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laodu

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Everything posted by laodu

  1. Can you add hooks to support the HUD.cs plugin?
  2. Can we replace this elevator with a staircase?
  3. In this base, players take the elevator from the bottom to the ground and get stuck and fall when approaching the ground.
  4. Can the problem with this elevator be fixed?
  5. When all loot boxes are plundered by players, the event will not end. It still waits for the event time to expire before it ends.
  6. Vending machines do not support custom languages. Our country does not use English. Can the author add language support?
  7. laodu

    Dungeon Bases

    Can I contact you on Discord? I think this is more convenient for communication.
  8. laodu

    Train Yard Event

    Looking forward to your updates. If both of your event plugins are implemented, I will purchase them all.
  9. Excuse me, do you now support the icon names for vending machines?
  10. When can custom loot with skins be supported?
  11. It is irregular. The probability of occurrence is very high!
  12. laodu

    Think Needs Update

    Yes, I have also encountered this situation. I hope the author can fix it as soon as possible.
  13. The console has only appeared once, and the door cannot be opened is a common occurrence.
  14. I used the default configuration and did not design the building myself.
  15. I'm sorry, I didn't understand what you meant. After the start of this incident, the rooms with red cards can be opened with cards, while the rooms with blue cards and green cards cannot be opened with cards. Additionally, some rooms cannot be powered on, and I have checked all the room switches and found that some rooms cannot be powered on.
  16. Everyone should have this problem.
  17. laodu

    Console error

    You can close it now.
  18. laodu

    Console error

    I restored the configuration of the plugin to default and it has been running without any problems until now.
  19. 12/03 22:14:25 | Failed to call hook 'OnServerInitialized' on plugin 'DungeonBases v1.0.3' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at Oxide.Plugins.DungeonBases.InitDoorList (BaseEntity item) [0x0001d] in <65d87a1ddb92424ba4a0b9b195090981>:0 at Oxide.Plugins.DungeonBases.InitEntities () [0x00015] in <65d87a1ddb92424ba4a0b9b195090981>:0 at Oxide.Plugins.DungeonBases.OnServerInitialized () [0x00135] in <65d87a1ddb92424ba4a0b9b195090981>:0 at Oxide.Plugins.DungeonBases.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00218] in <65d87a1ddb92424ba4a0b9b195090981>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 12/03 22:14:25 | Loaded plugin Dungeon Bases v1.0.3 by Fruster Green cards and blue cards cannot be opened.
  20. laodu

    Train Yard Event

    If it could support custom named loot with skins, I would consider purchasing it.
  21. If it supports custom named loot, NPC health modification, custom named NPCs, and custom map vending machine icons. Then this plugin is perfect.
  22. According to the configured custom items, I set the quantity to 1, and it should randomly generate a maximum quantity of 1 custom item based on their respective probabilities. This is the right way. This is my understanding.
  23. This picture clearly expresses it. There are 6 custom items with skins. However, I set the maximum value in the configuration to 1, so this quantity is incorrect. It should be 1

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