Jump to content

Khan

Creator
  • Posts

    994
  • Joined

  • Days Won

    6

Everything posted by Khan

  1. Khan

    having issues

    1. I do not support Clans Reborn. 2. If its not working that doesn't help me any you would have to send me the data file. Which no one ever does.
  2. Khan

    Power Modifier

    Version 2.1.2

    202 downloads

    Supports: Wind Mills | Solar Panels | Fuel & Test Generators | Small-Medium-Large Batteries | Tesla Coils | Heaters Both Globally & with permission-based settings allowing you to create as many different levels as you wish! Written for the best performance possible! Defaults to first permission assigned in the config if you give out multiple. Wind Mill Note: Max height Needed for Max output is floor 18 Battery Options Explained MaxOutput: Maximum Power Out Put Efficiency: How Efficient Battery is When Charging ( this How Fast it Charges ) MaxCapacitySeconds: How Much Energy We Can Request From Power Sources For Charging is this value * our maxOutput Batteries will not show new Max Out-Puts Batteries will show New Power Usage! ( Pic is below, this is because its hardcoded on client side ) Fuel Generator Options Explained StackSize: Sets Inventory Stack Size for Fuel Inside The Fuel Generator OutputEnergy: Sets Power OutPut FuelPerSec: Sets How Much Fuel to Use Per Second Electrical Heater Options Explained GLOBAL SETTER ONLY > "Sets the Max Temperature Range for Electric Heaters Only (Default is 4.0)": 4.0, FadeDuration: Sets How Long Before Heat Dissipates ( when powered off ) HeatAmount: Sets Heat Amount ( when powered on ) Solar Panel Explained To get max Output you Need 1 floor up else it will only ever be half! + Panel must Face Direct Sun-light! Tesla Coil Options Explained A TeslaCoils Power consumption amount Is Calculated By ( MaxDamageOutput Divided / By PowerToDamageRatio ) A TeslaCoils DamageAmount is Calculated By Its (currentEnergy input * powerToDamageRatio) * dischargeTickRate A TeslaCoils SelfHarmAmount is Calculated By Its ( dischargeTickRate Divided / By maxDischargeSelfDamageSeconds * SetHealth ) SetHealth: Sets Item Condition Level MaxDamageOutput: Sets the Maximum Damage it Can OutPut Like Ever PowerForHeavyShorting: Sets Electrical Input Amount Needed for Strong-Zap Zap else = Weak-Zap Zap DischargeTickRate: Sets How Fast A TeslaCoil Discharges its Zap Zap MaxDischargeSelfDamageSeconds: Configuration { "Enables use of permission based settings": true, "Reset all modifications on unload (recommended true if uninstalling)": false, "Global Battery Small": { "MaxOutput": 9000, "Efficiency": 4.0, "MaxCapacitySeconds": 1, "Permissions": { "toptier": { "MaxOutput": 30, "Efficiency": 2.0, "MaxCapacitySeconds": 18000 }, "midtier": { "MaxOutput": 20, "Efficiency": 1.4, "MaxCapacitySeconds": 13500 }, "lowtier": { "MaxOutput": 14, "Efficiency": 1.0, "MaxCapacitySeconds": 11250 } } }, "Global Battery Medium": { "MaxOutput": 50, "Efficiency": 0.8, "MaxCapacitySeconds": 540000, "Permissions": { "toptier": { "MaxOutput": 100, "Efficiency": 2.0, "MaxCapacitySeconds": 1080000 }, "midtier": { "MaxOutput": 75, "Efficiency": 1.5, "MaxCapacitySeconds": 810000 }, "lowtier": { "MaxOutput": 60, "Efficiency": 1.0, "MaxCapacitySeconds": 675000 } } }, "Global Battery Large": { "MaxOutput": 100, "Efficiency": 0.8, "MaxCapacitySeconds": 1440000, "Permissions": { "toptier": { "MaxOutput": 200, "Efficiency": 3.0, "MaxCapacitySeconds": 2880000 }, "midtier": { "MaxOutput": 150, "Efficiency": 2.0, "MaxCapacitySeconds": 2160000 }, "lowtier": { "MaxOutput": 125, "Efficiency": 1.0, "MaxCapacitySeconds": 1800000 } } }, "Global Electric Generator": { "MaxOutputTestGen": 8, "Permissions": { "toptier": { "MaxOutputTestGen": 30 }, "midtier": { "MaxOutputTestGen": 20 }, "lowtier": { "MaxOutputTestGen": 12 } } }, "Global Fuel Generator": { "StackSize": 1000, "OutputEnergy": 35, "FuelPerSec": 1.0, "Permissions": { "toptier": { "StackSize": 2000, "OutputEnergy": 70, "FuelPerSec": 1.2 }, "midtier": { "StackSize": 1500, "OutputEnergy": 60, "FuelPerSec": 1.1 }, "lowtier": { "StackSize": 1250, "OutputEnergy": 45, "FuelPerSec": 1.0 } } }, "Global Solar Panel": { "MaxOutputSolar": 20, "Permissions": { "toptier": { "MaxOutputSolar": 30 }, "midtier": { "MaxOutputSolar": 20 }, "lowtier": { "MaxOutputSolar": 13 } } }, "Global Electric Wind Turbine": { "MaxOutput": 100, "TargetSpeed": 0.0, "Permissions": { "toptier": { "MaxOutput": 250, "TargetSpeed": 3.0 }, "midtier": { "MaxOutput": 200, "TargetSpeed": 2.0 }, "lowtier": { "MaxOutput": 140, "TargetSpeed": 1.0 } } }, "Global Electric Heater": { "FadeDuration": 1.0, "HeatAmount": 5.0, "HeaterTemperatureGrowableRange": 4.0, "Permissions": { "toptier": { "FadeDuration": 9.0, "HeatAmount": 16.0, "HeaterTemperatureGrowableRange": 14.0 }, "midtier": { "FadeDuration": 6.0, "HeatAmount": 12.0, "HeaterTemperatureGrowableRange": 10.0 }, "lowtier": { "FadeDuration": 3.0, "HeatAmount": 8.0, "HeaterTemperatureGrowableRange": 6.0 } } }, "Global Tesla Coil": { "SetHealth": 250.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 35.0, "PowerForHeavyShorting": 10, "Permissions": { "toptier": { "SetHealth": 350.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 50.0, "PowerForHeavyShorting": 10 }, "midtier": { "SetHealth": 325.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 45.0, "PowerForHeavyShorting": 10 }, "lowtier": { "SetHealth": 300.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 40.0, "PowerForHeavyShorting": 10 } } } }
    $19.99
  3. Version 1.0.0

