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0xF

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Everything posted by 0xF

  1. 0xF

    it says customizabe weapons

    It will be added soon, don't worry. Weapons of different types have different mechanics, gradually everything will be added.
  2. Changed Status from Not a Bug to Closed
  3. If you doubt my skills or question my words, you can do it yourself or suggest how to do it. I already said I would add support for RaidableBases. Closed.
  4. In addition, the plugin Sputnik has no hook notifying about the entry into its zone and the only way to find out pvp zone or not - this is on crutches to jump into the plugin.
  5. Changed Status from Pending to Not a Bug
  6. Sputnik, RaidableBases) These plugins creates its own zone not even through Zonemanager, but independently. At least I will add support for RaidableBases. In all zones there is pvp unless it is a safe zone or it has a flag PvpGod. Put this flag on the zone and the status will not be displayed.
  7. 0xF

    Permission Status

    I'm sorry, but I don't understand what's written. Spam in the logs causes CustomStatusFramework and it stops displaying my plugin. Try reloading CustomStatusFramework first, then my plugin and after that everything should work fine.
  8. 0xF

    Permission Status

    Hi, not at the moment, but I will add support for this plugin soon
  9. 0xF

    Permission Status

    Okay, I'll do it later.
  10. Version 1.4.8

    623 downloads

    The plugin allows you to display time to expiration for permissions or groups. Features: Detailed and elegant display of your permissions and groups. Detailed customization of everything Ability to customize text for different languages to reach players from different countries. Ability to enable status display only in the authorized area of the cabinet Ability for a player to disable status display Optimized (static) status mode available Automatically generate language files for all languages, you just need to write your text. Permissions: permissionstatus.hide - this permission is used for status switching by the player. IMPORTANT: If you give this to any group, the statuses will not work. Chat Commands: ps.toggle - status display switch for a player Default Config { "ExampleGroupOrPerm": { "true - Group | false - Permission": true, "Display Mode (0 - Time, 1 - Static)": 0, "[Time display mode] Update Interval (in seconds)": 60.0, "Only show in authorized cupboard area": false, "Icon Url": "default", "Time Format": "d\\d\\ hh\\h\\ mm\\m", "Background Color": "0.16 0.44 0.63 0.85", "Icon Color": "0.22 0.63 0.90 0.9", "Title Color": "1 1 1 1", "Text Color": "1 1 1 1" } } Default Lang: { "HideMessage": "You have hidden the statuses of timed permissions.", "ShowMessage": "You have enabled the display of timed permissions statuses.", "ExampleGroupOrPerm": "ExampleGroupOrPerm" } Example Config: { "Elite": { "true - Group | false - Permission": true, "Display Mode (0 - Time, 1 - Static)": 0, "Only show in authorized cupboard area": false, "Icon Url": "default", "Time Format": "d\\d\\ hh\\h\\ mm\\m", "Color": "0.85 0.52 0.17 1", "Icon Color": "1 0.8 0 1", "Text Color": "1 1 1 1", "Subtext Color": "1 1 1 1" }, "backpackpro.size42": { "true - Group | false - Permission": false, "Display Mode (0 - Time, 1 - Static)": 0, "Only show in authorized cupboard area": false, "Icon Url": "https://static.thenounproject.com/png/74337-200.png", "Time Format": "d\\d\\ hh\\h\\ mm\\m", "Color": "0.16 0.44 0.63 1", "Icon Color": "0.22 0.63 0.90 1", "Text Color": "1 1 1 1", "Subtext Color": "1 1 1 1" } } Example Lang: { "Elite": "Elite", "backpackpro.size42": "Ext. backpack" }
    $15.00
  11. 0xF

