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walkinrey

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Everything posted by walkinrey

  1. already supported
  2. walkinrey

    Heli Pilots

    it's supported, also we will release an update soon to share your bot's presets between HeliPilots, TrafficDrivers and some other plugins
  3. walkinrey

    Heli Pilots

    Change these values in config: "Damage receive rate": 2, "Bot health": { "min": 50.0, "max": 100.0 }, If you're using default "hazmatsuit_scientist" clothes then try to change them, it may also affect damage rates. Also check if any other plugins are changing damage rates for scientistnpc_roamtethered.prefab
  4. Not sure, it's completely different logic
  5. walkinrey

    Heli Pilots

    It's compatible with TruePVE, however i'm not sure about SimplePVE and I don't see any API for this plugin
  6. Version 1.1.9

    384 downloads

    Want more intense air combat and dynamic patrols on your Rust server? HeliPilots introduces AI helicopter pilots ready to dominate the skies and attack players from the air. Customize everything - from helicopter type and pilot behavior to flight routes! Features: Helicopter Setup • Supports Scrap Transport Helicopter, Minicopter and Attack Helicopter. • Customizable AI pilots with adjustable health, clothes, weapons, and combat behaviour. • Define specific flight behavior, speed, altitude, and route paths — random or pre-defined. Combat & AI Behavior • Pilots dynamically engage or avoid player attacks. • Setup rockets and turret for Attack Helicopter. • Customize aggression level — determine whether AI attacks immediately or must be provoked. • Customize damage, accuracy, and targeting behavior. ⚙ Advanced Heli Customization • Modify flight speed, fuel consumption, durability, and damage rate. • Customize helicopter loot tables and drop rates. • Configure crash behavior, detonator and other. Pilot Customization • Set health, clothes, weapon loadouts, and equipment. • Custom damage multipliers. • Customize pilot loot, including weapons, items and resources. 🛠 Event & Path System • Record custom flight paths or let the plugin auto-generate patrol routes. • Control event triggers, spawn rates, patrol frequency, and respawn timers. 🖥 Admin Commands (permission drivercontroller.admin) • spawnhelitest – Spawn a test helicopter with AI pilot. • removehelitest – Delete spawned test helicopters. • visibleheli – Toggle admin visibility of AI helicopters. • recordhelipath – Record a custom helicopter patrol path. See It in Action! Watch the Video After downloading you’ll also get plugin called DriverController. It’s a single plugin to setup presets of bots and loot between all of my plugins. Configuration: { "Event settings": { "Allowed events (vehicle) count": { "Min": 3.0, "Max": 6.0 }, "Event restart delay": { "Min": 60.0, "Max": 120.0 }, "Prevent NPC from attacking drivers and companions?": true, "Block damage to transport from not players?": true, "Block damage to driver and companion from not players?": true, "Destroy events of this plugin when pause is enabled?": true, "Delete the event if ran out of fuel?": true, "Marker text color": { "Color (for HEX, put # at the beginning)": "0.4 0.5 0.6 1" }, "Event name for the marker": "EVENT HELI", "Route recording settings": { "Enable recorded routes usage?": true, "Clear saved routes after wipe?": true, "Minimum distance between points to record in route (used when recording route)": 40.0, "Minimum number of points to save (used when recording route)": 30.0, "Recorder route height": 50.0 }, "Route generation": { "Enable route generation": true, "Maximum number of monuments for a flight, when generating a route": 5, "Names of monuments, prefabs or their part, for the blacklist (will be excluded when generating a route)": [ "Outpost" ] }, "Controller settings": { "Controller update timer (0 - 0.2)": 0.0 } }, "Loot container position settings": { "Minicopter": { "Container position offset on the vehicle": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Container rotation offset on the vehicle": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "TransportHeli": { "Container position offset on the vehicle": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Container rotation offset on the vehicle": { "x": 0.0, "y": 0.0, "z": 0.0 } } }, "Heli settings": [ { "Activate this event?": true, "Transport type for event(Minicopter, TransportHeli)": "Minicopter", "Driver name (key) from driver settings in DriverController plugin": "PilotHeli", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [ "Companion1" ], "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesHeli" ] }, "Сontroller settings": { "Max speed (km/h)": 40.0, "Maximum speed when obstacles detected (km/h)": 15.0, "Height for flying along the route": { "Min": 30.0, "Max": 60.0 }, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 250.0, "Chase timer": 120.0, "Maximum speed during chase (km/h)": 60.0, "Height for flying during chase": { "Min": 10.0, "Max": 30.0 } } }, "Damage receive rate": 0.5, "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.1, "z": 0.0 } } }, { "Activate this event?": true, "Transport type for event(Minicopter, TransportHeli)": "TransportHeli", "Driver name (key) from driver settings in DriverController plugin": "PilotHeli", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [ "Companion1" ], "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesHeli" ] }, "Сontroller settings": { "Max speed (km/h)": 40.0, "Maximum speed when obstacles detected (km/h)": 15.0, "Height for flying along the route": { "Min": 40.0, "Max": 70.0 }, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 250.0, "Chase timer": 120.0, "Maximum speed during chase (km/h)": 60.0, "Height for flying during chase": { "Min": 5.0, "Max": 20.0 } } }, "Damage receive rate": 0.5, "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.8, "z": 0.0 } } } ] } DriverController Configuration: { "Drivers settings": { "DriverBike": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "shoes.boots", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "wood.armor.pants", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "pants", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "wood.armor.jacket", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "hoodie", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "riot.helmet", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "pistol.revolver", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "DriverCar": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "DriverBoat": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "t1_smg", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "PilotHeli": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "jumpsuit.suit.blue", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } } }, "Companion settings": { "Companion1": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit_scientist_nvgm", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion2": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.arcticsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion3": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.lumberjack", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion4": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.spacesuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } } }, "Loot settings": { "ResourcesBike": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesCar": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesBoat": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesHeli": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesDriver": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 100.0, "Max": 1000.0 } } ], "ResourcesCompanion": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 100.0, "Max": 1000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 10.0, "Max": 100.0 } } ], "WeaponsCompanion": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 40.0, "Max": 80.0 }, "Amount": { "Min": 1.0, "Max": 1.0 } } ] } }
    $29.90
  7. Version 0.1.1

