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unvaxedsavage

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Everything posted by unvaxedsavage

  1. unvaxedsavage

    Submarine support pls?

    Hello would it be possible to add submarine support?
  2. Hey Nivex, on my server things have been working fantastic and we have never once changed the config. After updating to 2.7.8, i've noticed my maintained events are not re-spawning. They spawn the first round but once a player clears them or they run out of time they do not respawn. Could you help me identify what may be going on here? confirmed we are using 2.7.8. I've attached my config as well. On our map raidables are setup to be along the northern coast- normally there has been 3 there and this screenshot is about 12 hours into restart- there was 0 bases when I first checked, I reloaded the plugin when players notified me that there were no raidables available. after reloading it they completed 2 of them, leaving just this 1 on my map. If they go clear this one it will despawn and we will be at 0 bases available again. Any help in identifying what may be the issue here would be greatly appreciated. Please let me know if I can provide any other information such as logs etc RaidableBases.json
  3. I dont use the above mentioned plugin "restore upon death" like Huanho but my players are not receiving rock & torch after the latest version'
    FANTASTIC SUPPORT - Razor was able to help with some custom specifications needed for my server. This plugin is great and a fun event for all players. Highly recommend on any size server.
  4. I do not use TruePVE or nexgen anyway to reference one of the predefined events in dynamicPVP? spawnItems.Clear(); DynamicPVP?.Call("CreateDynamicZone", "HackableCrate", JetCrashPosition); The HackableCrate could be swapped for the Patrol Helicopter event but I'm not sure the correct name for syntax. Also JetCrashPosition I just made that up, would need your correct naming convention for location. We would also need a way to force end that dynamic zone after the duration of Jet event Crash site
  5. Hey imthenewguy, my server really enjoys this plugin and the recent new map pack release. I wanted to ask about possibly making the reward be X [item] per player who joins the survival arena. for simple terms lets say 20 scrap per player? 2 players, the reward would be 40 scrap etc, 4 players, 80 scrap, and so forth- would this be a feasible optional feature?
  6. Hey Razor, Is it at all possible to add a PvP dome that can be dropped at the crash site? Preferably something we can edit the radius of to increase size. Possibly integrate the DynamicPVP?.Call("CreateDynamicZone" from DynamicPvP?
  7. Hey Fruster that is correct. My goal is to not make all the hackable crates PvP on my server- What is PvP: Oilrig crates Cargoship crates (and hopefully the cargo plane crash) what is not PvP: hackable crates dropped by cargo heli at the large monuments we use dynamic PvP to enable a few PvP zones but yes in the "Hackable Crate Event" settings I have "Enable Event": false
  8. Hey Fruster, thanks, it seems this can be achieved by using the hackable crate event within dynamic pvp. The situation on my server is a bit different, as not all hackable crates are PvP. This would create PvP zones where we do not need them. Is it at all possible to get a dome around the event without using such method in dynamic PvP? Thank you!
  9. I see this is possible- but this would make the hackable crates else where on the server have a dome as well. In this particular scenario this would not work and pvp domes would be created where not needed. Is there another way to accomplish the pvp dome without using the hackable crate event?
  10. Hey does anyone know if this has config options for a PvP Dome? Im using dynamic PvP and zonemanager
  11. unvaxedsavage

    Shipwreck

    the event is underwater...... the sounds and animation are just audio queues for event start. i wouldnt want to ride down on the boat just for patrol subs to spawn in and torpedo us....
  12. unvaxedsavage

    Radiation

    Hi Adem can you please allow a setting to block radiation from the event zone? or if enabled it spawns a different prefab than the underwaterlab_dwelling_600_corner_a.prefab? Players are hitting spikes of 250 radiation when they enter the zones that these are at. under the ship with the escape sub is really bad, and walking along side the cargo ship where the divers patrol. it leaks outside from the underwaterlab_dwelling_600_corner_a.prefab blocking the way into the hull of the ship
  13. Hey Razor, lately my Jet Event has been happening however no nukes are dropping. They only work as expected on the first spawn, then its just jets flying around + crashes until the next server restart or manual reload. I will attach my config file. I haven't added any new plugins in this time so I do not think there should be any conflicts JetEvent.json
  14. unvaxedsavage

    Jet Event

    Has anyone had any conflicting plugins or issues with the Jets not dropping nukes? when I use the /jet nuke <player> the MLRS function as expected! I've attached my config... JetEvent.json
  15. unvaxedsavage

