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m3dus4

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Everything posted by m3dus4

  1. sure ill do that
  2. u can close the ticket thx mev 🙂
  3. hi, is that normal thats Aquadom cant be entered ? electric dolnt work the door is closed and also the trainyard is empty?
  4. oki thatz works fine thx 🙂
  5. sorry another question is it possiblöe to wipe again clan data in game with any comand? i 4get yesterday to change my values "Wipe clans on new map save": true, "Wipe players on new map save": FALSE, "Wipe invites on new map save": FALSE 😕
  6. ok im setting up each value with custom loot and insert mthe loot x5 works.
  7. Hi, all works fine with my X5 but collectables doint work. im settiing up zto X5 but it dont work. if i click on edit i can tenter the mutliplier. im setting it to 5.0 and click save but it dont give me the x5 values from mushrooms etc.
  8. oh that would be nice. i get a lot of questions from player how the ranking works. thaty maybe easier for player just fdarm and claim points 🙂
  9. ok i think thats the issue so the need the gather rates ortherwise they cant get points for farming etc.
  10. m3dus4

    Skilltree Modifications :)

    ok thats it ok thx 🙂
  11. 1. what do u mean? i dont change anything so im not sure what u are mean. 2. thx works 🙂
  12. m3dus4

    Skilltree Modifications :)

    i use instant craft plugin. but xp values are soo different from each player hmmm i dont know why.
  13. m3dus4

    SkillTree XP

    ah u are the best thx 🙂
  14. m3dus4

    SkillTree XP

    Hi, is it possible that player can claim XP? (Skill Tree XP). I mean as Item like Stione,Wood, Scrap etc.
  15. hi, ive 2 things: 1. my player dont understand how that Point system really works. how is it possible to claim more points? some told me they farm like 2 millionen stones and get 0 points ^^ so they get point for "Kills": true, "Gather": true, "Loot": true, "Entities": true, "Craft": true thats how they claim points right? some ppl told me that they raid a lot raidbases, farm like monsters but get 0 points. 2., ist irt possible to rename existing clan tags from other player? i tryed to rename that under: oxide/data/Clans/ClansList.json but its olverwrite Clans.json
  16. m3dus4

    Skilltree Modifications :)

    and another short question. 🙂 1 player mis wondering he is lvl 83 his teammate is lvl 80 both had diffewrent xp by crafting. here is an example: he craft AK = 0.94 XP , craft hammer = 0.94 XP, craft metal chest = 0.94 XP his friend craft 1 eoka, he get 7 xp if my teammate craft 1 eoka he get 18 xp if i craft 1 eoka i get 0.94 xp if he craft blueprint he get 4xp for them all items give different xp too for the other mate , everything is 0.94 XP he is level 80 i am level 83 (edited)
  17. m3dus4

    Skilltree Modifications :)

    thx . 1. sry for example i use the plugin cases: and i will implement your item to claim xp from skilll tree itemsis there a way? 🙂 2. nice ill wait for your feedback i hope that works 🙂
  18. m3dus4

    Skilltree Modifications :)

    Hi, my community loves your Plugin me2. 🙂 2 Question my community ask for Modification. 1. Maybe is there a Way to find Some Crastes to claim some Skill Tree XP Points like SkillTree Items. 2. Is there a Way to claim XP from any Questsystem? like XDQuest? Example: ive 5 Supply Signals and will trade that to an NPC that i can get XP without the Loot from Airdrop? 🙂 Ill buy it 🙂
  19. oki sorry ^^ random players with vip tag they called bradley a lot of times but xp is all time different.
  20. { "General Options": { "Use Friends": false, "Use Clans": true, "Use Teams": true, "Allow Dynamic PVP to Create PVP Zones": false, "Chat Prefix": "<color=orange>[Bradley Drops]</color>", "Use Chat Prefix": true, "Custom Chat Icon (Default = 0)": 0, "Supply Signal Fuse Length (Rust Default = 3.5)": 3.5, "Supply Signal Smoke Duration (Rust Default = 210)": 10.0, "Cargo Plane Speed (Rust Default = 35)": 255.0, "Cargo Plane Height Above The Heighest Point On The Map": 10.0, "Parachute Drag (Lower = Faster. eg: 0.6)": 0.5, "Min Distance From Building Privilege To Use Signals (Important: Greater or Equal To Proximity Check Radius)": 20.0, "Strict Proximity Check (Checks for objects close to signal, prevents APC landing on objects)": true, "Strict Proximity Check Radius": 10.0, "Remove Entities In Landing Zone Radius (Requires Strict Proximity Check Enabled)": false, "Disable vanilla Bradley APC at Launch Site": false, "Use this plugin to control stacking/combing Bradley Drop signal items": true, "Command to Show Details of Players Own Active Bradleys (Admin Perm Allows to See ALL Active Bradleys)": "bdreport" }, "Announce Options": { "Announce When Player Calls a Bradley Drop": true, "Announce Bradley Kill In Chat": false, "Announce Damage Report In Chat": false, "Max Number Players Displayed in Damage Report": 5, "Announcements Also Go To Global Chat (false = Player/Team Only)": true }, "Discord Options": { "Discord WebHook URL": "https://discord.com/api/webhooks/123...", "Announce to Discord when Bradley is called": true, "Announce to Discord when Bradley is killed": true, "Announce to Discord when Bradley de-spawns": true }, "Reward Options": { "Rewards Plugin (ServerRewards | Economics)": "Economics", "Currency Unit Displayed e.g: RP | $": "$", "Enable Rewards": true, "Share Reward Between Players Above Damage Threshold": false, "Enable Scrap Reward": false, "Share Scrap Between Players Above Damage Threshold": false, "Rewards multipliers by permission": { "bradleydrops.examplevip1": 1.25, "bradleydrops.examplevip2": 1.5, "bradleydrops.examplevip3": 1.75 } }, "Purchasing Options": { "Player Buy Command (Chat or F1 Console)": "bdbuy", "Purchasing Currency (ServerRewards|Economics|Custom)": "Economics", "Currency Unit Displayed e.g: RP | $ (Not Used for Custom Currency)": "RP", "Custom Currency": [ { "ShortName": "scrap", "SkinID": 0, "Display Name": "Scrap" } ] }, "Bradley APC Options": { "Player Give Up and Despawn Command (Despawns All of That Players Bradleys, NO Refund Given)": "bddespawn", "Team Can Deswpan Bradleys Using the Command (Requires Use Friends/Clans/Teams option)": false, "Global Bradley Limit (0 = No Limit)": 5, "Player Bradley Limit (0 = No Limit)": 2, "Max Distance Bradley Can Be Damaged By Any Player (0 = Disabled)": 1000.0, "Use Explosion Effect When Bradley Despawns": true, "Despawn if attacking player is building blocked, while 'Block damage to other players bases' is true": false, "Despawn warning threshold (Number of warnings allowed before despawning)": 25, "Use NoEscape": false, "Player Cooldown (seconds) Between Bradley Drop Calls (0 = no cooldown)": 0.0, "Player Cooldowns Apply to Each Tier Seperately": true, "Cooldown Applies to Clan/Team/Friends (Requires Use Friends/Use Clan/Use Teams)": true, "Allow Players to Damage Bradleys With Remote Auto Turrets": true, "VIP/Custom Cooldowns": { "bradleydrops.examplevip1": 3000.0, "bradleydrops.examplevip2": 2400.0, "bradleydrops.examplevip3": 1800.0 }, "Profiles": { "Bradley Drop (Easy)": { "Bradley display name": "Bradley Drop (Easy)", "Skin ID of the custom Supply Signal": 2905355269, "Profile shortname (for use in permission and give command)": "easy", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 300, "Starting health": 1000.0, "Prevent damage while parachuting": true, "Range of main gun": 60.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 40.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 60.0, "Patrol radius": 20.0, "Number of patrol points": 4, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 3, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 30.0, "Locked crate despawn time (seconds)": 180.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 300.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": false, "Allow Bradley to target other players": true, "Block damage to calling players bases": false, "Block damage to other players bases": false, "Block damage to other players": false, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 1.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 1.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 1.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 300.0, "Reward points issued when destroyed (if enabled)": 1000.0, "Scrap amount issued when destroyed (if enabled)": 1000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 100.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": true, "Minimum number loot items in crate (0 - 12)": 3, "Maximum number loot items in crate (0 - 12)": 5, "Allow duplication of loot items": true, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "explosive.timed", "Chance (0 - 100)": 80.0, "Min amount": 2, "Max Amount": 4, "SkinID": 0, "Display Name": "Timed Explosive Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "door.hinged.toptier", "Chance (0 - 100)": 15.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Armored Door", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.bolt", "Chance (0 - 100)": 15.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Bolt Action Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.thompson", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Thompson", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "weapon.mod.8x.scope", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "16x Zoom Scope", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "door.double.hinged.toptier", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Armored Double Door", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.mp5", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "MP5A4", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.2", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Custom SMG", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "weapon.mod.lasersight", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Timed Explosive Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rocket.mlrs", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "MLRS Rocket", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "supply.signal", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "Supply Signal", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.m39", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "M39 Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "grenade.f1", "Chance (0 - 100)": 70.0, "Min amount": 5, "Max Amount": 7, "SkinID": 0, "Display Name": "F1 Grenade", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rifle", "Chance (0 - 100)": 50.0, "Min amount": 30, "Max Amount": 70, "SkinID": 0, "Display Name": "5.56 Rifle Ammo", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rifle.hv", "Chance (0 - 100)": 50.0, "Min amount": 30, "Max Amount": 70, "SkinID": 0, "Display Name": "HV 5.56 Rifle Ammo", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "explosives", "Chance (0 - 100)": 50.0, "Min amount": 8, "Max Amount": 14, "SkinID": 0, "Display Name": "Explosives", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "jackhammer", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "Jackhammer", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "explosive.satchel", "Chance (0 - 100)": 40.0, "Min amount": 6, "Max Amount": 12, "SkinID": 0, "Display Name": "Satchel Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rocket.basic", "Chance (0 - 100)": 75.0, "Min amount": 4, "Max Amount": 6, "SkinID": 0, "Display Name": "Rocket", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Medium)": { "Bradley display name": "Bradley Drop (Medium)", "Skin ID of the custom Supply Signal": 2905355312, "Profile shortname (for use in permission and give command)": "medium", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 600, "Starting health": 2000.0, "Prevent damage while parachuting": true, "Range of main gun": 80.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 60.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 80.0, "Patrol radius": 20.0, "Number of patrol points": 3, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 6, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 60.0, "Locked crate despawn time (seconds)": 120.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 900.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": false, "Allow Bradley to target other players": true, "Block damage to calling players bases": false, "Block damage to other players bases": false, "Block damage to other players": false, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 1.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 1.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 1.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 120.0, "Reward points issued when destroyed (if enabled)": 2000.0, "Scrap amount issued when destroyed (if enabled)": 2000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 150.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": true, "Minimum number loot items in crate (0 - 12)": 5, "Maximum number loot items in crate (0 - 12)": 8, "Allow duplication of loot items": true, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "explosive.timed", "Chance (0 - 100)": 80.0, "Min amount": 3, "Max Amount": 6, "SkinID": 0, "Display Name": "Timed Explosive Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "door.hinged.toptier", "Chance (0 - 100)": 15.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Armored Door", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.bolt", "Chance (0 - 100)": 15.