    PVP Zone Status

    Okay, I'll add that later. But what is a pvp delay indicator?
  12. 0xF

    red gauge

    Changed Status from Pending to Closed
  13. 0xF

    red gauge

    Fixed, will appear in the next update.
  14. 0xF

    Customizable Weapons

    Sent you a file in a PM
  15. 0xF

    Customizable Weapons

    Go to the updates tab, are you still at 1.0 there?
  16. 0xF

    Customizable Weapons

    OK, the option will be added in two plugins. I think I'll add two permissions, as that's the best way to set it up.
  17. 0xF

    Customizable Weapons

    These weapons, along with the grenade launcher are exceptions, because they are hit by the weapon itself, and the missile itself. I just finished a separate system for them, in the next plugin update you will see the damage setting for them as well.
  18. 0xF

    PVP Zone Status

    After tests it was decided that it will not be added. In case you need PvP across the map with the status, you can just create a zone on the whole map.
  19. 0xF

    PVP Zone Status

    Version 1.0.1

    171 downloads

    The plugin displays the status when the player is in the PvP zone. Features: Comprehensive setup of all aspects Option to tailor text for different languages to reach players from various countries Lang files for all languages are auto-generated, so you only need to write your text. Default Config: { "Icon Url": "default", "Colors": { "Color": "0.65 0 0 1", "Icon Color": "1 1 1 1", "Text Color": "1 1 1 1", "Subtext Color": "1 1 1 1" } } Default Lang: { "Text": "You're in the PVP zone", "Subtext": "" }
    $5.00
  20. 0xF

    Customizable Weapons

    For example, you can use the custom crafting plugin, and add Lv2 weapon crafting there from Lv1 weapons and other ingredients. This is an example, you can come up with something of your own.
  21. 0xF

    Customizable Weapons

    In my plugin you can only give out items, but you can implement their receipt in other ways through the configuration in other plugins (events, crafts, etc.). In other plugins you will need to specify shortname and skinid in the settings to get a custom item No, there is no such system, thanks to plugins you MAY create it. You can create items in my plugin, and implement their mining/receiving in another plugin, plugin on custom crafting, etc. Yes, it will work, but it will only work effectively with my CustomizableProtection plugin, because without the plugin, NPC armor is not taken into account and items have pretty little protection against these types of damage. You can put any number in the skindi and then the skin will not change because it will not be loaded. If you change the skin on this item, the item will no longer be what it is, because the item is tied to the skin id, as is done in most plugins.
  22. Version 1.5.26

