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walkinrey

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Everything posted by walkinrey

  1. walkinrey

    NRE SPAM

    Hi, it's because you have empty item shortnames and you're putting weapons into wear container. Also, new clothes from Primitive update are supported by PersonalNPC { "Item name": "", "Item shortname": "salvaged.sword", "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" // sword in wear container ? }, { "Item name": "", "Item shortname": "", // shouldn't be empty here "Item skin": 0, "Item amount": 1, "In which container to place? (belt, main, wear)": "wear" },
  2. walkinrey

    Not working after update

    Changed Fixed In from Next Version to 1.5.1
  3. walkinrey

    Not working after update

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  4. walkinrey

    new plants

    Changed Status from Pending to Closed Changed Fixed In to 1.8.5
  5. Changed Status from Pending to Can't Reproduce
  6. walkinrey

    Down FYI

    Changed Fixed In from Next Version to 1.8.6
  7. walkinrey

    Down FYI

    Changed Status from Work in Progress to Closed Changed Fixed In to Next Version
  8. walkinrey

    chat comand

    Changed Status from Pending to Closed
  9. walkinrey

    Not working after update

    Changed Status from Pending to Work in Progress
  10. walkinrey

    Down FYI

    Changed Status from Pending to Work in Progress
  11. I provide a test base for default configuration, check the plugin description. Plugin is automatically adjusting the height of the base above the ground, you can change it in the config. Of course you can setup permissions to give it only to VIP
  12. walkinrey

    stability

    Changed Status from Pending to Closed Changed Fixed In to 1.0.9
  13. walkinrey

    stability

    hmm, i think it's possible to make, i will update the plugin soon and check what i can do
  14. walkinrey

    new plants

    Added to update list
  15. hi, i’ll take a look on it
  16. walkinrey

    Not Working

    Changed Status from Pending to Closed
  17. walkinrey

    chat comand

    Hi! Can i see your config? The abyss axe and other such items are unique items, they have their own shortname, you need to allow bot to use them in config Also you can setup bot accuracy and other options in the config. For AI navigation the bot use rust’s Frankenstein ai, so we can’t do much about it
  18. walkinrey

    Not Working

    Hi! Are you using a custom map or procedural? Also, can i see your config file? Please try to enter trafficdrivers.debug command in console and check the output
  19. walkinrey

    chat comand

    hmmm thanks for feedback. we will take a look on this problem
  20. walkinrey

    chat comand

    hi, sry for a long answer the commands are: /pnpc where (shows a location of the bot in chat) /pnpc health (shows current bot's health in chat) /pnpc follow (bot will follow you) /pnpc hover (hover over a place, for heli ai addon) /pnpc inventory (open inventory, if enabled "Can player open bot's inventory through '/pnpc inventory' command?" option) /pnpc farm {resource name} (bot will farm exactly this resource, no need to write a lot of /pnpc auto-farm commands to make him work) /pnpc pickup {resource name} (same as "farm" but bot will pickup resources) /pnpc auto-pickup {resource name}/enable/disable /pnpc auto-farm {resource name}/enable/disable /pnpc ignore (bot will ignore everybody who deal damage to him or the owner) /pnpc loot-all (bot will loot everything in radius) /pnpc pvp (bot will fight anybody who's in radius) /pnpc combat (bot will fight only players who attack him or owner)
  21. walkinrey

    Load error

    Changed Status from Pending to Closed Changed Fixed In to 1.5.0
  22. walkinrey

    error??

    Changed Status from Pending to Closed Changed Fixed In to 1.0.8
  23. Changed Status from Pending to Closed Changed Fixed In to 1.8.4
  24. walkinrey

    error??

    working on it
  25. working on it
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