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walkinrey

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Everything posted by walkinrey

  1. walkinrey

    Roaming NPCs

    We will add support for attachments in next update No, there is no priority list for wear items, he will wear anything he finds We know it's not perfect but we are working on improving it
  2. walkinrey

    Heli Pilots

    added to update list
  3. walkinrey

    Heli Pilots

    added to update list
  4. walkinrey

    Roaming NPCs

    /rnpc recvoice start - start recording /rnpc recvoice stop - stop recording /rnpc recvoice replay - listen to current recording (recording will be stopped) /rnpc recvoice save <file name> - save current recording /rnpc recvoice replay <file name> - listen to the recording from file /rnpc recvoice clear - clear current recording You need to record new files via in-game voice chat, mp3 files are just source files
  5. walkinrey

    Roaming NPCs

    we are working hard on it! we hope it'll be released in december hmm that's strange, was the weapon in NPC's hands when you killed him?
  6. there are no presets/configs available to buy, i think you can ask somebody to make a unique config for you
  7. It works seamlessly with the main plugin without any reloads, just keep in mind that if you are making any changes to RoamingNPCs configuration, saved bots data file will be reset to apply your new changes. So if you use Dynamic Config, bots saving system will not work
  8. walkinrey

    Roaming NPCs

    Check the config on plugin page, you can see there how to edit loadouts. Also you can limit specific items from dropping on bot's death based on shortname/skin id
  9. We made it as separate addon because it’s easier to maintain without affecting the main plugin logic. Also it helps to keep main plugin more lightweight and stable, since not everyone needs additional features. We’re currently working on more RNPC addons, so this won’t be the only one, and new features are coming to this addon too.
  10. walkinrey

    Personal NPC

    i think it should work too, there are some people using these custom vehicles
  11. Version 0.1.1

    60 downloads

    This addon for RoamingNPCs allows you to dynamically control RNPCs spawn based on hours after wipe and current amount of players online, helping to create a balanced experience. Population Control • Setup specific bots presets as the wipe progresses — customize which RNPCs appear after 6h, 12h, 24h, and beyond. • You can make early wipes feel balanced and late wipes stay challenging with various RNPCs presets. • Integrates with your existing RoamingNPC presets. Adaptive Limits • Limit the max number of active RNPCs based on how many players are online at the moment. • Keep a balance between players and bots. • Keep the server performance smooth during peak hours. Map Markers • Optionally show live markers for all RNPCs on map. • Display RNPC's base locations on map (requires RNPCs Buildings Addon). • Customize colors, names, radius, refresh rate, and visibility duration. Requirements • RoamingNPCs Plugin Video Demo of Map Markers: Configuration: { "Available bots by wipe hours (key - hours after wipe, value - list of bot's setup names from main config)": { "6": [ "bob_resources_farmer", "john_looter" ], "12": [ "alfred_hunter", "austin_fighter" ], "24": [ "alfred_hunter", "austin_fighter", "bob_resources_farmer", "john_looter" ] }, "Limits based on amount of players online": { "Limit amount of active bots based on amount of players online?": false, "Limits (key - min amount of players, value - max amount of bots)": { "0": 5, "5": 4, "10": 3, "15": 2, "20": 1, "25": 0 } }, "Markers to show all RoamingNPCs on map": { "Enable these markers?": true, "Display name": "NPC {name}", "Refresh rate in seconds": 1.0, "Duration": 0, "Radius": 0.2, "Color 1": "#313647", "Color 2": "#435663", "Alpha": 0.75 }, "Markers to show all RoamingNPC's bases on map (RNPCs Buildings Addon)": { "Enable these markers?": false, "Display name": "Base of NPC {name}", "Refresh rate in seconds": 0.0, "Duration": 0, "Radius": 0.2, "Color 1": "#313647", "Color 2": "#435663", "Alpha": 0.75 } }
    $4.90
  12. walkinrey

    Personal NPC

    Should be working if item can be created like default Rust item, how i understand it's possible
  13. walkinrey

    Personal NPC

    Only 1 bot, It's mainly because they are based on frankensteins
  14. walkinrey

    Personal NPC

    hi! what do you mean by customizable weapons? we support skinned items, but we don't support weapon attachments to check plugin compatibility, can i have a plugin link you are referring to?
  15. walkinrey

    Heli Pilots

    I completely forgot, yep it can be done, i'll update probably today/tomorrow
  16. walkinrey

    Roaming NPCs

    maybe, we haven't thought about it. however i've seen some friendly bots roaming together
  17. walkinrey

    Roaming NPCs

    for example assets/prefabs/deployable/large wood storage/skins/jungle_dlc_large_wood_box/jungle_dlc_storage_vertical/bamboo_barrel.prefab
  18. We are running TrafficDrivers, BikeDrivers, HeliPilots and RoamingNPCs on test server (both procedural and custom). Yes, they are attacking each other. We will add a setting to make them ignore each other. About C4 - it should kill the car 100%, or you have some plugins that may block the damage, it's a known problem when you have TruePVE for example
  19. walkinrey

    Roaming NPCs

    you mean deathnotes from umod? what should be compatible?
  20. walkinrey

    Roaming NPCs

    It's planned, in new addon these bots will be able to build bases and store loot in them
  21. walkinrey

    Roaming NPCs

    please make a support ticket
  22. It's already updated
  23. There wasn't a problem, it was just a debug message
  24. walkinrey

    Roaming NPCs

    Can you please create a support ticket?

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