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Khan

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Everything posted by Khan

  1. Khan

    Combat Block Chat Message

    Changed Status from Pending to Closed Changed Fixed In to 1.1.0
  2. Khan

    Combat Block Chat Message

    I've fixed the msg so that it now supports hours, minutes & seconds, I'll have an update out later tonight.
  3. You cannot raid block your self. So if you built the base it's not going todo anything. Also, the way that feature works is like this. Example: If my wood door is 200 HP and my config setter is 10 that's 10% of 200 which would be 20hp but you'd have to pass that thresh hold so 21hp dmg should trigger a raid. Now lets say you did 90% that means the door needs to be 90% damaged. So 180+hp lost of 200 to trigger a raid.
  4. Khan

    auto team

    Changed Status from Pending to Not a Bug
  5. I can look into adding those additional features / functions in the next update, but there is no guarantee that it would work currently with that War Mode plugin or PVE plugins. ( Will most likely need to add specific plugin support )
  6. Khan

    Combat Block Chat Message

    I don't think I coded it to support combat block times being grater then minutes soo, I'll probably need to update it to support hours, not sure will double check that either tomorrow or this weekend /
  7. Khan

    Raid Blocking Timer

    If you are on carbon I am fairly certain that is because carbon has / uses there own implementation for timers that they tried adding compatibility for to oxide plugins, so most likely a carbon bug. I will double check this on my oxide test server tomorrow/this weekend tho /
  8. I don't currently support the war mode plugin. ( It has no API hooks )
  9. Khan

    NoEscape

    I could look into adding additional features / functions to support those.
  10. Khan

    NoEscape

    No, it has never worked on carbon.
  11. Khan

    Power Modifier

    @Grumpy_old_man ? It's right there in the config, along with permission option variants you can add or remove. It's also listed on the description it's self
  12. Khan

    FurnaceLevels

    Okie, look before IFTE bought it out from the original dev 'Yun', i had already messaged the OG dev 'Yun' of furnace plugin.. ( Months ago ) ( like 5 months ago ? ) I also have had multiple chats with the new Furnace Dev, in discord right when he took it over months ago & they still to this day have not updated it, despite me talking with them & giving them the code repeatedly. It is out of my hands. Furnace upgrades needs updated not mine. New Dev. Old dev
  13. Khan

    FurnaceLevels

    Changed Status from Pending to Not a Bug
  14. Khan

    FurnaceLevels

    It's not a stack problem, it's a plugin compatibility problem so, regrettably no.
  15. Khan

    jetevent

    Changed Status from Pending to Not a Bug
  16. Khan

    jetevent

    The problem is with jetevent's loot handling / creation. It's not a stack modifier issue, if it was all items wouldn't stack. Yet they do without any problems even with other plugins. I've already told other users about this before. It's not a stack modifier issue.
  17. Khan

    support

    At the moment, no, but I can produce an update for that sometime today or tomorrow
  18. Changed Status from Pending to Can't Reproduce
  19. Well imthenewguy harmony patches over all the default oxide stack hooks so it wouldn't be a stack issue with mine, at least I doubt it, either way there isn't a way for me to check or debug it.
  20. Khan

    Conflict

    I assume the update resolves it ?
  21. Khan

    Conflict

    If the stack size is 1 it would also return false, thus making this a none issue.
  22. Khan

    Conflict

    This says otherwise xD
  23. Khan

    Conflict

    DId you set the furnace stack sizes to 1? If you did mine should return false as well. Double check your setup
  24. Khan

    Conflict

    Looks like an issue with Furnace Upgrades then, technically it shouldn't let it stack by default if you set the stack sizes to 1. which means Furnace Upgrades should be removing / un-subing from the stack hooks?
  25. Khan

    Huge BUG

    I've reached out to Nivex & we have worked out a Raidable Bases update with hook changes so that I can update mine & they will work happy together again. Please wait for the next raidable bases update & death modifier update.
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