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Bolt Action Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.thompson", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Thompson", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "weapon.mod.8x.scope", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "16x Zoom Scope", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "door.double.hinged.toptier", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Armored Double Door", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.mp5", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "MP5A4", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.2", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Custom SMG", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "weapon.mod.lasersight", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Timed Explosive Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rocket.mlrs", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "MLRS Rocket", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "supply.signal", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "Supply Signal", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.m39", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "M39 Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "lmg.m249", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "M249", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "grenade.f1", "Chance (0 - 100)": 70.0, "Min amount": 5, "Max Amount": 7, "SkinID": 0, "Display Name": "F1 Grenade", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "grenade.f1", "Chance (0 - 100)": 70.0, "Min amount": 5, "Max Amount": 7, "SkinID": 0, "Display Name": "F1 Grenade", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "hmlmg", "Chance (0 - 100)": 35.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "HMLMG", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rifle", "Chance (0 - 100)": 50.0, "Min amount": 30, "Max Amount": 70, "SkinID": 0, "Display Name": "5.56 Rifle Ammo", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rifle.hv", "Chance (0 - 100)": 50.0, "Min amount": 30, "Max Amount": 70, "SkinID": 0, "Display Name": "HV 5.56 Rifle Ammo", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "explosives", "Chance (0 - 100)": 50.0, "Min amount": 8, "Max Amount": 14, "SkinID": 0, "Display Name": "Explosives", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "jackhammer", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "Jackhammer", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "explosive.satchel", "Chance (0 - 100)": 40.0, "Min amount": 6, "Max Amount": 12, "SkinID": 0, "Display Name": "Satchel Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rocket.basic", "Chance (0 - 100)": 75.0, "Min amount": 5, "Max Amount": 9, "SkinID": 0, "Display Name": "Rocket", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Hard)": { "Bradley display name": "Bradley Drop (Hard)", "Skin ID of the custom Supply Signal": 2905355296, "Profile shortname (for use in permission and give command)": "hard", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 1000, "Starting health": 4000.0, "Prevent damage while parachuting": true, "Range of main gun": 100.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Gun accuracy % (1 to 100)": 80.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 100.0, "Patrol radius": 25.0, "Number of patrol points": 4, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 9, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 60.0, "Locked crate despawn time (seconds)": 120.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": false, "Allow Bradley to target other players": true, "Block damage to calling players bases": false, "Block damage to other players bases": false, "Block damage to other players": false, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 1.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 1.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 0.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 120.0, "Reward points issued when destroyed (if enabled)": 4000.0, "Scrap amount issued when destroyed (if enabled)": 4000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 200.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": true, "Minimum number loot items in crate (0 - 12)": 6, "Maximum number loot items in crate (0 - 12)": 10, "Allow duplication of loot items": true, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "explosive.timed", "Chance (0 - 100)": 80.0, "Min amount": 3, "Max Amount": 6, "SkinID": 0, "Display Name": "Timed Explosive Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "door.hinged.toptier", "Chance (0 - 100)": 15.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Armored Door", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.bolt", "Chance (0 - 100)": 15.