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Everything posted by Monster
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Version 2.1.0
21 downloads
XFireGloves - are fire gloves. After putting them on, the player mines melted resources with any tool. - Each glove can be customized. [ Default config is 2 gloves ] You can create an unlimited number of different gloves. - There is a lang ru/en/uk/es. - Mining of remelted resources. - Pickuping of remelted resources. - Radiation accumulation when mining with fire gloves. - Adjusting raites of mined and picked up resources in gloves. - Set the number of glove usings ( lives ). [ Gloves will be deleted after N actions. Number of stones and pickups from the ground ] - Customizing custom items with glove recycling. - Customizing crates and the chance to find gloves in them. - Binding to SkinID (Do not lose functionality if put in a "Backpack"). - Information in chat when a player puts on gloves. - Information in chat when gloves break. - Gloves can only be put in slot 7. [ For optimization ] - Permission to be able to use gloves. - Customize the list of items that can smelt/fry gloves. - Customize the list of items that will not be affected by rates. Permissions Permissions to be able to find fire gloves in crates: xfiregloves.glovesloot Commands Command to give gloves via console or store - gl_give %STEAMID% SkinID_gloves Config { "General settings": { "Use permission for a chance to find gloves in crates: xfiregloves.glovesloot": true, "Display information in chat when a player puts on gloves": true }, "List of fire gloves": { "SkinID": { "Name of the fire gloves": "Fire gloves", "Permission to use gloves": "xfiregloves.default", "Rates of mined resources in gloves": 2.0, "Rates of picked resources in gloves": 2.0, "Amount of radiation when picked resources": 2.0, "Amount of radiation in bonus mining": 1.0, "Number of usings": 25, "List of resources that can smelt gloves": [ "chicken.raw", "humanmeat.raw", "bearmeat", "deermeat.raw", "meat.boar", "wolfmeat.raw", "horsemeat.raw", "hq.metal.ore", "metal.ore", "sulfur.ore", "wood" ], "A list of resources that are not affected by rates": [ "diesel_barrel" ], "List of custom items after recycling": [ { "Item shortname": "wood", "Item skin": 0, "Item name": "", "Chance [ 100.0 - 100% ]": 50, "Text [ If it's a note ]": "", "Number of usings [ If it's a glove ]": 0, "Minimum amount": 50, "Maximum amount": 100 } ], "Enable delete gloves after N usings - only for smelting": true, "Enable delete gloves after N usings - when mining/pickup any resources": false, "Enable smelting of mined resources": true, "Enable smelting of pickuped resources": true, "Enable mined resource rates": true, "Enable pickuped resource rates": true, "Enable custom items after recycling fire gloves": true, "Enable gloves to drop out of crates at a certain chance": true, "Enable radiation accumulation when pickuping resources": true, "Enable radiation accumulation when bonus mining": true, "Customize the gloves drop chance from crates and barrels. Name crate/barrel | Drop chance: 100.0 - 100%": { "crate_tools": 50.0, "crate_normal_2": 50.0 } } } }$8.59 -
- 37 comments
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- #restart
- #autorestart
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Request for Favoriting Specific Skins.
Monster replied to DeutscherRitterPlatz's Support Request in Support
I'll do that in one of the updates. It's been planned for a long time. I'm in the process of updating and developing other plugins right now, so it will take a bit of waiting.- 1 reply
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- 297 comments
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Destroying your own buildings during raid protection
Monster replied to BeardedGamer's Support Request in Support
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Destroying your own buildings during raid protection
Monster replied to BeardedGamer's Support Request in Support
No. But maybe I'll add this. -
Destroying your own buildings during raid protection
Monster replied to BeardedGamer's Support Request in Support
Yes. -
Destroying your own buildings during raid protection
Monster replied to BeardedGamer's Support Request in Support
Config - "Allow breaking twigs during defense": true, -
Changed Status from Pending to Closed Changed Fixed In to 1.5.0
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Stopped working after latest rust update
Monster replied to GooberGrape's Support Request in Support
Changed Status from Pending to Closed -
Stopped working after latest rust update
Monster replied to GooberGrape's Support Request in Support
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Changed Status from Pending to Closed Changed Fixed In to 2.1.6
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I've already done this functionality, and much more. It remains to finalize the UI and the final test.