    306 downloads

    Prevents spamming of chat & console commands perfect for players abusing plugins excessively! Includes Debugging issues for any configuration mishaps! Example of adding GUIShop: "Add commands to block ( Must be lowercased do not add the slash! / ) ( 3 = Block Both | 1 = Block Chat | 2 = Block Console )": { "shop": 3, "shop.buy": 2, "shop.sell": 2, }, ## Configuration { "Add commands to block ( Must be lowercased do not add the slash! / ) ( 3 = Block Both | 1 = Block Chat | 2 = Block Console )": { "command": 3 }, "Sets the time between command usage": 3.0, "Sets the max accumulated cooldown time limit before kicking the player if they keep trying to spam": 120.0, "Exclude players from being blocked ( Add their steam 64 id's to the list )": [ 4678678647, 4678678678 ], "Message Responses": { "( Chat Icon ) Just insert a valid steam 64 ID to set": 0, "CommandBlocked": "You are on command cooldown, try again in {0} seconds", "KickReason": "Kicked for excessive command spam!" } }
    Free
  4. Khan

    Team Fix

    If you are having issues and never send the data file how do you expect me to debug it? Also this plugin will never support any clans plugin espically Clans Reborn. Due to compatibility issues. I am 1 person with no one to help test or re-create your problems and the data files are all I have to go off of which nobody bothers to send with their problems.
  5. Khan

    Stack Modifier

    I do not believe this plugin would cause issues with quarries, feel free to add or msg me further about this issue so that we can see about getting it resolved for you. My discord ID is Khan#8615
  6. Khan