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Bolt Action Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.thompson", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Thompson", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "weapon.mod.8x.scope", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "16x Zoom Scope", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "door.double.hinged.toptier", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Armored Double Door", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.mp5", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "MP5A4", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.2", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Custom SMG", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "weapon.mod.lasersight", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Timed Explosive Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rocket.mlrs", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "MLRS Rocket", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "supply.signal", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "Supply Signal", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "hmlmg", "Chance (0 - 100)": 35.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "HMLMG", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.m39", "Chance (0 - 100)": 40.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "M39 Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "lmg.m249", "Chance (0 - 100)": 40.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "M249", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "grenade.f1", "Chance (0 - 100)": 70.0, "Min amount": 5, "Max Amount": 7, "SkinID": 0, "Display Name": "F1 Grenade", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "grenade.f1", "Chance (0 - 100)": 70.0, "Min amount": 5, "Max Amount": 7, "SkinID": 0, "Display Name": "F1 Grenade", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rifle", "Chance (0 - 100)": 50.0, "Min amount": 30, "Max Amount": 70, "SkinID": 0, "Display Name": "5.56 Rifle Ammo", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rifle.hv", "Chance (0 - 100)": 50.0, "Min amount": 30, "Max Amount": 70, "SkinID": 0, "Display Name": "HV 5.56 Rifle Ammo", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "explosives", "Chance (0 - 100)": 50.0, "Min amount": 8, "Max Amount": 14, "SkinID": 0, "Display Name": "Explosives", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "jackhammer", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "Jackhammer", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "explosive.satchel", "Chance (0 - 100)": 40.0, "Min amount": 6, "Max Amount": 12, "SkinID": 0, "Display Name": "Satchel Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.l96", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "L96 Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rocket.basic", "Chance (0 - 100)": 75.0, "Min amount": 4, "Max Amount": 9, "SkinID": 0, "Display Name": "Rocket", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } }, "Bradley Drop (Elite)": { "Bradley display name": "Bradley Drop (Elite)", "Skin ID of the custom Supply Signal": 2911864795, "Profile shortname (for use in permission and give command)": "elite", "Enable purchasing via the buy command": true, "Cost to purchase (using buy command)": 2000, "Starting health": 8000.0, "Prevent damage while parachuting": true, "Range of main gun": 150.0, "Gun Damage scale (1.0 = default, 2.0 = 2x, etc)": 2.0, "Gun accuracy % (1 to 100)": 100.0, "Main cannon damage scale (1.0 = default, 2.0 = 2x, etc)": 1.0, "Search range": 150.0, "Patrol radius": 25.0, "Number of patrol points": 3, "Throttle response (1.0 = default)": 1.0, "Number of crates to spawn": 18, "Number of locked hackable crates to spawn": 0, "Hack time for locked crate (seconds)": 60.0, "Locked crate despawn time (seconds)": 120.0, "Kill if APC goes in SafeZone": true, "Despawn timer": 1800.0, "Attack owner": true, "Target sleeping players": false, "Only owner can damage (and team if enabled) ": false, "Allow Bradley to target other players": true, "Block damage to calling players bases": false, "Block damage to other players bases": false, "Block damage to other players": false, "Disable Bradley gibs": false, "Gibs too hot to harvest time (Seconds)": 1.0, "Health of gibs (more health = more resources)": 500.0, "Lock mining gibs to owner": false, "Unlock mining gibs to others after time in seconds (0 = Never)": 1.0, "Disable fire on crates": true, "Crate fire duration (seconds)": 1.0, "Lock looting crates to owner": true, "Unlock looting crates to others after time in seconds (0 = Never)": 120.0, "Reward points issued when destroyed (if enabled)": 8000.0, "Scrap amount issued when destroyed (if enabled)": 8000, "Damage Threshold (Min damage player needs to contribute to get rewards)": 250.0, "BotReSpawn profile to spawn at Bradley kill site (leave blank for not using)": "", "Loot Options": { "Use custom loot table": true, "Minimum number loot items in crate (0 - 12)": 8, "Maximum number loot items in crate (0 - 12)": 12, "Allow duplication of loot items": true, "Maximum number of BPs in each crate": 2, "Custom loot table": [ { "ShortName": "explosive.timed", "Chance (0 - 100)": 80.0, "Min amount": 3, "Max Amount": 6, "SkinID": 0, "Display Name": "Timed Explosive Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "door.hinged.toptier", "Chance (0 - 100)": 15.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Armored Door", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.bolt", "Chance (0 - 100)": 15.