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walkinrey

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Everything posted by walkinrey

  1. walkinrey

    Npcs stuck

    yep it's because of that, he just takes random position in certain radius, so it looks like he runs between same places. we will take a look what we can do here.
  2. walkinrey

    Npcs stuck

    this bot was searching for a valid place to drop a stash, he randomly checks positions, it takes some time. how did they die?
  3. walkinrey

    Npcs stuck

    also can i get your actual config file to test with it too?
  4. walkinrey

    Npcs stuck

    nothing can be done here it's rust navmesh
  5. Please try to record some route for test, most probably it can't find road points
  6. I see that you have "Enable recorded routes usage?" enabled Are you trying to use procedural routes or manually recorded ones?
  7. walkinrey

    Npcs stuck

    We've been testing on your custom map for several hours and bots were working pretty good, i hope current update will help, it's one of the largest updates for this plugin yet
  8. Changed Fixed In to 0.1.8
  9. - Added new option "List of items that won't drop on death" You can add DLC/skinned items there and they won't drop anymore
  10. walkinrey

    Npcs stuck

    I've been testing for about an hour on your city monument, and it looks like now bot works very good, he skips unreachable npcs on buildings and continues to loot around. Some minor fixes and i'll push the update
  11. "Behavior when Convoy appears": { "Pause events when Convoy starts?": true }, can you please set to false and check?
  12. Hmm that's strange. Did you change custom map after update?
  13. Do you have any plugins that may block bot's spawn? Also can i see your config files?
  14. Please try to reload DriverController and check console logs, any errors or smth useful? Because these warnings are because of these empty bikes on road, also it looks like bots can't spawn for some reason
  15. Are you on custom/procedural map?
  16. walkinrey

    Npcs stuck

    Working on it, thanks for feedback, we'll probably push an update again today/tomorrow You are still on same custom map, right? I'll try to test on it again in same places
  17. I think we can add an option in the config to blacklist some items from dropping on bot's death so it should fix the issue. Hmmm you mean that they are null in your config? that's strange, is it after recent update? can you please try to regenerate config?
  18. You were most likely testing the plugin on old version before data fix, so after any changes to the config, data files had to be deleted manually or via the /rnpc init command. So, some config changes might not have been applied; restarting the plugin wasn't enough. Although we fixed it and implemented automatic data file clearing, I still recommend using /rnpc init after any changes to the config. Can i still see your config? You said it was default and then you changed some settings, i want to see the final version. "Allow dropping items on belt when dead?" - is it false? Also he keeps only active item in belt in the most cases, other stuff is in main inventory, so he still might drop DLC items.
  19. walkinrey

    Npcs stuck

    still working on it, we most probably will push an update tomorrow
  20. walkinrey

    Console errors

    Changed Status from Pending to Closed
  21. walkinrey

    Console errors

  22. can i see your configs? also please try to enter /rnpc init and check will it help, maybe the data files were outdated and used old configuration values
  23. are you custom/procedural map? it's stopped working after recent rust update?
  24. walkinrey

    Console errors

    Install data files from plugin page or disable voice phrases in config
  25. walkinrey

    npc guns are silent

    yep there are some issues sometimes, we are testing it out

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