    48 downloads

    Let your Personal NPCs drive boats for you with Boat AI Addon! This addon for the Personal NPC plugin lets your NPCs navigate boats, while you sit back, relax, and enjoy the sea! Features: Fully Automated Boat Navigation • Just hop in, choose your destination on the in-game map, and your NPC captain takes the wheel. • Obstacle detection keeps your journey smooth and safe. Intelligent Navigation System • Smart AI dynamically calculates the most efficient route to your chosen location. • Customizable settings for maximum speed and navigation precision. • Utilizes waterways intelligently to provide the smoothest possible journey. How to Use: 1. Spawn your NPC and sit in the boat 2. Select your destination on the in-game map 3. Enjoy the ride ! Requirements: • Personal NPC Plugin (must be installed and enabled). • Boat AI Addon activated within the Personal NPC settings. Commands: • /pnpc tugboat - makes the bot a driver of the tugboat (owner should be on tugboat and authorized in it) See It in Action! Watch the Video Configuration: { "Permission to use this addon on all bots of player (not required)": "pnpcaddonboat.override-setup", "General settings": { "Automatic fuel supply from bot inventory (0 - disables supply)": 100, "Distance to route control point to reach": 15.0, "Number of processes per cycle in 1 tick when searching for a route(increasing the parameter - reduces the time of searching for a route, but increases the load on fps)": 10, "Grid step for route search (increasing the parameter - increases the time of searching for a route, but makes it harder to lay out a route in narrow places)": 60 }, "Boat motor settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 }, "RHIB settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 }, "Tugboat settings": { "Max speed": 20.0, "Max speed on obstacle detection": 5.0, "Transport push force from obstacle in collision(0 - disables push)": 3.0, "Minimum depth for determining transport passability when searching for a route": 0.5 } }
    $9.90
  8. Version 1.1.3

