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walkinrey

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Everything posted by walkinrey

  1. walkinrey

    Random Nicknames

    haven't thought about it, i'll update it this week
  2. walkinrey

    Heli Pilots

    There is an option in config to use custom vehicle prefab, that's all what we have now, i don't have any custom vehicles to test further
  3. walkinrey

    Roaming NPCs

    it's default rust's death log, you can use plugins like consolefilter to remove them
  4. Changed Status from Pending to Closed Changed Fixed In to 1.1.9
  5. just tried on attack heli by killing driver and by destroying the heli, in both cases it worked perfectly can i see your config?
  6. this one is not designed for this, rnpc's will do this later
  7. Changed Status from Pending to Closed
  8. walkinrey

    loadouts

    Changed Status from Pending to Closed
  9. walkinrey

    loadouts

    can i see your config
  10. For DeathNotes you need to add new Killer/Victim type called "CustomPet", then it will work. Maybe it can be done via config, i'm not sure
  11. walkinrey

    Roaming NPCs

    maybe it's in blacklist from dropping on death?
  12. some error with your filesystem oxide cannot access the file try to reboot server or pc
  13. i'm not really familiar with these plugins but i think bot configs are stored in data instead of config then?
  14. walkinrey

    Roaming NPCs

    it was added in recent updates should work since we are not limiting damage to other npcs. most probably config files of betternpc/npcspawn would need to be edited
  15. walkinrey

    Roaming NPCs

    Yep it should work like that i think unfortunately no such option atm, planned to be added later you mean you want to give them some loot on spawn? these bots were designed to gather all loot by themselves on the map, however i think it would be nice to have an option to add loot from config, we'll add it in next update
  16. can i see configs?
  17. it looks like Better NPC is denying damage, it depends on NPCSpawn, i checked its code and i can say that: - it checks for damage range, it can be controlled in config, if damage range is more than in config then it's denying damage - if npcspawn can't target couriernpc, then it won't allow damage too, probably it's the case? to check is npcspawn can target other npc, it uses next checks: - checks for npc attack mode from config - checks for npc sense range from config - then checks whitelist and blacklists i think it can be fixed by editing the config file without editing code however i only checked npcspawn, maybe betternpc have some other checks but i don't think so
  18. walkinrey

    Some bugs

    Changed Status from Pending to Work in Progress
  19. Hmm i'm not sure on what side the problem can be Can you check does couriernpc actually hit the betternpc? there should be blood on hit
  20. walkinrey

    Roaming NPCs

    It's because we are not using default Rust's classes for our NPC's You need to add our CustomPet class in these plugins, for RustRewards i think it can be done via config, maybe same for AdminRadar
  21. Changed Status from Pending to Closed Changed Fixed In to 0.4.0
  22. walkinrey

    Roaming NPCs

    yep it works for all behaviours including defensive
  23. i think it will work but pfarmer will still try to water the planters

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