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Cahnu

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Everything posted by Cahnu

  1. Cahnu

    Heavy Oil Rig Event

    If you have another plugin calling it manually, it will bypass the event area check and force it to start. So that's definetely why that's happening. I can look into adding a config option to also include checks when calling it manually in a future version.
  2. Cahnu

    Heavy Oil Rig Event

    The plugin does not interfere with the vanilla rig so they can both technically be run at the same time. The only conflict between the two I have seen is the chopper that comes in can land on the bradley and destroy it. The default spawn location of the bradley can be customized though so that can always be changed to prevent that from being able to occur.
  3. Cahnu

    Heli Crash Event

    Thanks again. This fix has been integrated into the latest version.
  4. I just tested locally and confirmed there was an issue with the bradley. Looks like I accidentally removed the default spawn location in the last update. I just added it back. Please download the latest version and give it a shot. Make sure to remove your config file beforehand so it can regenerate with the bradley location. I'm not able to recreate any issue around the note dropping. In the past when others have had trouble with this, it was mostly due to using an unsupported loot plugin. If you are still having the issue on the latest version please open a support ticket when details around what loot plugin you are using if any.
  5. @Dead Nasty I'm not sure if anyone has tested it to say. I can tell you that is not something I've tried and I'm not familiar with how that plugin works to know if it would conflict. I can also tell you this plugin relies on the default rig so if they are using that, it should still work as it normally would in theory. There is always the possibility of conflicts on other things though since this plugin will be trying to control the engine being started/stopped & resources it gathers.
  6. @Dead Nasty All of my event plugins integrate with TruePVE to allow for this event on a PVE server. TruePVE is a free plugin where-as the other mentioned above is a paid plugin that adds PVE with ways for others plugin to integrate with.
  7. This is something I would like to do in a future update. I believe it will require integration with a zone plugin. Not sure when I'll be able to get to this yet but it is on my radar.
  8. Cahnu

    Heavy Oil Rig Event

    currently there is just an option to run it through chat commands but they also can run automatically.
  9. Cahnu

    Heavy Oil Rig Event

    This plugin doesn't have anything around vehicles so that's coming from some other plugin. I would take a look at what other plugins you have around vehicle permissions/zones.
  10. @BetterDeadThanZed Not at this time but that may be something I add in a future update.
  11. It is. You would need to remove the spawn location for the bradley. It's currently embedded in the plugin though so it would need to be removed in the .cs file.
  12. Did you see my response is your support ticket? I explained where the code lock is.
  13. This plugin supports TruePVE. Is that what you mean? I'm not familiar with another plugin called PVE Mode.
  14. Cahnu

    Heavy Oil Rig Event

    @tuxuser Code locks don't require power normally so I'm not sure what you mean. The only power the plugin deals with at all is for the turrets it spawns. Feel free to reach out on discord. Perhaps you could send me a video and I can get a better idea of the problem. My discord is: cahnu
  15. Cahnu

    Heavy Oil Rig Event

    Nope. This plugin doesn't modify anything with the card doors so they should still operate as they normally would.
  16. The plugin looks for the monument to be registered in Rust's monument list. The plugin would need to be modified in how it finds the monument to allow for a custom location. That's not something I plan to support right now but you are free to modify it for your server to your custom needs.
  17. Cahnu

    Heli Crash Event

    Hello, this plugin doesn't currently control crate spawns. They spawn just as if a heli was destroyed normally. It does have support for NPCspawn if you wish to use it. It will then spawn NPCs around the crash site to defend it.
  18. Hello, I just tested on my local and confirmed I'm not seeing this error. Is the event working for you or are you having issues outside of this error? Is it repeated or a one-time thing? Please make a support ticket if you are still having issues. Please also provide the answers to these questions so I can help look into what's causing it.
  19. Cahnu

    Heli Crash Event

    This has been fixed in the latest version. There was a Rust update yesterday that broke a reference in the plugin. Please download the latest version
  20. Cahnu

    Heli Crash Event

    You should be able to hit add friend and enter that name. I don't personally have a discord server yet but I am a member of the codefling discord server if it's easier for you to find me there. https://discord.gg/codefling. The NPCs won't roam by default but they should chase if they are engaged. This plugin doesn't do anything with loot so you should be free to use any plugin you'd like for that.
  21. Cahnu

    Heli Crash Event

    My discord is: cahnu It sounds like you may be having an issue with oxide itself if it's not recognizing commands. You can try the oxide.version command in the console to see if oxide is registering correctly. If not, you may need to reinstall that before plugin commands will work. Feel free to message me though and I can try to point you in the right direction.
  22. Cahnu

    Heli Crash Event

    I may look into integrating with a plugin like zone manager to do something like this automatically in the future but it doesn't currently do that. You would need to add a zone manually with your zone manager plugin for the moment.
  23. Version 1.1.2

    348 downloads

    Heavy Military Tunnel Event is a configurable plugin that allows for a new type of random event. Randomly a message will appear letting players know that a heavy unit is now guarding Military Tunnel The Military Tunnel will then be equipped with extra scientists both light and heavy, auto turrets, and Bradleys. Players must try to clear the military tunnel and find the scientist who drops the code to disable the auto turrets OR destroy all the turrets. If the code is found, it can be entered into the code lock hidden in a room to disable the turrets. Once the turrets and scientists are dealt with, players must defeat the Bradleys that guard the hackable crates. Finally, once the Bradleys are defeated, players can collect all the loot. That's if someone else doesn't get to it first! This is a great event to add to your server to give it a little more variety. It can be a fun PVP zone or a PVE event for non PVP servers. EASY OPTIONAL SETUP - NO SETUP REQUIRED You can simply drop the plugin in as-is and it will start the random event every 1 to 2 hours OR you can modify the config to your specific needs. Configuration Example - en Admin Only Commands /HmtStart /HmtStop /HmtPos Hooks void HeavyMilitaryTunnelEventStarted() void HeavyMilitaryTunnelEventStopped() Customization Spawn locations as well as the total number turrets, scientists, hackable crates, & APCbradleys can be modified. Simply go to the location in game you want to place the new item and use the command /HmtPos. It will message you the location. You can the add that location to the config in the appropriate section for want you want to modify. Reload the plugin and you're good to go! Support Create a support ticket here or message me on discord: cahnu
    $19.99
  24. Cahnu

    Heavy Oil Rig Event

    Not without changing the way spawn locations work since it only looks at the locations in config and spawns them. If you'd like, I can give you an edited config with a different location for Bradley. I would just pick a different location on the top story of oil rig. It would most likely have to be off the heli-pad entirely to prevent that from happening. Then you would just need to replace the config, reload and you'd be good to go.
  25. Cahnu

    Heavy Oil Rig Event

    This is the first I've heard of this. I did some testing and haven't been able to recreate that issue. Please feel free to create a support ticket if you continue to run into this with any details you have around it. With the default position of the Bradley that is true. However, the location of the Bradley as well as the turrets & Npcs can be customized through the config file. Because of this and the fact that some players like this feature and it would change it for them too, I have opted to leave this as the default.

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