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Everything posted by MooDDang
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Nivex, I know you're busy with other things. But in the way you suggested, If you limit where the base becomes spawn, i have to do like this screenshot. This is very inefficient... You have to do the same thing every time you use the server's wipe. I would appreciate it if you could add something to prevent spawn. like a1 b2. I know you're busy, but I really need the above patch.
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Hello, I'm back. Still I want to talk about the problem of custom spawn points not working properly, which we talked about earlier. However, if you do "Reload profile", it spawns normally. So if it is difficult to make it always spawn normally, Please add a command like "botrespawn 'profile name' reload". I want to auto-enter this command every time the server is restarted.
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Thank you for quick response! I am not good at English, so I will write a little more about my current situation. There are several custom hunting grounds on my server. NPCs are summoned in quite a few places (about 400-500 npc) And about 200npc has spawn points specified. I was specified the exact same XYZ axis as like before was used at BotSpawn, But sometimes it spawns properly, sometimes it doesn't. like you said, It would be nice to add be able to check if the location is a valid location!
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Hello. The amount of bots in the my config is 36, which is the same as the number of spawns. My server has 200 plugins, so it may be a conflict. But some spawn regions work fine, As shown in the screenshot above, there is a problem that the npc is not spawned properly. This is a problem that has been going on since last month, I was hoping an update would fix it, but the problem persists. Can you possibly fix this?
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It prints an error so i was set it to false. and i use it normally set this true . Thank you for your interest. I am attaching my config file. However, there doesn't seem to be a problem with the settings themselves. I think this has to do with the restrictions on morning and night summons. and just in case... my server uses CUSTOM MAP. will this be a problem? BotSpawn.zip
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"Biomes": { "BiomeArid": { "type": 2, "Spawn": { "AutoSpawn": false, "BotNames": [ "코볼트 êµ°ì¸" ], "BotNamePrefix": "사막부대", "Keep_Default_Loadout": false, "Kit": [ "사막코볼트" ], "Day_Time_Spawn_Amount": 0, "Night_Time_Spawn_Amount": 60, "Announce_Spawn": false, "Announcement_Text": "", "BotHealth": 400, "Stationary": false, "UseCustomSpawns": false, "ChangeCustomSpawnOnDeath": false }, "Behaviour": { "Roam_Range": 200, "Aggro_Range": 20, "DeAggro_Range": 90, "Peace_Keeper": true, "Bot_Accuracy_Percent": 90, "Bot_Damage_Percent": 130, "Running_Speed_Booster": 0, "AlwaysUseLights": true }, "Death": { "Spawn_Hackable_Death_Crate_Percent": 0, "Death_Crate_CustomLoot_Profile": "", "Death_Crate_LockDuration": 10, "Corpse_Duration": 15, "Weapon_Drop_Percent": 0, "Min_Weapon_Drop_Condition_Percent": 50, "Max_Weapon_Drop_Condition_Percent": 100, "Wipe_Belt_Percent": 0, "Wipe_Clothing_Percent": 100, "Allow_Rust_Loot_Percent": 100, "Respawn_Timer": 5, "RustRewardsValue": 0.0 }, "Other": { "Chute": false, "Suicide_Timer": 5, "Die_Instantly_From_Headshot": false, "Instant_Death_From_Headshot_Allowed_Weapons": [], "Disable_Radio": true } }, Thanks for the reply, this is my setup for spawn npc at night.
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Oh, I keep getting error reports. this is "Day_Time_Spawn_Amount": 0, "Night_Time_Spawn_Amount": 60, It happens in the config I set like this: It prints an error at night and sometimes kicks the user for this error. Also, at night, npc's do not use lights. alwaysuselights : Do not use lights even when in the true state. Is this a problem with my configuration? Or is it a bug?