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Everything posted by Scalbox
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the plugin loads without problems and until the rust update there were no problems. Since the new update it no longer works, or only works partially
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- 179 comments
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- #carbon
- #oxide
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(and 54 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
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- 179 comments
-
- #carbon
- #oxide
-
(and 54 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
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- 179 comments
-
- #carbon
- #oxide
-
(and 54 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
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yes, property is false
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still not working
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ok now I'll try
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Hello there is a problem with the plugin, it does not collect all the shit, some of it keeps falling out. I have the latest version of the plugin and I use Oxide
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Hi for Survey Crater just generate a grenade with this skin: Survey Crater item name: grenade.flashbang skinid: 3367015379 Survey Crater Oil item name: grenade.flashbang skinid: 3367015894 or with the command se 3367015379 1 se 3367015894 1 To generate the bases you have to add a new item, which must have a certain skin ID, the skin you want, you can find them on steam, and then instead of spawning a prefab, you make it execute a command, here is an example: { "Enabled": true, "DisplayName": "Spawn Home 1", "Description": "Spawn Home 1", "Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang", "Spawn PrefabName": "", "SkinID": 3419609271, "Entity Type. Default Rust": "Custom", "Can Pick Up Entity. Default false": false, "Spawn Offset Y": 0.0, "Spawn Rotate Y": 0.0, "Custom Radius Check": 0.0, "Execute Commands": [ "chat.say \"/paste BASE_NAME auth true autoheight true position %%spawnCoordinateX%%,%%spawnCoordinateY%%,%%spawnCoordinateZ%%\"" ], "Execute Commands As Admin": true, "Spawn Cooldown (seconds)": 0, "Requires Building Privilege to Spawn Entity. (Default: TRUE)": false, "Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 100, "Allow Spawn in monuments. (Default: FALSE)": false, "Disable Spawn On Road/Rails. (Default: FALSE)": true, "Minimum spawn distance from Road/Rails. (Default: 0)": 50, "Spawn Only Outside": true, "Dont Spawn In Water": false, "Requires Water": false, "Minimum Water Depth": 0.0, "Armored": false, "Unlimited Fuel": false, "Fuel Amount": 0 }, replace BASE_NAME with one of your bases that you have in the copypaste plugin. you just replicate this with for all the bases you want, and change the skin ID, these are 6 icons I created for test1 HOME 1: 3419609271 HOME 2: 3419609489 HOME 3: 3419609668 HOME 4: 3419609965 HOME 5: 3419610246 HOME 6: 3419610437 and then as always you generate the item with that skin id or you use the command se SKINID AMOUNT
- 31 comments
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- #spawn everything
- #spawn
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(and 32 more)
Tagged with:
- #spawn everything
- #spawn
- #spawn vehicle
- #vehicle
- #karuza vehicle
- #karuza
- #deployables
- #crates
- #custom entity
- #execute commands
- #casino
- #train casino
- #blackjack machine
- #card table
- #slot machine
- #base
- #bases
- #spawn bases
- #item
- #spawn item
- #pickup
- #pickup vehicle
- #pickup karuza
- #pickup karuza vehicle
- #pickup entity
- #recycler
- #recycler safezone
- #instant airdrop
- #airdrop
- #supply signal
- #deploy nature
- #deploy resource
- #nature
- #resources
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- 179 comments
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- 1
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- #carbon
- #oxide
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(and 54 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
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- 179 comments
-
- #carbon
- #oxide
-
(and 54 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
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message sent on discord
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For me the important thing is to solve the problem. I have already done remote debugging in the past for other customers. So if it's okay with you, I am available to do remote debugging on your test server and understand why you are having problems. If you want to proceed you can write to me on discord: scalbox
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Unfortunately I can't replicate the problem. If you have a test server where you have this problem, I can debug it directly on your server and try to find the cause
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do this with the latest version of the plugin which fixes some bugs
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if the hook is not called it is because the plugin does not receive the hook call when you change the permissions. Unload the plugin, delete all the ultimatebed permissions you find, using the oxide show command, then start the plugin and reassign the permissions in the various groups
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The hook works without any problems, I personally use the plugin, here is a video where you can see that everything works, while I change the permissions in real time and everything works. No one else has ever reported this problem
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- 179 comments
-
- #carbon
- #oxide
-
(and 54 more)
Tagged with:
- #carbon
- #oxide
- #security
- #automation
- #locking
- #vehicles
- #deployables
- #furnaces
- #mining
- #quarries
- #construction
- #doors
- #protection
- #weapons
- #turrets
- #storage
- #customization
- #admin
- #utilities
- #access
- #teams
- #door closer
- #auto closing
- #auto lock
- #code lock
- #key lock
- #lock everything
- #windows
- #windows lock
- #wood shutters lock
- #medieval
- #medieval entities
- #mounted ballista
- #battering ram
- #catapult
- #siege tower
- #ballista
- #medieval large wood box
- #farm
- #farming
- #farm lock
- #farming lock
- #triangle planter box
- #triangle rail road planter
- #single plant pot
- #beehive
- #chicken coop
- #cooking workbench
- #engineering workbench
- #hopper
- #abyss horizontal storage tank
- #abyss vertical storage tank
- #black box
- #flight control codelock
- #wall cabinet
- #clothing mannequin
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Bug Report: Issue with Looting Vehicles Spawned with Fuel
Scalbox replied to SunShine ツ's Support Request in Support
Changed Status from Work in Progress to Not a Bug -
Bug Report: Issue with Looting Vehicles Spawned with Fuel
Scalbox replied to SunShine ツ's Support Request in Support
Great, so everything is working as expected now? -
Bug Report: Issue with Looting Vehicles Spawned with Fuel
Scalbox replied to SunShine ツ's Support Request in Support
Changed Status from Pending to Work in Progress -
Bug Report: Issue with Looting Vehicles Spawned with Fuel
Scalbox replied to SunShine ツ's Support Request in Support
ok I'll do a test and release the fix. last question, did you by any chance assign yourself the spawneverything.fuel.unlimited permission? -
Bug Report: Issue with Looting Vehicles Spawned with Fuel
Scalbox replied to SunShine ツ's Support Request in Support
hi i'm doing some tests, can you tell me the name of the vehicle? -
I can give you access to my test server if you want