-
Posts
764 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Warranty Claims
Downloads
Forums
Store
Services
Downloads Plus Support
DOWNLOADS EXTRA
Everything posted by 0xF
-
Hello, Okay, I'll look into it and try to fix it, thanks for letting me know.
- 1 reply
-
- 1
-
-
Changed Status from Pending to Closed
-
This is another author's plugin.
-
Changed Status from Pending to Fixed Changed Fixed In to 1.1.3
- 1 reply
-
- 1
-
-
Changed Status from Pending to Fixed Changed Fixed In to 1.4.4
-
Changed Status from Pending to Fixed Changed Fixed In to 1.4.4
-
Changed Status from Pending to Fixed Changed Fixed In to 1.4.5
-
Changed Status from Pending to Fixed Changed Fixed In to 1.4.5
-
Sorry for the inconvenience, Steam doesn't want to update my game at the moment, I'll fix it as soon as I log in
-
The point of the update is that some players were sometimes not showing up in the player list at all. Although this wasn't due to the plugin, I added an additional list of existing players in the world. While I was working on the update, I thought it would be better to show everyone who's offline, not just those who are sleeping. Alternatively, I can add an additional sleeping category if needed.
-
-
Custom definitions will be unregistered when the plugin is unloaded. You can also do this by calling the API method and registering it again. private bool Unregister(ItemDefinition definition, Plugin plugin) private bool Unregister(ItemDefinitionDto dto, Plugin plugin) However, I would recommend using a static method with // Requires.
-
- 107 comments
-
- #custom
- #customizable
- (and 5 more)
-
-
-
Adem and I are developing completely different types of plugins, and Adem has bugs just like any other developer. Personally, you seem to be the only noob here, since you can't admit your mistake in not having backups. So please stop embarrassing yourself and don't post your very valuable opinion here.
-
I'll let you in on a secret, but I test updates before publishing them, both in Carbon and Oxide environments. And at the time of publication, I don't encounter any errors, and my saves are intact and load properly. Everyone who uses the plugin has their own plugin build, and each plugin can affect the behavior of another. I also have about 120 plugins, but I don't get any errors because I wrote most of them and I know what's in them. So it's your responsibility as a server owner to check if the update will work correctly in your case. If you don't want to do that, I'm not forcing you to use my products. I try to do something more for the community, and with each update, it gets better and safer.
-
- 107 comments
-
- 1
-
-
- #custom
- #customizable
- (and 5 more)
-
- 107 comments
-
- 1
-
-
- #custom
- #customizable
- (and 5 more)
-
- 6 comments
-
- #custom item
- #walkie
-
(and 4 more)
Tagged with:
