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Everything posted by walkinrey
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Added to update list
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Feature request for plugin for a player
walkinrey replied to SlayersRust's Support Request in Support
hi, i’ll take a look on it -
Changed Status from Pending to Closed
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Hi! Can i see your config? The abyss axe and other such items are unique items, they have their own shortname, you need to allow bot to use them in config Also you can setup bot accuracy and other options in the config. For AI navigation the bot use rust’s Frankenstein ai, so we can’t do much about it
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Hi! Are you using a custom map or procedural? Also, can i see your config file? Please try to enter trafficdrivers.debug command in console and check the output
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hmmm thanks for feedback. we will take a look on this problem
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hi, sry for a long answer the commands are: /pnpc where (shows a location of the bot in chat) /pnpc health (shows current bot's health in chat) /pnpc follow (bot will follow you) /pnpc hover (hover over a place, for heli ai addon) /pnpc inventory (open inventory, if enabled "Can player open bot's inventory through '/pnpc inventory' command?" option) /pnpc farm {resource name} (bot will farm exactly this resource, no need to write a lot of /pnpc auto-farm commands to make him work) /pnpc pickup {resource name} (same as "farm" but bot will pickup resources) /pnpc auto-pickup {resource name}/enable/disable /pnpc auto-farm {resource name}/enable/disable /pnpc ignore (bot will ignore everybody who deal damage to him or the owner) /pnpc loot-all (bot will loot everything in radius) /pnpc pvp (bot will fight anybody who's in radius) /pnpc combat (bot will fight only players who attack him or owner)
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Changed Status from Pending to Closed Changed Fixed In to 1.5.0
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Changed Status from Pending to Closed Changed Fixed In to 1.8.4
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working on it
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Hi, you probably mistyped the command. Please double check again
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Personal Animals and Raidable Bases Bug
walkinrey replied to SunShine ツ's Support Request in Support
Hi, I've added an option to dismount player when entering RaidableBase. However, it will dismount the player even if he is allowed to enter the RaidableBase