    235 downloads

    Want more action on Rust roads? Bike Drivers adds AI bikers with ready to defend armed companions. Customize everything: from bike type and loot to AI behavior and path generation, including off-road support (beta) to surprise your players! Features: Bike Setup - Supports multiple bike types: MotorBike, MotorBike with Sidecar, Pedal Bike, and Pedal Trike. - AI drivers and companions with customizable health, weapons, and behavior. - Fully configurable event scheduling, custom route recording and automatic path generation (on road and off-road, beta). Combat & AI Behavior - AI bikers react dynamically to attacks, accepting or evading danger. - Configure bot aggression — set if they fight back or ignore. - Adjustable damage rates for bikes, drivers, and companions. - Bike Customization & Settings - Set max speed, fuel limits, and damage resistance for each bike type. - Define storage capacity and loot inside bike container. - Adjust bike durability and destroy options Customizable Drivers & Companions - Configure health, armor, weapons, and clothing for each bot. - Set different damage rate per driver or companion. - Customize bot’s loot — weapons, resources, and custom items. Event & Path System - Record and save custom routes for custom maps - Use random path generation to drive on road or off-road (beta) - Adjust event frequency, restart delays, and limits. Admin Commands (permission drivercontroller.admin) - testeventbike – Spawns/despawns a test AI bike. - visiblebike – Toggles admin visibility of spawned AI bikes. - recordbikepath – Records a custom bike route. See It in Action! Watch the Video After downloading you’ll also get plugin called DriverController. It’s a single plugin to setup presets of bots and loot between all of my plugins. Configuration: { "Event settings": { "Allowed events (vehicle) count": { "Min": 3.0, "Max": 6.0 }, "Event restart delay": { "Min": 60.0, "Max": 120.0 }, "Prevent NPC from attacking drivers and companions?": true, "Block damage to transport from not players?": true, "Block damage to driver and companion from not players?": true, "Destroy events of this plugin when pause is enabled?": true, "Behavior when Convoy appears": { "Pause events when Convoy starts?": true }, "Marker text color": { "Color (for HEX, put # at the beginning)": "1 0.4 0.2 1" }, "Event name for the marker": "EVENT BIKE", "Route recording settings": { "Enable recorded routes usage?": true, "Clear saved routes after wipe?": true, "Minimum distance between points to record in route (used when recording route)": 20.0, "Minimum number of points to save (used when recording route)": 50.0 }, "Route generation": { "Enable route generation": true }, "Controller settings": { "Controller update timer (0 - 0.2)": 0.2 } }, "Loot container position settings": { "MotorBike": { "Container position offset on the vehicle": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Container rotation offset on the vehicle": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "MotorBikeSidecar": { "Container position offset on the vehicle": { "x": 0.0, "y": 0.95, "z": -0.8 }, "Container rotation offset on the vehicle": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "PedalBike": { "Container position offset on the vehicle": { "x": 0.0, "y": 0.85, "z": -0.55 }, "Container rotation offset on the vehicle": { "x": 0.0, "y": 0.0, "z": 0.0 } }, "PedalTrike": { "Container position offset on the vehicle": { "x": 0.0, "y": 0.55, "z": -1.15 }, "Container rotation offset on the vehicle": { "x": 90.0, "y": 0.0, "z": 180.0 } } }, "Bike settings": [ { "Activate this event?": true, "Transport type for event (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "MotorBike", "Driver name (key) from driver settings in DriverController plugin": "DriverBike", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [], "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesBike" ] }, "Use Road Routes (has priority over off-road)": true, "Use Off-Road Routes (used if no road routes are available)": true, "Controller settings": { "Max speed (km/h)": 40.0, "Maximum speed when obstacles detected (km/h)": 15.0, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 150.0, "Chase timer": 120.0 } }, "Damage receive rate": 0.5, "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.1, "z": 0.0 } } }, { "Activate this event?": true, "Transport type for event (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "MotorBikeSidecar", "Driver name (key) from driver settings in DriverController plugin": "DriverBike", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [ "Companion1" ], "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesBike" ] }, "Use Road Routes (has priority over off-road)": true, "Use Off-Road Routes (used if no road routes are available)": true, "Controller settings": { "Max speed (km/h)": 40.0, "Maximum speed when obstacles detected (km/h)": 15.0, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 150.0, "Chase timer": 120.0 } }, "Damage receive rate": 0.5, "Fuel settings": { "Enable automatic fuel refueling?": true, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 500 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.8, "z": 0.0 } } }, { "Activate this event?": true, "Transport type for event (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "PedalBike", "Driver name (key) from driver settings in DriverController plugin": "DriverBike", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [], "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesBike" ] }, "Use Road Routes (has priority over off-road)": true, "Use Off-Road Routes (used if no road routes are available)": true, "Controller settings": { "Max speed (km/h)": 25.0, "Maximum speed when obstacles detected (km/h)": 5.0, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 150.0, "Chase timer": 120.0 } }, "Damage receive rate": 0.5, "Fuel settings": { "Enable automatic fuel refueling?": false, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 0 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.1, "z": 0.0 } } }, { "Activate this event?": true, "Transport type for event (MotorBikeSidecar, MotorBike, PedalTrike, PedalBike)": "PedalTrike", "Driver name (key) from driver settings in DriverController plugin": "DriverBike", "Companion name (key) from companion settings in DriverController plugin (list to occupy free seats in the vehicle)": [ "Companion1" ], "Loot container settings": { "Enable loot in vehicle container?": true, "Drop the loot when destroying the transport?": false, "Amount of slots": 1, "Name of loot set from loot settings in DriverController plugin (list loot sets for random selection)": [ "ResourcesBike" ] }, "Use Road Routes (has priority over off-road)": true, "Use Off-Road Routes (used if no road routes are available)": true, "Controller settings": { "Max speed (km/h)": 25.0, "Maximum speed when obstacles detected (km/h)": 5.0, "Chase mode settings": { "Chase attacking players?": true, "Max chase distance": 150.0, "Chase timer": 120.0 } }, "Damage receive rate": 0.5, "Fuel settings": { "Enable automatic fuel refueling?": false, "Remove fuel when unlocking vehicle?": true, "Maximum fuel in vehicle": 0 }, "Vehicle headlight settings": { "Enable vehicle headlights?": true, "Use headlights only at night?": true }, "Detonator settings": { "Add C4 to the vehicle after the death of the driver (used to despawn vehicles)": true, "After how many seconds explosives will be blown up": 60.0, "Explosives position offset": { "x": 0.0, "y": 0.8, "z": 0.0 } } } ] } DriverController Configuration: { "Drivers settings": { "DriverBike": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "shoes.boots", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "wood.armor.pants", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "pants", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "wood.armor.jacket", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "hoodie", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 }, { "Item": { "Item shortname or ID": "riot.helmet", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "pistol.revolver", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "DriverCar": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "DriverBoat": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "t1_smg", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } }, "PilotHeli": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "jumpsuit.suit.blue", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesDriver" ] } } }, "Companion settings": { "Companion1": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit_scientist_nvgm", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion2": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.arcticsuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion3": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.lumberjack", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } }, "Companion4": { "Bot health": { "Min": 100.0, "Max": 150.0 }, "Prevent attacking players first?": true, "Damage receive rate": 2.0, "Damage rate": 2.0, "Spawn bag with items instead of corpse on death?": true, "In how many seconds remove bots, after destroying the vehicle? (0 - will not remove)": 120.0, "Clothes": [ { "Item": { "Item shortname or ID": "hazmatsuit.spacesuit", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Weapons": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Amount": 1 } ], "Bot loot": { "Enable loot after bot's death?": true, "Amount of slots": 5, "Loot set name (key) from loot settings (you can enter many sets for random selection)": [ "ResourcesCompanion", "WeaponsCompanion" ] } } }, "Loot settings": { "ResourcesBike": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesCar": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesBoat": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesHeli": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 5000.0, "Max": 50000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } } ], "ResourcesDriver": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 1000.0, "Max": 10000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 100.0, "Max": 1000.0 } } ], "ResourcesCompanion": [ { "Item": { "Item shortname or ID": "wood", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 100.0, "Max": 1000.0 } }, { "Item": { "Item shortname or ID": "stones", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 100.0, "Max": 100.0 }, "Amount": { "Min": 10.0, "Max": 100.0 } } ], "WeaponsCompanion": [ { "Item": { "Item shortname or ID": "rifle.ak", "Item skin": 0 }, "Item custom name (if not needed leave empty)": null, "Spawn chance (0-100%)": { "Min": 40.0, "Max": 80.0 }, "Amount": { "Min": 1.0, "Max": 1.0 } } ] } }
    $29.90
  9. I provide a test base for default configuration, check the plugin description. Plugin is automatically adjusting the height of the base above the ground, you can change it in the config. Of course you can setup permissions to give it only to VIP
  10. i think yes, check by pasting the building using CopyPaste plugin
  11. can i see your config file and contents of your copypaste data folder? you can send me it in pm or discord
  12. hi, what file exactly? copypaste building file should be in oxide/data/copypaste
  13. very nice!! will be added in next update
  14. nice idea, i will take a look what we can do about it
  15. Hi, it seems like some other plugin is controlling the damage and don't allow to kill the animal, do you have any plugins that may cause that?
  16. walkinrey

    Personal NPC

    Use this https://github.com/walkinrey/rustyworkshop
  17. walkinrey

    Personal NPC

    can i see your config and what exactly you want to do? also it’s better to contact me at discord, my nickname is same as here
  18. walkinrey

    Personal NPC

    of course, you can even spawn pnpcs using items
  19. what's the plugin version? i think i fixed it in last version, also checked now, despawns correctly when stuck by the way any errors in the console?
  20. how i remember we got it working but some changes are needed in RaidableBases to allow damage from npcs
  21. second unfortunately
  22. walkinrey

    Personal NPC

    i have a server, contact me at discord, same nickname
  23. add needed animals in the config or use ready config from plugin page
  24. any logs/error messages/chat messages?

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