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Everything posted by Hakan
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Changed Status from Not a Bug to Closed
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Changed Status from Pending to Fixed Changed Fixed In to 3.3.1
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Changed Status from Pending to Not a Bug Changed Fixed In to 3.3.1
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Thanks for the suggestion though i probably won't add this soon but its on my list. You can add me on discord for faster response next time. Discord: rustclash
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Hey there is no way to limit usage for now, "a 100-frame limit is enforced to prevent excessive memory usage." was just a performance tweak for stopping users from spamming right click and causing lag however this has been changed into more effective method long time ago.
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Yes there is, use /df.rotate and it will tell you how to rotate the door you also need perm doorframes.rotate.all or doorframes.rotate and another thing, i dont get notifications to my mail so you can always contact me on discord for an faster response. My discord is "rustclash"
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- 5 comments
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- 1
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- #vehicle
- #submarine
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- 38 comments
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- 1
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- #floorstack
- #floorframe
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- 38 comments
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- 1
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- #floorstack
- #floorframe
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- 38 comments
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- #floorstack
- #floorframe
- (and 13 more)
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- 5 comments
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- 1
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- #vehicle
- #submarine
- (and 13 more)
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- 38 comments
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- 1
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- #floorstack
- #floorframe
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Yes as i said you get a Ladder Hatch and theres no usage of that hook.
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Well, theres a other way which you get a skinned ladder hatch and when you place it, it becomes a garage door. Its on Lone Design and its called Garage Door 2 i believe.
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Changed Status from Pending to Not a Bug Changed Fixed In to 2.1.0
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Theres no other way for now and theres already raycast and frame cooldowns for the optimization in the code.
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Do you have a suggestion
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- 38 comments
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- #floorstack
- #floorframe
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- 38 comments
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- 1
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- #floorstack
- #floorframe
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Changed Status from Pending to Fixed Changed Fixed In to 2.1.0
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- 38 comments
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- 1
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- #floorstack
- #floorframe
- (and 13 more)
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- 38 comments
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- #floorstack
- #floorframe
- (and 13 more)
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- 38 comments
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- 1
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- #floorstack
- #floorframe
- (and 13 more)
