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Bones64Z

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Everything posted by Bones64Z

  1. Bones64Z

    Skill Tree

    Will this work with, or interfere with BetterLoot with regards to finding Loot in containers and crates? I'm using a x2 multiplier, so will this be 25% added to the 2 multiplier? Thanks
  2. Bones64Z

    MySQL

    Hi Can I ask for the impossible? Is it possible to add a way for the plugin to read/write to a SQL database so I can share a whitelist between servers? Thanks.
  3. Bones64Z

    IQChat

    Does this plugin support 2 way chat from Discord? I want to be able to read and reply through Discord rather than having to go into the game to respond to questions. Thanks.
  4. Bones64Z

    Discord

    Thanks
  5. Bones64Z

    Discord

    Hi This plugin is great. However, would it be possible to add a Discord webhook so I can log failed attempts to Discord for easier viewing? Thanks.
  6. Bones64Z

    Conflict with BetterLoot

    Yes, with Instant Barrel unloaded, Betterloot works 100%. With Instant Barrel loaded, every container is empty.
  7. Bones64Z

    Lake V2

    Changed Status from Pending to Closed Changed Fixed In to 2.0.0
  8. Bones64Z

    Does not work

    I've just installed this plugin and given the appropriate permissions and it does not work. No errors though, just not working.
  9. Bones64Z

    Conflict with BetterLoot

    I am finding issues with BetterLoot. No config problems during the load, but every lootable item is now empty, ie, BetterLoot cannot spawn anything when this plugin is working. Problem is only since the update.
  10. Bones64Z

    Lake V2

    Hi, download it again, I have updated it and tested it in game, it works. It was a quick fix as I use it on my map and obviously for some reason that one do still work.
  11. Bones64Z

    Lake V2

    I will see if there is a fix, after the wipe.
  12. Bones64Z

    Lake V2

    Sorry, for some reason, and I just tested it, rivers don't want to show up in my test server on that prefab. Not sure why. If you are ok with using it with Lake V2 and not worry about fishing, then use it, otherwise you will have to remove the prefab. Alternatively, break it apart, and see if you can place two rivers next to each other and see if that fixes the problem.
  13. Bones64Z

    Custom Prefabs?

    Thank you
  14. Bones64Z

    Custom Prefabs?

    How do I get NPC's to spawn around custom prefabs? I've used RustEdit to place a few prefabs around my map. There is no profile for BetterNPC, so I know it requires a custom configuration. I can copy any other config, ie, supermarket, but how to I link that custom file to the custom prefab? Thanks.
  15. Bones64Z

    Weird error in RCON.

    Thanks for the update.
  16. Your suggestion works great, thank you.
  17. Is there anyway to make some of the NPC's ignore the player, ie, if I have them at the supermarket, I want them to patrol, but to ignore the player unless they are attacked? Thanks.
  18. Bones64Z

    Error in logs

    I keep getting these errors. I've included my json file. Any suggestions? CustomGather v2.1.2: Failed to call hook OnCollectiblePickup(CollectibleEntity, BasePlayer): System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.CustomGather.OnCollectiblePickup (CollectibleEntity collectible, BasePlayer player) [0x00014] in <4f72f750d8bb451c82b3ba97ea42eb4a>:0 at Oxide.Plugins.CustomGather.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001f3] in <4f72f750d8bb451c82b3ba97ea42eb4a>:0 at OxidePerfCounter.main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in <b3fa7a63aa764ffb9f048e13be62c298>:0 CustomGather.json
  19. Bones64Z

    Weird error in RCON.

    I keep getting this error, is it anything to be concerned about? TrafficDrivers v1.2.98: Failed to call hook OnEntityTakeDamage(BaseCombatEntity, HitInfo): System.NullReferenceException: Object reference not set to an instance of an object. at Oxide.Plugins.TrafficDrivers.OnEntityTakeDamage (BaseCombatEntity entity, HitInfo info) [0x00469] in <4f72f750d8bb451c82b3ba97ea42eb4a>:0 at Oxide.Plugins.TrafficDrivers.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x009ab] in <4f72f750d8bb451c82b3ba97ea42eb4a>:0 at OxidePerfCounter.main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in <b3fa7a63aa764ffb9f048e13be62c298>:0
  20. Bones64Z

    add this to my PVE server

    Changed Status from Pending to Closed
  21. What is the cost for those who bought the first one?
  22. Bones64Z

    add this to my PVE server

    Hi, you right click on your RustEdit Launcher, click option "open file location", look for the folder called CustomPrefabs. Once you have unzipped the folder, find the MidPointpve folder and drag it into your CustomPrefabs folder. When you are in RustEdit, go to prefabs, click the refresh button on the top corner of the prefab window. You should then see the folder for the monument. Its then simply drag and drop the prefab in and choose the height, topology etc. It needs a nice flat surface. Hope this helps.
  23. Version 1.1

    137 downloads

    Midpoint is a small monument (one PvE and one ) that can be placed near roads. Convenient for new players that just joined your server and do not have teleportation rights or just simply wish to enjoy the company of others in safety around a fire pit. There are 3 vending machines, a slot machine, big furnace, small refinery, workbench 1 and 2, recycler, research table and repair bench. PVE does not require a safe zone and comes with Reactivetarget for target practice, good for some fun. PVP includes safe zone mechanism. No build was added to both pve and pvp monument. No peacekeeprs added, you can add them in either in RustEdit or in game. The package consists of two versions of the monument, specifically designed to cater to the needs of both PVE and PVP servers. I have made the item free of charge for anyone to download. (item no longer supported)
    Free
  24. Version 1.0.0

    303 downloads

    A clan's compound of indestructible walls. Place prefab far away from monuments to allow for building in and outside of the prefab. Make sure to use Topology Building to prevent rock formation and trees to spawn in the area. By carefully placing foundation (in-game) you can add gates and doors of your choosing. Please be aware that sliding gates don't allow for free movement through doorways. I have included a small map with the prefab on for you to play with before placing it. (item no longer supported)
    Free
2m

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