    Stack Modifier

    All you have to do is install mine with the old one still loaded, mine will generate a config file based on your current stack settings applied on the server. Then simply remove your old one. If you want a default config simply open the UI editor and inside the search field under the All category just type reset and hit the enter key. It will default all game stack items live and restore the config back to defaults as well for you.
  7. Khan

    stack modifier issue

    Changed Fixed In to 1.5.3
  8. Khan

    Advanced Researching

    Latest update should resolve the compiling error due to rust adding an additional argument.
  9. Thanks for destroying my players stuff when they use it in base next to there other items. Maybe destroy the ground watch component on the CCTV Station. Also if someone spawns one while they next to a wall they cannot dismount or close the CCTV Station and you have to ent kill it to set them free.. Maybe add a console command to free them or something or maybe idk check wall distance before allowing them, not really your fault that's just a mounted issue in general check. Also if you do it next to a wall it will auto de-mount you giving players free computer stations, lol Players are just using the command to spawn them in using a hammer to pick them up and re-place them and they never ever get removed. Others are camping recycler as well and just recycling them for parts. This creates a bigger problem when they start getting console to spam because when your plugin unloads it can never clear up the multiple spawned in ones. Failed to call hook 'ChatStation' on plugin 'MountComputerStation v1.0.1' (ArgumentException: An item with the same key has already been added. Key: Khan[76561198021388082]) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at Oxide.Plugins.MountComputerStation.SetComputerStation (BasePlayer player) [0x000c0] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 at Oxide.Plugins.MountComputerStation.ChatStation (BasePlayer player, System.String command, System.String[] args) [0x00000] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 at Oxide.Plugins.MountComputerStation.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00138] in <ae3d2583b0ae4120bdab25cd31232f6f>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <46ff2b534abb4b35952608167523b7ec>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <46ff2b534abb4b35952608167523b7ec>:0
  10. Khan

    Fused Recycler

    Yeah man carrying them batteries sucks gotta jump start that bitch. ( Lmao JK ) It's good plugin tho
  11. Khan

    stack modifier issue

    Changed Status from Pending to Not a Bug
  12. Khan

    stack modifier issue

    If you are referring to typing o.load or o.reload you are typing the command wrong.. Plugin names are CASE Sensitive you must spell it correctly in console.
  13. Version 1.0.1

    110 downloads

    Allows adjusting of Wind Mills Globally & with different permissions based settings you can create as many different permission levels as you wish! Max height Needed for Max output is floor 18 Note Default is 100 Configuration { "Sets Global Wind Mills": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 150, "Overrides target speed (Default is 0)": 0.0, "Reset all Wind Mills on unload (recommended true if uninstalling)": false }, "Enables use of permissions based setting": true, "Player Permissions": { "windmillmodifier.vip": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 250, "Overrides target speed (Default is 0)": 0.0 }, "windmillmodifier.vip2": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 300, "Overrides target speed (Default is 0)": 0.0 } } }
    $4.99
  14. Version 1.0.2

    33 downloads

    This plugin will seamlessly allow you to setup loot able shelf's for each monument with different monument loot tables! Supports saving Notes with text, Custom Items with DisplayNames, skins, radio's, keys that have been made for specific locks, etc How to use load the plugin go to a monument you want to place shelf's in / around / on "within the monument bounds" Give your self the permission lootablemonumentshelfs.admin 1 Look at the spot u want the shelf "wall, floor, etc" in F1 type spawn visual You can use the Telekinesis plugin (free on umod) to help place shelfs as well to make it easier to fine tune placements! 2 Then while looking at the shelf type the chat command /shelf create 3 Then put a ton of items on yourself that you want to put in the loot table for that monument area Type the chat command /shelf setloot 4. You can also do /shelf addloot while in that monument area to add more loot to the loot in this monument area 5. repeat steps 1 & 2 until you setup however many you wish for that area and just do /shelf reload to finish! successfully placed, saved, and ready for use! Permissions lootablemonumentshelfs.admin - Required to setup plugin Chat Commands spawn visual - F1 Command. /shelf create -- while looking at the shelf to add to the data file for that monument. /shelf setloot -- sets/resets the loot table for that monument area with whatever you have in your inventory. ( On You ) /shelf addloot - if you are within the monument bounds of the monument you wish to add more loot to put more items on you & run /shelf remove -- removes the current shelf you are looking at from the data file & world. /shelf reload -- reloads the shelfs after making modifications to the loot or adding new shelfs to the data file. /shelf <create|setloot|addloot|remove|reload> Warning Alpha Loot is not compatible with this plugin because it tries to modify the loot tables improperly. Lang { "Syntax": "Usage: /shelf create | setloot | addloot | remove ", "NoPermission": "You do not have permission to perform this action.", "NoValidEntity": "Make sure to be looking at a valid entity.", "EntityCreated": "Shelf was created at {0}.", "EntityRemoved": "Shelf was removed at {0}.", "InvalidShelfEntity": "Not a shelf entity.", "InvalidBounds": "You are near a monument but not within the bounds.", "UpdatedLootTable": "Successfully updated loot table." }
    $14.99
  15. Khan

    Stack Modifier

    You need to update oxide, make sure your rust server is on the latest Oxide Updates. stack-modifier thread post 42345 &nbsp;oxidegamerustcuicuiinputfieldcomponent-does-not-contain-a-definition-for-needskeyboard
  16. Khan

    Stack Modifier

    Not sure what you are trying to ask? But in general, you are never supposed to be able to stack vanilla items with skinned items.
  17. Khan

    Error in console?

