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Everything posted by Roofer
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- 68 comments
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- 56 comments
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- #christmas
- #christmas map
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- 56 comments
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- #christmas
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Thanks for updating I can log in but I have consol spam Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh 60,507 ents, 0 slprs 33b/s in, 972b/s out 60,175 ents, 0 slprs 0b/s in, 0b/s out 60,167 ents, 0 slprs 0b/s in, 0b/s out BradleyAPC Spawned at :(108.38, 39.72, -997.97) and is likely to give unexpected collision geometry. 60,158 ents, 0 slprs 0b/s in, 0b/s out The effective box size has been forced positive and is likely to give unexpected collision geometry. BoxColliders does not support negative scale or size.n use the convex MeshCollider. Scene hierarchy path "Decor/assets/b 60,154 ents, 0 slprs 0b/s in, 0b/s out BoxColliders does not support negative scale or size.n use the convex MeshCollider. Scene hierarchy path "Decor/assets/b The effective box size has been forced positive and is likely to give unexpected collision geometry. SteamServer Connected support negative scale or size.n use the convex MeshCollider. Scene hierarchy path "Decor/assets/b 60,150 ents, 0 slprs 0b/s in, 0b/s out Failed to create agent because it is not close enough to the NavMeshx MeshCollider. Scene hierarchy path "Decor/assets/b Failed to create agent because it is not close enough to the NavMeshe unexpected collision geometry. Failed to create agent because it is not close enough to the NavMesh 60,146 ents, 0 slprs 0b/s in, 0b/s out Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMeshx MeshCollider. Scene hierarchy path "Decor/assets/b Failed to create agent because it is not close enough to the NavMesh 60,123 ents, 0 slprs 0b/s in, 0b/s out Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh Failed to create agent because it is not close enough to the NavMesh 57,917 ents, 0 slprs
- 56 comments
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- #christmas
- #christmas map
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(and 5 more)
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- 56 comments
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- 1
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- #christmas
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Hello, I have a problem NullReferenceException: Object reference not set to an instance of an object at ResourceDepositManager.GetOrCreate (UnityEngine.Vector3 pos) [0x00005] in <ae9b6b0055f942fd9e6fca4c8270053c>:0 at BaseNetworkable.Spawn () [0x00035] in <ae9b6b0055f942fd9e6fca4c8270053c>:0 at BaseEntity.Spawn () [0x00000] in <ae9b6b0055f942fd9e6fca4c8270053c>:0 at BaseEntity.SpawnAsMapEntity () [0x00096] in <ae9b6b0055f942fd9e6fca4c8270053c>:0 at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00021] in <ae9b6b0055f942fd9e6fca4c8270053c>:0 at Bootstrap+<StartServer>d__21.MoveNext () [0x0030c] in <ae9b6b0055f942fd9e6fca4c8270053c>:0 ess) [0x00026] in <fcaf289839f24125a059795f150fce14>:0 at BaseAIBrain.Start () [0x00006] in <ae9b6b0055f942fd9e6fca4c8270053c>:0
- 56 comments
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- #christmas
- #christmas map
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- 75 comments
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- #recycler
- #monetization
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- 75 comments
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- #recycler
- #monetization
- (and 5 more)