-
Posts
912 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by walkinrey
-
Changed Status from Pending to Closed
-
Hi, you can build the base you want to see and copy it using CopyPaste plugin (/copy command), and then use it in the PBuilder config Also you can find ready bases somewhere in the internet and also use them with PBuilder
-
Changed Status from Pending to Closed
-
Players able to spawn Personal NPC while downed
walkinrey replied to SlayersRust's Support Request in Support
Set "Disable drowning damage?" to false so pnpc's will not be able to walk under water Added "Can you add Protection from players being able to spawn Personal NPC while downed?" to update list -
Changed Status from Pending to Closed
-
It's "Bot speed (slowest, slow, normal, fast)": "normal", but it may be limited by other plugins and server settings, but should work if there is no boost in speed after changing the value in config then you should check these server commands, i've attached a screenshot
-
Players able to spawn Personal NPC while downed
walkinrey replied to SlayersRust's Support Request in Support
Can I see your config? -
Can I see your config?
-
Thanks for the provided info, also do you have RustEdit dll installed on your server?
-
Changed Status from Pending to Work in Progress
-
Hi! Can I see your config? Also, are you testing it on a custom map? Most of the problems are caused because of navmesh and Rust AI, especially on custom maps. Probably smth is changed in recent updates, I will take a look on this. For now, you can enable teleport to player in the config, when player clicks Follow button.
-
When using rockets NPCS runs to wall and kills itself
walkinrey replied to SlayersRust's Support Request in Support
Changed Status from Pending to Work in Progress -
When using rockets NPCS runs to wall and kills itself
walkinrey replied to SlayersRust's Support Request in Support
I also thought about it, added to update list -
Changed Status from Pending to Closed
-
it‘s requires custom plugin and it’s kinda huge work
-
1. By RaidBase you mean plugin RaidableBases by nivex? If so, this plugin doesn't allow damage to bases from NPCs, so you need to enable the damage option in the RaidableBases config somewhere 2. I see the GunShips plugin for the first time, it seems like this plugin is changing vehicle's anchor position, so the search mechanism can't find the path
-
is your server pve? do you have any damage-controlling plugins?
-
what do you mean by cannot land it? the command not working? can i see your config