    Changed Status from Pending to Closed Changed Fixed In to 1.0.6
  18. Khan

    Error in console?

    Hello, I reviewed the latest download to my editor, and it appears not all changes had been saved before the upload re-pushing update now should resolve this.
  19. Khan

    NRE OnTeamKick

    Changed Fixed In to 1.0.5
  20. Khan

    Auto CCTV Stations

    It should support those automatically assuming you have set them properly inside the Rust Edit software. I recommend checking with the map modding community and double checking you are placing and setting them properly inside the editor feel free to hit me up on discord as well @ Khan#8615
  21. Khan

    weird issue

    Changed Status from Pending to Closed Changed Fixed In to 1.0.8
  22. Khan

    weird issue

    Hello, thanks for reporting an issue, I have released an update that will resolve the problem if players are using the remover tool & if an owner F1 ent kills a station while someone is mounted. However, reinstalling the game is quite extreme and is not ever required. Closing the game and re-opening it would have Cleared the UI overlay off the screen.
  23. Khan

    Loadouts

    Version 1.0.0

    38 downloads

    Designed to bring some call of duty-like feel to your server's game-play experience. You can set up permission-based loadouts or simply grant them loadouts.spawn which will allow them to spawn randomly with 1 of 3 random pre-configured basic loadouts If you wish to allow them to make their loadouts simply grant them the loadouts.use permission! There is a fully functional UI Limit Editor for admins/staff to use to control and limit what players can and cannot save/make into a loadout. Supports Custom Ammo, Skins, Container type, Bullet count, fuel, water, snow weapons, attachments, slot positions, stacks, etc Permissions loadouts.spawn - is required to spawn with any config saved loadouts or player-created/saved loadouts loadouts.use - is for players to create their own loadouts, not required for players to receive random/perm-based loadouts. loadouts.manage - is for the admin/owner to set up the default config loadouts Player commands for loadouts.spawn /loadout list - shows the player all available loadouts that they have permissions for "if any" /loadout select name - sets loadout on next respawn only works for players that have multiple permission-based loadouts assigned Player commands for loadouts.use /loadout rewrite name - rewrites existing loadout /loadout create name - creates loadout /loadout select name - sets loadout on next respawn /loadout remove name - removes loadout /loadout list - shows the player all available/saved loadouts Admin commands for loadouts.manage /loadout setnew <number> - a new number that does not already exist as a loadout, creates a new config permission-based loadout /loadout delete <number> - deletes permission saved config loadout and removes from all players that had permission to use it /loadout set 1 - 1 through 5 sets the server permissions based config loadouts permission loadouts are only given to players who you give permission to & the last permission granted is the one they will get /loadout random 1 - numbers 1 through 3 "defaults" sets / overwrites the selected random given config loadout /loadout randomnew 1 - numbers 1 through 3 already exist by default creates/adds a new random config loadout to the list /loadout randomremove 1 - 1 through 3 already exist doing so removes random selected loadout from the config/available list /loadout wipe - wipes the whole data file for loadouts /loadout reset < name or ID > - resets a specified players data file back to defaults /loadout ban - bans all items in your inventories /loadout unban - unbans all items in your inventories UI Limits Editor Search Bar Commands /loadoutedit - opens the UI Limits Editor for player created/saved loadouts. set used true - true or false sets that whole category set stacks true - true or false sets that whole category Notes * Container Limits that = 0 || Max Limits that get set to 0, means that item cannot be saved to a loadout. * If you have questions or require help please feel free to add & message me directly on Discord @Khan#8615 * You can use the UI Editor without needing the ImageLibrary plugin installed set this config option to true & reload the plugin "Disable ImageLibrary Requirement / Images for UI Editor": false, * Shout Out to all my Beta Testers + JBird for sending his config over and allowing me to provide you all with his defaults out of the box. TODO LIST * Add Currency Systems / Limits / Cooldowns * Add Player