    998 downloads

    The plugin offers a wide range of weapon customization options, allowing you to adjust parameters such as damage, durability and magazine capacity depending on the module or resolution you are carrying. With the ability to create custom items and define unique damage types, the plugin easily works in all areas with weapons, including turrets, npc and bosses. What I can do with this plugin? The plugin allows you to create weapons that are effective against certain types of players. You can also create NPCs or bosses with weapons that deal significant damage to regular players, while applying special armor from another plugin (CustomizableProtection) to reduce the impact of this type of damage. To improve gameplay, you can use crafting to add armor. In addition, thanks to the plugin, you can create a weapon improvement system from +1 to +20 levels, offering the ability to gradually increase strength with each level. Ultimately, the customization possibilities are endless and limited only by your imagination. Features: Customizability Item setup files are all separately in their own file and folder, making it easy to customize items Support for NPCs, turrets, etc. Ability to create your own items Nice UI, allowing players to see items as best as possible Permissions: customizableweapons.give - Permission to issue weapons customizableweapons.icon.show customizableweapons.icon.hide customizableweapons.***** any permissions you configure, the default with the examples goes vip1, vip2 Console Commands: cw.give <custom item name> - give yourself a custom item cw.give <steamid> <custom item name> - give the player a custom item cw.create <new unique shortname> <shortname> - Add a custom item based on the image of another item cw.reload - Quick reloading of items File Hierarhy: • CustomizableWeapons ↳ • Custom ↳ admin.lr.json ↳ • Permissions ↳ • [0] vip2 ↳ rifle.lr300.json ↳ • [1] vip1 ↳ rifle.lr300.json ↳ • Default ↳ bow.compound.json ↳ bow.hunting.json ↳ crossbow.json ↳ hmlmg.json ↳ lmg.m249.json ↳ multiplegrenadelauncher.json ↳ pistol.eoka.json ↳ pistol.m92.json ↳ pistol.nailgun.json ↳ ... etc. Custom item settings: { "Name": "Admin LR300", "Description": "Powerful admin gun", "UI Settings": { "Name Color (or use <color></color> in name)": "1 0 0 1", "Frame Color": "1 0 0 1" }, "Unique SkinId": 2400056213, "Shortname": "rifle.lr300", "Unbreakable": true, "Durability": 1000000.0, "Magazine Capacity": 10000, "Effects when hit": { "Maximum and minimum values in the accumulation": { "Max Radiation Poison": 500.0, "Max Bleading": 100.0, "Min Temperature": -100.0, "Max Temperature": 100.0, "Max Wetness": 100.0 }, "Radiation Poison": 0.0, "Bleading": 0.0, "Temperature": 0.0, "Hunger": 0.0, "Thirst": 0.0, "Wetness": 0.0, "Number of electric balls (recommended to 10)": 0 }, "Base damage by type & ammo": { "ammo.rifle": { "Hunger": 1000000.0, "Thirst": 1000000.0, "Cold": 1000000.0, "Drowned": 1000000.0, "Heat": 1000000.0, "Bleeding": 1000000.0, "Poison": 1000000.0, "Bullet": 1000000.0, "Slash": 1000000.0, "Blunt": 1000000.0, "Radiation": 1000000.0, "Bite": 1000000.0, "Stab": 1000000.0, "Explosion": 1000000.0, "ElectricShock": 1000000.0, "Arrow": 1000000.0, "AntiVehicle": 1000000.0, "Collision": 1000000.0 }, "ammo.rifle.explosive": { "Hunger": 1000000.0, "Thirst": 1000000.0, "Cold": 1000000.0, "Drowned": 1000000.0, "Heat": 1000000.0, "Bleeding": 1000000.0, "Poison": 1000000.0, "Bullet": 1000000.0, "Slash": 1000000.0, "Blunt": 1000000.0, "Radiation": 1000000.0, "Bite": 1000000.0, "Stab": 1000000.0, "Explosion": 1000000.0, "ElectricShock": 1000000.0, "Arrow": 1000000.0, "AntiVehicle": 1000000.0, "Collision": 1000000.0 }, "ammo.rifle.incendiary": { "Hunger": 1000000.0, "Thirst": 1000000.0, "Cold": 1000000.0, "Drowned": 1000000.0, "Heat": 1000000.0, "Bleeding": 1000000.0, "Poison": 1000000.0, "Bullet": 1000000.0, "Slash": 1000000.0, "Blunt": 1000000.0, "Radiation": 1000000.0, "Bite": 1000000.0, "Stab": 1000000.0, "Explosion": 1000000.0, "ElectricShock": 1000000.0, "Arrow": 