    2 Bugs

    I am having this same issue. Also players are having to rejoin their teams after. It's about 50/50 chance they get back on their team or not
  16. This was fixed by unload and reloading the event helper while survival arena was unloaded
  17. also no new additions of plugins or anything have been made to the server in some time, so nothing should be conflicting as it has been working as intended until this one occurance
  18. Player won the survival event and respawned back like normal. They are getting the "You cannot open your backpack during an event." error after coming back down to the main island. The only way I can get them to access their pack currently is by unloading the plugin. I tried to unload, and reload but the issue persists after it compiles. Is there any way I can clear this 'in event' flag from the player manually?
  19. yeah just had to disable the custom ch47 plugin, and we are golden. I am working on figuring out how to assign a loot table to the backup npcs now
  20. ill disable and give it a shot. ill update here
  21. no ch47 and no NPCs. would a custom chinook crate plugin be conflicting?
  22. Hey Razor thanks for all your hard work on this. I seem to be having an issue with the backup NPCs not spawning. Is there some other plugin needed like NPC spawner? is there some configuration I need to do beyond the below config file? Let me know when you can! thanks! { "Jet Settings": { "Chat Command": "jet", "Use Random Timer": true, "Random Timer In Minutes": 90, "Random Timer chance 1-100": 25, "Total Jets To Spawn": 22, "Jet Lifetime In Minutes": 3, "Total Nukes The Jet Can Fire": 3, "Jet Altitude (Recommended 360.0 or above)": 360.0, "Allow nuke damage to BuildingBlocks": false, "Disable Map Marker": false, "Use nuke fog effect on close by players": false }, "Radiation Settings": { "Use Radiation": true, "Radiation Radius": 50.0, "Radiation Amount": 10.0, "The Lifetime Of The Radiation Pocket In Minutes": 5 }, "Crash Settings": { "Use Jet Crashes": true, "Total Plains To Crash": 1, "Spawn Dead Pilot": true, "How Many Loot Crates On Crash": 2, "Crates On Fire For x Seconds": 120, "Crate Loot From CustomLoot Profile Name": [ "heli_crate" ], "Crate Loot Table File Name And Total Item Slots To Use": { "CrateLoot": 5 } }, "Nuke Player Settings": { "Jet Altitude (Recommended 360.0 or above)": 360.0, "Use Radiation": true, "Radiation Radius": 50.0, "Radiation Amount": 10.0, "The Lifetime Of The Radiation Pocket In Minutes": 5, "Allow nuke damage to BuildingBlocks": false, "Use Explosion effect (Calling in more then 10 planes to one location this may cause fps lag if enabled)": false, "Use nuke fog effect on close by players": true }, "Send In Npc BackUp Settings": { "Total Defenders": 6, "Total Time In Minutes Defender Will Stay": 120, "Crash Site Npc Configs": [ { "Spawn Health Of The Defender": 100.0, "Weapon Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O�Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins", "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson", "SGT. Wilson", "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike" ], "Defenders Drop Loot": false, "Spawn Kits For The Defenders": [], "Keep Kit Items On Defender Corpse": false, "Remove Kit Weapon On Defender Corpse Spawn": false, "Lock Wear Slots On Defender Corpse Spawn": false, "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": { "Default": 5 } }, { "Spawn Health Of The Defender": 75.0, "Weapon Damage Scale Default 1.0": 1.0, "Defenders aimConeScale default 2.0": 2.0, "Names To Give The Defenders": [ "Pvt. Harris", "Pvt. Hobbs", "Pvt. Fiske", "Pvt. Carter", "Pvt. Mackenzie", "Pvt. Quinn", "Pvt. Wright", "Pvt. Baird", "Pvt. Marshall", "Pvt. O�Malley", "Pvt. McElroy", "Pvt. Grimes", "Pvt. McGovern", "Pvt. McGinnis", "Pvt. Foley", "Pvt. Morgan", "Pvt. McEvoy", "Pvt. Gunderson", "Pvt. Hammarsten", "Pvt. Jenkins", "SGT. Tosh", "SGT. Waugh", "SGT. Stoughton", "SGT. Cooper", "SGT. Crockett", "SGT. Jackson", "SGT. Hamilton", "SGT. Jefferson", "SGT. Wilson", "SGT. Lane", "SGT. Jameson", "SGT. Nuttall", "SGT. Gentry", "SGT. Gillespie", "SGT. Pike" ], "Defenders Drop Loot": false, "Spawn Kits For The Defenders": [], "Keep Kit Items On Defender Corpse": false, "Remove Kit Weapon On Defender Corpse Spawn": false, "Lock Wear Slots On Defender Corpse Spawn": false, "Loot From CustomLoot Profile Name": [], "Loot Table Data File Name And Total Item Slots To Use": { "Default": 5 } } ] }, "Version": { "Major": 1, "Minor": 4, "Patch": 1 } }
  23. unvaxedsavage

    Loot from crates

    Hey Razor, can you help? I've updated my plugin and now all the loot crates are dropping very low tier items. Can you help me get them to drop the Heli crates? I tried to download custom loot but and get it configured but I keep getting config file is corrupted. I am obviously not doing this correct. Can you help me with an example of how to set the config file to use the already defined loot table from heli crates? please !
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