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Bolt Action Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.thompson", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Thompson", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "weapon.mod.8x.scope", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "16x Zoom Scope", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "door.double.hinged.toptier", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Armored Double Door", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.mp5", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "MP5A4", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "smg.2", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Custom SMG", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "weapon.mod.lasersight", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "Timed Explosive Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rocket.mlrs", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "MLRS Rocket", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "supply.signal", "Chance (0 - 100)": 20.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "Supply Signal", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.m39", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "M39 Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "lmg.m249", "Chance (0 - 100)": 55.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "M249", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "grenade.f1", "Chance (0 - 100)": 70.0, "Min amount": 5, "Max Amount": 7, "SkinID": 0, "Display Name": "F1 Grenade", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "grenade.f1", "Chance (0 - 100)": 70.0, "Min amount": 5, "Max Amount": 7, "SkinID": 0, "Display Name": "F1 Grenade", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rifle", "Chance (0 - 100)": 50.0, "Min amount": 30, "Max Amount": 70, "SkinID": 0, "Display Name": "5.56 Rifle Ammo", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rifle.hv", "Chance (0 - 100)": 50.0, "Min amount": 30, "Max Amount": 70, "SkinID": 0, "Display Name": "HV 5.56 Rifle Ammo", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "hmlmg", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "HMLMG", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "explosives", "Chance (0 - 100)": 50.0, "Min amount": 8, "Max Amount": 14, "SkinID": 0, "Display Name": "Explosives", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "jackhammer", "Chance (0 - 100)": 30.0, "Min amount": 1, "Max Amount": 2, "SkinID": 0, "Display Name": "Jackhammer", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "explosive.satchel", "Chance (0 - 100)": 40.0, "Min amount": 6, "Max Amount": 12, "SkinID": 0, "Display Name": "Satchel Charge", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "rifle.l96", "Chance (0 - 100)": 45.0, "Min amount": 1, "Max Amount": 1, "SkinID": 0, "Display Name": "L96 Rifle", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "ammo.rocket.basic", "Chance (0 - 100)": 75.0, "Min amount": 4, "Max Amount": 9, "SkinID": 0, "Display Name": "Rocket", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Extra Loot Options": { "Use extra loot table (NOTE: Total of crate loot + extra items cannot exceed 12)": false, "Minimum number extra items to add to crate": 1, "Maximum number extra items to add to crate": 3, "Allow duplication of extra items": false, "Maximum number of BPs in each crate": 2, "Extra loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] }, "Locked Crate Loot Options": { "Use locked crate loot table (NOTE: Total items cannot exceed 36)": false, "Minimum number items to add to locked crate": 1, "Maximum number items to add to locked crate": 3, "Allow duplication of locked crate items": false, "Maximum number of BPs in crate": 2, "Locked crate loot table": [ { "ShortName": "example.shortname1", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 1", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 }, { "ShortName": "example.shortname2", "Chance (0 - 100)": 50.0, "Min amount": 1, "Max Amount": 2, "SkinID": 1234567890, "Display Name": "Example Display Name 2", "Blueprint Chance Instead of Item, 0 = disabled. (0 - 100)": 0.0 } ] } } } }, "Version": { "Major": 1, "Minor": 1, "Patch": 11 } }
  21. Hi, we checked our Bradley we use Reward Money ($) We dont use multipliers. But sometimes if ppl call Brad they get different Reward Points how is it possible?
  22. m3dus4

    Clans

    yes its a member they famrs a lot send me screenshoots from farming and send me their points he farms like a god and dont get any points hmm
  23. m3dus4

    Clans

    hi, ok my player dont understand holw that work. how is it possible to claim more points? some told me they fgarm like 2 millionen stones and get 0 points ^^ so they get point for "Kills": true, "Gather": true, "Loot": true, "Entities": true, "Craft": true thats how they claim points right? some ppl told me that they raid a lot raidbases, farm like monsters but get 0 points.
  24. m3dus4

    Clans

    Question: a lot of my player dont understand how they can get top3 clan. the farm all day raid day and nights and dont get points etc. what shopuld clans do to get more points?
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