1000000.0, "AntiVehicle": 1000000.0, "Collision": 1000000.0 }, "ammo.rifle.hv": { "Hunger": 1000000.0, "Thirst": 1000000.0, "Cold": 1000000.0, "Drowned": 1000000.0, "Heat": 1000000.0, "Bleeding": 1000000.0, "Poison": 1000000.0, "Bullet": 1000000.0, "Slash": 1000000.0, "Blunt": 1000000.0, "Radiation": 1000000.0, "Bite": 1000000.0, "Stab": 1000000.0, "Explosion": 1000000.0, "ElectricShock": 1000000.0, "Arrow": 1000000.0, "AntiVehicle": 1000000.0, "Collision": 1000000.0 } } } Default item settings: { "Shortname": "multiplegrenadelauncher", "Unbreakable": false, "Durability": 200.0, "Magazine Capacity": 6, "Effects when hit": { "Maximum and minimum values in the accumulation": { "Max Radiation Poison": 500.0, "Max Bleading": 100.0, "Min Temperature": -100.0, "Max Temperature": 100.0, "Max Wetness": 100.0 }, "Radiation Poison": 0.0, "Bleading": 0.0, "Temperature": 0.0, "Hunger": 0.0, "Thirst": 0.0, "Wetness": 0.0, "Number of electric balls (recommended to 10)": 0 }, "Base damage by type & ammo": { "ammo.grenadelauncher.buckshot": { "Hunger": 0.0, "Thirst": 0.0, "Cold": 0.0, "Drowned": 0.0, "Heat": 0.0, "Bleeding": 0.0, "Poison": 0.0, "Bullet": 15.0, "Slash": 0.0, "Blunt": 0.0, "Radiation": 0.0, "Bite": 0.0, "Stab": 0.0, "Explosion": 0.0, "ElectricShock": 0.0, "Arrow": 0.0, "AntiVehicle": 0.0, "Collision": 0.0 }, "ammo.grenadelauncher.he": { "Hunger": 0.0, "Thirst": 0.0, "Cold": 0.0, "Drowned": 0.0, "Heat": 0.0, "Bleeding": 0.0, "Poison": 0.0, "Bullet": 0.0, "Slash": 0.0, "Blunt": 55.0, "Radiation": 0.0, "Bite": 0.0, "Stab": 0.0, "Explosion": 35.0, "ElectricShock": 0.0, "Arrow": 0.0, "AntiVehicle": 0.0, "Collision": 0.0 }, "ammo.grenadelauncher.smoke": { "Hunger": 0.0, "Thirst": 0.0, "Cold": 0.0, "Drowned": 0.0, "Heat": 0.0, "Bleeding": 0.0, "Poison": 0.0, "Bullet": 0.0, "Slash": 0.0, "Blunt": 0.0, "Radiation": 0.0, "Bite": 0.0, "Stab": 0.0, "Explosion": 0.0, "ElectricShock": 0.0, "Arrow": 0.0, "AntiVehicle": 0.0, "Collision": 0.0 } } } Defaut Config: { "Icon Position (0 - Off | -1 - left by 1 slot, 1 - right by 1 slot | ..)": -2, "Global Settings": { "Give Options": { "Attachments": { "weapon.mod.8x.scope": false, "weapon.mod.burstmodule": false, "weapon.mod.extendedmags": false, "weapon.mod.flashlight": false, "weapon.mod.holosight": false, "weapon.mod.lasersight": false, "weapon.mod.muzzleboost": false, "weapon.mod.muzzlebrake": false, "weapon.mod.simplesight": false, "weapon.mod.silencer": false, "weapon.mod.small.scope": false } }, "Disable the mechanics of unloading ammunition when removing the magazine?": false, "Disable the magazine bonus when you change capacity?": false, "Limit the number of bullets loaded in the weapon to the capacity of the magazine set for the player holding the weapon?": true } }
    $30.00
  23. 0xF

    Customizable Protection

    You mean make a plugin to adjust weapon damage, with the same info panel? Sounds interesting, maybe I'll do such a thing. I had an idea to make a similar plugin for weapons, where you could customize everything possible for weapons, but at the moment I'm busy with another plugin, a fully customizable menu. Unfortunately, I don't have a lot of time, and I have a lot to do, so I'm trying to spend it more wisely. I'll hold on to your idea and implement it later, I suggest you follow my profile so you don't miss out.
  24. 0xF

    Customizable Protection

    OK, moving the button will be added in the next update. I understand you are trying to add some of your items and they get deleted from you? Maybe the problem is that you are putting the new item in the wrong place or not putting a comma. In the attached config I added trousers with 100 bullet protection, look where there is a comma between them. Pants.json
  25. 0xF

    Customizable Protection

    No, not yet, but I'm going to make one soon.
1.6m

Downloads

Total number of downloads.

7.7k

Customers

Total customers served.

115.4k

Files Sold

Total number of files sold.

2.3m

Payments Processed

Total payments processed.

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