400.0, "Normal Users": 86400.0 }, "Expert": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 86400.0, "Server Admins": 86400.0, "Normal Users": 86400.0 }, "Nightmare": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 86400.0, "Server Admins": 86400.0, "Normal Users": 86400.0
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But if I want players to have a cooldown for each base type and for that cooldown to be shared with the team, it's here, right? They normally use /buyraid But I want them to have it. Easy: 5 hours Medium: 5 hours Hard: 24 hours Expert: 24 hours Nightmare: 24 hours. I should do it like this, right? Excuse my misunderstanding, but I've been trying to solve this for a long time. "Apply Cooldown To Entire Clan And Team": true, "Apply All Cooldowns": true, "Cooldown Override Applied To All Other Difficulties": 0.0, "Easy": { "VIP Permission: raidablebases.vipcooldown": 1800.0, "Admin Permission: raidablebases.allow": 1800.0, "Server Admins": 1800.0, "Normal Users": 1800.0 }, "Medium": { "VIP Permission: raidablebases.vipcooldown": 18000.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 18000.0 }, "Hard": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }, "Expert": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }, "Nightmare": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }
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Hi, I'm trying to make players have a team cooldown, but when I change it in the config line 393 down, I can't get the cooldown to work in the game and players can request it without limit. What am I doing wrong? "Cooldowns (0 = No Cooldown)": { "Reset Cooldown Costs": { "Custom Currency": { "Plugin": { "Plugin Name": "", "Deposit Method (API)": "", "Withdraw Method (API)": "", "Balance Method (API)": "", "ShoppyStock Shop Name": "", "Currency Name": "", "Amount": 0.0, "Amount Data Type (API) - [ 0 - double | 1 - float | 2 - int ]": 0, "User Data Type (API) - [ 0 - ulong | 1 - string | 2 - player ]": 0 }, "Enabled": false, "Item Shortname": "scrap", "Item Name": null, "Amount": 0, "Skin": 0 }, "Economics Money": 0.0, "ServerRewards Points": 0 }, "Apply Cooldown To Entire Clan And Team": true, "Apply All Cooldowns": true, "Easy": { "VIP Permission: raidablebases.vipcooldown": 18000.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 18000.0 }, "Medium": { "VIP Permission: raidablebases.vipcooldown": 18000.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 18000.0 }, "Hard": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }, "Expert": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }, "Nightmare": { "VIP Permission: raidablebases.vipcooldown": 86400.0, "Admin Permission: raidablebases.allow": 1.0, "Server Admins": 1.0, "Normal Users": 86400.0 }
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Perfect. I'm currently using the free version of your product, which is why I was wondering if I could upgrade to this improved version. If you have explosive bullets in your inventory or in some kind of backpack, if you have a semi-automatic rifle and press R without any other type of ammunition, these bullets reload into the weapon, breaking the lock, in my case, created to prevent raids. However, I would like to see the missile launcher with high-speed missiles be able to be used, with only the "good missile" being blocked. In the free version, the same thing happens as with explosive bullets: when you have the missile in your inventory or backpack, it can be reloaded. Can you confirm that this has been fixed?
- 35 comments
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- #wipeblock
- #auto wipe
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(and 7 more)
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- 35 comments
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- #wipeblock
- #auto wipe
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(and 7 more)
Tagged with:
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So let's wait to see if the creator can help us, because it seems like it's a common error and not a conflict with another plugin. The function certainly worked perfectly for me until 2 weeks ago.
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Hopefully, this is a more common issue and I can look into it. I have a plugin called TeamTracker. Do you happen to use that plugin as well? I'd like to give you more clues.
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I have the same problem
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I have everything translated but in the game it doesn't appear with the translation. { "UI_CHANGE": "Cambiar", "UI_CHOOSE": "Seleccionar", "UI_BETTERTEAMS": "MEJORES EQUIPOS", "UI_BETTERTEAMSDESCRIPTION": "Esta modificación te permitirá disfrutar de una mejor experiencia jugando con amigos. Se han realizado algunos cambios y se han añadido nuevas funciones para que disfrutes al máximo con tu equipo.", "UI_CHANGES": "CAMBIOS:", "UI_CHANGEHUD": "• HUD de Equipo - te permite ver el estado de tus compañeros", "UI_CHANGETeamVoice": "• Chat de Voz de Equipo - te permite usar el chat de voz del juego solo con tus compañeros (funciona a cualquier distancia). Los demás jugadores no te escucharán. Se puede activar en la configuración.", "UI_CHANGESkins": "• Skins de Equipo - te permite elegir skins para tu equipo. Los objetos que recojas recibirán automáticamente la skin de tu equipo.", "UI_CHANGEEasyTeamMabrkers": "• Marcador Rápido de Equipo - te permite marcar ubicaciones rápidamente para tu equipo sin necesidad de binoculares.", "UI_CHANGEAutoAuthTC": "• Autorización Automática TC - añade la autorización automática de aliados en los TC.", "UI_CHANGEAutoAuthCodeLocks": "• Autorización Automática de Cerraduras - añade la autorización automática de aliados en cerraduras con código.", "UI_CHANGEAutoAuthTurrets": "• Autorización Automática de Torretas - añade automáticamente a tus compañeros a las torretas.", "UI_CHANGESamSiteAuthorization": "• Autorización Automática de Sitios SAM - añade la autorización automática de aliados en los Sitios SAM.", "UI_CHANGEAuthorizationManager": "• Gestión del Equipo - permite al líder gestionar la autorización automática de aliados.", "UI_SETTINGSNAME": "CONFIGURACIÓN PERSONAL", "UI_S_ENABLE_TEAM_VOICE": "USAR CHAT DE VOZ DE EQUIPO", "UI_S_ENABLE_TEAM_VOICE_DES": "Sí - Reemplaza el chat de voz del juego por el chat del equipo. Solo tus aliados te escucharán. Funciona en toda la extensión del mapa.", "UI_S_ENABLE_TEAM_SKINS": "USAR SKINS DE EQUIPO", "UI_S_ENABLE_TEAM_GRID": "MOSTRAR POSICIÓN DE COMPAÑEROS EN LA CUADRÍCULA", "UI_S_ENABLE_TEAM_SKIN_DES": "Sí - Todos los objetos que recojas recibirán automáticamente la skin de tu equipo.", "UI_S_ENABLE_TEAM_GRID_DES": "Sí - Mostrará la posición de los compañeros en la cuadrícula del HUD del equipo.", "UI_S_ENABLE_MARKERS": "USAR MARCADORES RÁPIDOS DE EQUIPO", "UI_S_ENABLE_MARKERS_DES": "Sí - Te permitirá colocar marcadores rápidos en el mundo en la ubicación que estés mirando. Se colocan con una combinación de teclas y no requieren binoculares.", "UI_S_MARKER_BUTTON": "ASIGNAR TECLA PARA MARCADOR RÁPIDO", "UI_S_MARKER_BUTTON_DES": "Asigna una tecla para el marcador rápido de equipo. Copia el comando, reemplaza BUTTON por la tecla que desees y escríbelo en la consola.\nEjemplo: bind BUTTON ftmark -> bind v ftmark", "UI_S_YES": "SÍ", "UI_S_NO": "NO", "UI_M_MEMBERS": "GESTIÓN DEL EQUIPO", "UI_M_ONLY_LEADER": "Disponible solo para el líder del equipo", "UI_M_AA_H1": "AUTORIZACIÓN AUTOMÁTICA", "UI_M_AA_INFO_DES": "Todos los lugares de autorización (TC, cerraduras, torretas automáticas, etc.) se combinan en una única lista de autorización para todo el equipo. Si bloqueas a un aliado para que no acceda a la lista de autorizaciones, perderá acceso a todos los lugares de autorización, excepto los que él haya colocado personalmente (como un TC o una cerradura con código). El equipo no perderá acceso a sus lugares de autorización. Es útil cuando aceptas a un jugador nuevo en el equipo.", "UI_M_SELECT_MATE": "Selecciona uno de tus aliados", "UI_M_AA_TC": "Autorización Automática del Armario de Herramientas", "UI_M_AA_CL": "Autorización Automática de Cerraduras", "UI_M_AA_AT": "Autorización Automática de Torretas", "UI_M_AA_SAMSITE": "Autorización Automática de Sitios SAM", "UI_M_KICK": "Expulsar del equipo", "UI_M_KICK_B": "EXPULSAR", "UI_S_TEAM_SKINS": "SKINS DE EQUIPO", "CM_MARKER_COOLDOWN": "Tu marcador de equipo está en enfriamiento: {0} segundos restantes", "UI_H_INFO_TEXT": "ABRIR MENÚ DEL EQUIPO", "UI_S_PERM": "Tu equipo debe tener al menos un jugador con privilegios de acceso a skins", "CM_DONT_HAVE_PERM": "No tienes permiso para usar este comando", "UI_IS_DISABLED": "Esta función está deshabilitada por el administrador", "CM_NO_TEAM": "No tienes equipo. Si quieres usar el menú de mejores equipos, debes crear un equipo o unirte a uno." }
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Hi, I would like to know before buying it if when a player leaves the team the roster is completely cleared and he is not authorized for codelocks and turrets. Because I use another plugin called TeamTracker by Whisper88 that could create a conflict with this, could you help me with this before buying it?