Any chance of adding a toggle command that disables the plugin's function for the player that issues the command? I know some players don't want their bases touched at all.
Would it also be possible to add permissions for each type of raid to occur?
Looks solid so far, thank you.
Thanks. I looked into editing the Death Notes myself with some snippets from when people wanted the tunnel dwellers and zombienpc's added, but I believe they count as their own entity and are not considered scientist's like Better Npc's are so it didn't work out. Any help is appreciated.
Is there any way to get this to work with Death Notes? Currently it just gives the default scientist messages even after adding each npc's message to Death Note's configuration file.
Example:
{
"KillerType": "Worker",
"VictimType": "Player",
"DamageType": "*",
"Messages": [
"{killer} killed {victim}, job's too stressful."
]
},
{
"KillerType": "Player",
"VictimType": "Worker",
"DamageType": "*",
"Messages": [
"{killer} murdered a {victim} with their {weapon} at {distance}."
]
},
Will just result in the scientist's message being used for the Worker npc. Guessing it's because these npcs are just Scientists skinned as custom npcs.
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