UI Limits Viewer / Builder * Add ability for players to buy / gift / earn loadouts * Add Lang API Support for multi lang * Add Arena Support / Hooks / Ability to lock loadouts to prevent items from being taken out of inventory * Add more features Lang File { "perm": "Requires {0} permission", "argc": "Invalid arguments: /loadout create <name>", "arge": "Loadout by that name already exists.", "argm": "Max Loadout limit of {0} has been reached", "rewritten": "Loadout {0} was rewritten and set as next respawn", "rewrittennew": "Loadout {0} was rewritten and set as next respawn \n Because one or more of your saved loadout items exceeded the new server limits", "created": "Loadout {0} created and set as next respawn", "argis": "Invalid arguments: /loadout select <name>", "argni": "Loadout by that name {0} does not exists.", "argperms": "You do not have permission to use this loadout", "selected": "Loadout {0} set.", "arga": "Available saved loadouts \nDo /loadout select name\n{0}", "argre": "Invalid arguments: /loadout remove <name>", "removed": "Loadout {0} removed.", "deleted": "{0} Successfully removed from config and all players", "default": "Successfully Updated config loadout for {0}", "createdperm": "Successfully Created config loadout {0}", "invalidcreation": "Invalid Creation, /loadout set new <number>", "wiped": "Loadout data wiped.", "banned": "Loadouts has banned all items in your inventory", "unbanned": "Loadouts has unbanned all items in your inventory", "stacked": "Stacked items are not allowed to be saved in a loadout", "banneditem": "\n This item is banned {0}", "banneditemnew": "\n This item is now banned {0} and will be removed from your loadout", "stacknotallowed": "Item {0} is not allowed to be saved as a stack", "stacknotallowednew": "Item {0} is not allowed to be saved as a stack anymore and will be reduced from your loadout as 1", "stacknotallowednewlimit": "Item {0} is not allowed to be saved as a {1} stack anymore and \n will be reduced from your loadout to the new limit of {2}", "maxslot": "Max stacksize for {0} is {1}", "maxslots": "Max Slot Limit per container for {0} is {1} \n Used are not counted unless stacked", "maxitemlimit": "Maximum Item Limit for {0} is {1} \n You have {2}", "maxitemlimitnew": "New Maximum Item Limit for {0} is {1} \n You had {2} and will be reduced", "maxslotlimit": "Maximum Slot Limit for {0} is {1} \n You have {2}", "maxslotlimitnew": "New Maximum Slot Limit for {0} is {1} \n You have {2} and will be reduced", "zeroloadouts": "Zero Saved Loadouts found, Create one! \n /loadout create name", "pminvalidcreate": "Invalid syntax: Options are /loadout <create> <rewrite> <select> <remove> <list>", "pminvalidset": "Invalid syntax: Options are /loadout <setnew> <set> <delete> <random> <wipe> <ban> <unban>", "InvalidSearch": "Wrong input please do /loadout reset name or id", "playersfound": "Multiple players were found, please specify: {0}", "noplayersfound": "No players found with name or ID '{0}'", "resetplayer": "You have successfully reset {0}, {1} loadout data file!", "permgranted": "You have been granted {0} permission, loadout is now set for next respawn!", "permrevoked": "You have been removed from {0}! next default is now set", "permwiped": "You have been removed from loadouts.use! personal loadouts where cleared!", "wrong": "Invalid Selection {0} does not exist", "wrongrandom": "Invalid Selection random loadout {0} does not exist\n Available selection is {1}", "randomexist": "This random loadout {0} already exists please choose a different number", "randomcreated": "Successfully Written random loadout {digit} to the config!", "randomremoved": "Successfully Removed random loadout {digit} from the config!", "randomerror": "Please do /loadout randomnew <number that is not currently in use>", "randomerrordelete": "Please do /loadout randomremove <number that is currently in use>" } Config File { "Enable Console Logs": false, "Set Max Player Saved Loadouts": 3, "Enable Item Limits": true, "Chat Prefix": "<color=#32CD32>Loadouts</color>: ", "Sets global command prefix": "loadout", "Enable UI Editor": true, "Disable ImageLibrary Requirement / Images for UI Editor": false, "Sets GUI Editor command": "loadoutedit", "Sets Default Category to open": "Attire", "UI - Background Image Url": "https://i.imgur.com/DU7995V.jpg", "Sets any item to this image if image library does not have one for it.": "https://imgur.com/BPM9UR4.png", "UI - Text Settings": { "Loadout Editor Welcome Msg": "Loadouts Editor ◝(⁰■¿⁰)◞", "UI - Filter Label": "Search", "UI - Stack Size Label": "<color=#81d4fa>Stack