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Everything posted by Bad Land
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ahhhh ok ok, ill explain. The last 24h i unload truepve to change all server to pvp. to change the marker to pvp i have to go to cfg and change it, then reload plugin, would be possible add a command to change status ingame?
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I don't quite understand your question. Could you explain better what you mean?
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thanks!. i tested all the events added and works good. other thing. would be possible add a command to change status between pve and pvp¿? for purge days
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other thing , i been testing and you can use bot to build into blocked monument zone, into red area, but you cant deploy tc . i think check blocking zones not block that.
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yes PersonalBuilder.json
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hello, i dont want to open a new ticket. can u tell me how to fix this? Failed to call hook 'OnPlayerLootEnd' on plugin 'PersonalBuilder v1.0.6' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at UnityEngine.Component.TryGetComponent[T] (T& component) [0x00001] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0 at Oxide.Plugins.PersonalBuilder.OnPlayerLootEnd (PlayerLoot inventory) [0x00012] in <80e9487fa0924639b42c776688352002>:0 at Oxide.Plugins.PersonalBuilder.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003b2] in <80e9487fa0924639b42c776688352002>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0
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hello, im having a problem. affter a player got banned from arkan. he joined to the server and got admin permissions. checked consoled and saw this. Failed to call hook 'OnPlayerBanned' on plugin 'AdminToggle v3.1.15' (NullReferenceException: Object reference not set to an instance of an object) at XLIB.PLAYER+AuthLevel.Set (BasePlayer player, XLIB.PLAYER+AuthLevel+LevelType type) [0x0003f] in <62569efd7c4f48c2acde0237f837db8e>:0 at Oxide.Plugins.AdminToggle.HandleBan (System.UInt64 id, System.String reason) [0x00074] in <62569efd7c4f48c2acde0237f837db8e>:0 at Oxide.Plugins.AdminToggle.OnPlayerBanned (System.String name, System.UInt64 id, System.String address, System.String reason) [0x00000] in <62569efd7c4f48c2acde0237f837db8e>:0 at Oxide.Plugins.AdminToggle.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x006b8] in <62569efd7c4f48c2acde0237f837db8e>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <795304323ac74a298b8ed190a1dfa739>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0 12/09 20:51:31 | Failed to call hook 'API_ArkanOnAimbotViolation' on plugin 'ArkanAutoBan v1.0.0' (ArgumentException: An item with the same key has already been added. Key: 76561199527951866) at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000dd] in <f98723dd4586469db5213ec59da723ca>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <f98723dd4586469db5213ec59 Line too long, truncated. Click to show the full text.
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ok ok ,im asking because i unloaded truePVE and didnt changed to pvp. had to modify it on cfg.
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other thing. can make compatible to truepve?¿ if is enabled true pve show PVE and when is unload show PVP?
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When I have a clan created and activate the option to see players on the map using admin map, green dots appear in the team area at the bottom left, as if they were part of my team so I can see them on the map. When I deactivate the admin map, the green dots, which represent the players, usually disappear, as if the team is disbanded when the admin map is turned off. But when I have a clan, those dots don't disappear. To make them disappear, you have to disband the team, which means you lose the clan and have to create it again.
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Hello, im having some problem with clans. is i have a clan ,then activate /amap, add all players to the clan´s team.
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ill try to build on different hights on the map.
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OMG!. its works. i couldnt imagine that will works.
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i checked, and cant build it.. can we try other way ? maybe dc or something i can show you all.
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okey, it works on all KpucTaJI`s events
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im goin to test it now with all events, and ill tell you.
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thanks for take your time to upgrade it and make it possible
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ill send you all links of events most people and me use.
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i did it 3 steps and nothing. i tried the other profiles, they are smaller bases and no problem to build it. i modified the hight foundation to check if is that the problem and nothing. idk what can i do i send you too the base PersonalBuilder.json basebuilderhard.json
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hello, thanks!! i just wiped, and changed to a procedural map. and still same problem with no suitable landscape for construction. im trying on flat parts like icelakes, dessert. and i cant build a big base.