-
Posts
1,556 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Downloads
Forums
Store
Support
DOWNLOADS EXTRA
Services
Everything posted by dustyhansen
-
- 269 comments
-
- 1
-
-
- 269 comments
-
Would you consider adding a config option to restrict/limit the material you can build in? Something like: "Allow Wood": true, "Allow Stone": true, "Allow Metal": true, "Allow HQM": true, I would like to be able to have the option of allowing my players to build in twig or wood, for example, but not allow them to build in anything beyond that and make them upgrade if they want stone or higher. Does that make sense?
- 8 comments
-
- 1
-
-
- #construction
- #skin
- (and 7 more)
-
Thank you so much for the quick reply and update. Was the loot table also updated for the new guns that were added? I believe you already added the SKS previously, but not sure about the SMG? Just want to make sure they are current with all new loot additions, thanks!
-
It is running a managed Wisp panel so not sure how I would test that. I don't think it is an issue with the server because it seems to download the other images and even the ones above seem to download eventually since I don't see any missing images when I look at /stats. So maybe it is not a big deal.
-
Mine worked fine when I first installed the plugin, but then after wipe the images no longer showed and I haven't been able to get them to show since after several wipes.
-
Dedicated server remotely hosted.
-
Well, you cannot craft large backpacks or diving tanks, so it isn't crafting. It seems that these get assigned to the person that loots them and then are locked to them. If they drop the empty backpack or the diving tank on the ground, other players get a "you cannot loot this item" error message. I know it is tricky, because you don't want large backpacks to be lootable when they are on the player or when they are dropped due to death, but you do want them to be lootable and able to be picked up when the player throws them on the ground voluntarily. Just not sure if that is possible to distinguish.
-
I keep getting image download errors in console. I believe they are from this plugin. Here is an example: 11/09/2024 09:23:01 | Image failed to download! Error: Request timeout - Image Name: cloth150_0 - Image URL: http://api.skyplugins.ru/api/getimage/cloth/150 11/09/2024 09:20:42 | Image failed to download! Error: Request timeout - Image Name: explosives150_0 - Image URL: http://api.skyplugins.ru/api/getimage/explosives/150 11/09/2024 09:18:06 | Image failed to download! Error: Request timeout - Image Name: sulfur.ore150_0 - Image URL: http://api.skyplugins.ru/api/getimage/sulfur.ore/150 11/09/2024 09:15:51 | Image failed to download! Error: Request timeout - Image Name: stones150_0 - Image URL: http://api.skyplugins.ru/api/getimage/stones/150 The link seems to work fine when I click on it, so not sure why it is failing,. Any ideas?
-
It got updated again to 1.9.0, sorry.
-
@Krungh Crow any plans to address this? I have a need for this plugin again, but it looks like there haven't been any updates since I reported this issue.
-
Apparently you cannot pick up diving tanks either...
-
So I am not sure how it took 3 weeks for this to come up, but if a player gives another player a backpack they cannot pick it up/loot it because it is assigned to the original player. I understand what is happening, but is there anything that can be done about this? Like if a player drops their backpack it unassigns it? Or perhaps a command for unprotecting a backpack manually or something? Not sure how to solve, but kinda sucks not to be able to trade or give a backpack to someone...
-
I reloaded it and waited 5 minutes and there was still nothing in console.
-
Players are complaining about a lack of industrial and electrical components in the loot table. To be fair, I am running a no tech tree wipe, so they cannot unlock them and have to find them, which is why it is a bigger issue than normal, but thought I would share the feedback in case it was something you wanted to adjust.
-
My players have reported that when a base becomes abandoned with the Abandoned Bases plugin, that they are not able to loot the player if they are in PVE mode. The base becomes raidable, but the player remains protected. I realize why this is, but thought I would report it in case there was a way to remove protection on the player when the base becomes abandoned. I see that there are hooks for when the event starts and stops that maybe could be used to do this.
