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Everything posted by xDEgg
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Hello! Originally it was not possible due to the initialization of a private variable before its initializer became accessible for amendment, and therefor was only possible with Harmony. Now that sandbox is gone, I will be able to add customization options for the table, and individual slot customization once again without preventing some buyers from being able to utilize it. You can expect to see integration for the table, and extended functionality for slot machines, plus a custom horse racing game in 2.0.0 Other than that, is there anything else you might want to see?
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I am pretty sure I patched that, if not it will be done this build. I am sure we addressed that early on so that exclusively only skinned items could be used, iirc there was a plugin conflict that enabled them to be moved regardless but that isn't something I can amend, I will certainly check to make sure that is not an issue with this build though
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- 30 comments
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- 30 comments
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- 30 comments
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- 30 comments
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- 30 comments
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Cant remember the exact simulated number but its function was loop tested a few hundred times per player with a small group, performance seems good
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- #floating text
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Coming soon, getting update out the way and any other works and will post an update to this and my betting plugin rebuild
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Hello, My most recent attempts concluded i could set the betting item, and the reward item for tables, the shortcoming of this being the table cannot be changed to calculate the quantity of the items in player pools if they are not scrap. I will check again soon but as far as I am aware, it isn't possible as the tables cannot detect non scrap items to pool as a bet. I could possibly implement a workaround for this but again I'll have to look into it, Sorry to disappoint, I hope I can accommodate this in the future
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Changed Status from Pending to Closed Changed Fixed In to 1.0.2
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Will verify shortly