Size</color>", "UI - Container Item Limit Label": "<color=#81d4fa>Container Limit</color>", "UI - Max Item Limit Label": "<color=#81d4fa>Max Limit</color>", "UI - Back Button Text": "◀", "UI - Forward Button Text": "▶", "UI - Close Label": "✖" }, "UI - Color Settings": { "UI - Display Name Text Color": "#FFFFFF", "UI - Text Color": "#FFFFFF", "UI - Search Text Color": "#bfbfbf", "UI - Input BackGround Color": "#0E0E10", "UI - Close Button Text Color": "#bfbfbf", "UI - Editable Input Field Color": "#728c44", "UI - Button Text Color": "#9ab36d", "UI - True/False Button Text Color": "#01579b", "UI - Forward & Backward Text Color": "#9ab36d" }, "Randomly Selected Given Loadouts": { "RandomList": { "1": [ { "Shortname": "arrow.wooden", "ItemID": -1234735557, "SkinID": 0, "Amount": 15, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.handmade.shell", "ItemID": 588596902, "SkinID": 0, "Amount": 82, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.smoke", "ItemID": -17123659, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.fire", "ItemID": 1638322904, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rocket.hv", "ItemID": -1841918730, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.explosive", "ItemID": -1321651331, "SkinID": 0, "Amount": 101, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle", "ItemID": -1211166256, "SkinID": 0, "Amount": 70, "Slot": 7, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.hv", "ItemID": 1712070256, "SkinID": 0, "Amount": 100, "Slot": 8, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.rifle.incendiary", "ItemID": 605467368, "SkinID": 0, "Amount": 100, "Slot": 9, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "ammo.nailgun.nails", "ItemID": -2097376851, "SkinID": 0, "Amount": 84, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "crossbow", "ItemID": 1965232394, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stonehatchet", "ItemID": -1583967946, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stone.pickaxe", "ItemID": 171931394, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "pistol.eoka", "ItemID": -75944661, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": true, "Ammotype": 588596902, "AmmoAmount": 5, "Container": 1, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ], "2": [ { "Shortname": "arrow.wooden", "ItemID": -1234735557, "SkinID": 0, "Amount": 15, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "crossbow", "ItemID": 1965232394, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stonehatchet", "ItemID": -1583967946, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "stone.pickaxe", "ItemID": 171931394, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ] } }, "Permission Based Loadouts": { "SetPermission": { "loadouts.1": [ { "Shortname": "hatchet", "ItemID": -1252059217, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "pickaxe", "ItemID": -1302129395, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "woodtea.pure", "ItemID": -557539629, "SkinID": 0, "Amount": 1, "Slot": 2, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "oretea.pure", "ItemID": 1729374708, "SkinID": 0, "Amount": 1, "Slot": 3, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "potato", "ItemID": -2086926071, "SkinID": 0, "Amount": 3, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] } ], "loadouts.2": [ { "Shortname": "arrow.hv", "ItemID": -1023065463, "SkinID": 0, "Amount": 12, "Slot": 0, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "fish.cooked", "ItemID": 1668129151, "SkinID": 0, "Amount": 5, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 2, "Mods": [] }, { "Shortname": "bow.compound", "ItemID": 884424049, "SkinID": 0, "Amount": 1, "Slot": 0, "IsWeapon": true, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "hammer.salvaged", "ItemID": -1506397857, "SkinID": 0, "Amount": 1, "Slot": 1, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 1, "Mods": [] }, { "Shortname": "tshirt", "ItemID": 223891266, "SkinID": 0, "Amount": 1, "Slot": 6, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "attire.hide.boots", "ItemID": 794356786, "SkinID": 0, "Amount": 1, "Slot": 5, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] }, { "Shortname": "pants.shorts", "ItemID": -1695367501, "SkinID": 0, "Amount": 1, "Slot": 4, "IsWeapon": false, "Ammotype": 0, "AmmoAmount": 0, "Container": 0, "Mods": [] } ] } } }
    $8.90
2.1m

Downloads

Total number of downloads.

10k

Customers

Total customers served.

145.9k

Files Sold

Total number of files sold.

3.1m

Payments Processed

Total payments processed.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.