-
- 272 comments
-
- 1
-
-
No messages, just this: Unloaded plugin KillFeed v1.0.7 by codeboy Loaded plugin KillFeed v1.0.7 by codeboy [97ms]
-
I don't have these issues because we have a purge event at the end of wipe anyways and we have offline raid protection, but really the only thing you can do I think is either take away the option to switch modes entirely or put a long cooldown on it like 8-12 hours or something, so they can only switch once per day to discourage switching unless it is really because they don't like the mode they chose or something.
- 272 comments
-
- 1
-
-
It looks like Vanish was updated again today to 1.8.9, which version did you use?
-
Did you not see my messages under the code?
-
Vanish has been updated on umod to address a number of issues. Can you please update your version linked here?
-
So my first poll ended and the bot didn't do anything. The poll is still open and there was no post indicating a winner. I checked the console for the bot and saw the following: 11-07 01:30:28 DiscordAPIError[50013]: Missing Permissions 11-07 01:30:28 at handleErrors (/home/container/node_modules/@discordjs/rest/dist/index.js:727:13) 11-07 01:30:28 at process.processTicksAndRejections (node:internal/process/task_queues:95:5) 11-07 01:30:28 at async SequentialHandler.runRequest (/home/container/node_modules/@discordjs/rest/dist/index.js:1128:23) 11-07 01:30:28 at async SequentialHandler.queueRequest (/home/container/node_modules/@discordjs/rest/dist/index.js:959:14) 11-07 01:30:28 at async _REST.request (/home/container/node_modules/@discordjs/rest/dist/index.js:1272:22) 11-07 01:30:28 at async ReactionManager.removeAll (/home/container/node_modules/discord.js/src/managers/ReactionManager.js:63:5) 11-07 01:30:28 at async ReactionCollector.<anonymous> (/home/container/commands/poll.js:323:25) { 11-07 01:30:28 requestBody: { files: undefined, json: undefined }, 11-07 01:30:28 rawError: { message: 'Missing Permissions', code: 50013 }, 11-07 01:30:28 code: 50013, 11-07 01:30:28 status: 403, 11-07 01:30:28 method: 'DELETE', 11-07 01:30:28 url: 'https://discord.com/api/v10/channels/780210834323275807/messages/1303531910047338586/reactions' 11-07 01:30:28 } What permission is it missing exactly? Your documentation doesn't specify what permissions the bot needs, so I had to guess. Also, is there any way to recover from this or is this first poll toast now?
-
LOL, sorry I didn't see that you edited the post to include links after I had already read it. And I did see one of your TWO comments as I replied to it. So, yes, you are correct, I missed the one comment you made agreeing with someone else's feedback that you are counting as your own. But, whatever, you have written many comments supporting the process that you have submitted many negative reviews through and had them all approved without issue. I'll just agree to that since it is easier than continuing this conversation.
-
It is feedback, or at least it started that way, until you decided to publicly argue with me for about it. I have only contradicted 2 people that are defending your process that haven't written more than 1 negative review and haven't been subject to your censorship. And yes, again, he has written 23 reviews and only one was edited, so how is he qualified to talk about your censoring of negative reviews when he hasn't been censored? You want me to stop? Then I want an apology for the way I have been treated for providing feedback in a thread asking for feedback. Allow me to remind you of your first response to me: Remember where you replied to my feedback by telling me I was wrong, even though I accurately explained exactly what happens. You have to open support requests and then you get put in a 3-way DM with the creator and a moderator where you have to defend your review. And then later you go on to accuse me of abusing creators using reviews, calling me insane, and a number of other things. How about acknowledging the 150 support tickets I have opened or the 130 discussion posts I have made? Trying to help the community and contributing to the enhancement and bug resolution of the plugins on this site. Where do I rank on your customer list with all my contributions and spend? Or does none of that matter because I wrote four 3-star reviews on plugins that I had feedback on so I must be an abusive customer, even though I did open tickets in all of the reviews I wrote.