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Everything posted by Fruster
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Ok, maybe in the future I will add this when I have some free time for it. For now you can use SimpleLootTable, it does not additionally load your server and does not affect other loot. Thanks for your suggestion to improve the plugin
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What method for customizing loot would you like me to add? Why don't you use SimpleLootTable?
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Hey! please describe your problem in more detail.
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Changed Status from No Response to Closed
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Changed Status from Pending to No Response
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Changed Status from No Response to Closed
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Changed Status from Pending to No Response
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are there any results?
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are there any results?
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Ok, with your permission, I am closing this support request. If you have problems with the performance of the plugin, please create a new support request with a detailed description, we will try to sort it out
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Sorry, I didn't quite understand if this problem is still relevant for you? Or is the only issue you are currently facing is the plugin's performance?
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Theoretically, a helicopter could hardly affect the timer and event spam. Please test with a helicopter spawn to be sure that this is the case. Or should I close the request as resolved?
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which plugin affects this? Please test it, I will be very grateful to you
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Changed Status from Pending to Closed
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ok, I understand. Please do as I asked, it will help me, I will be very grateful to you. Thank you
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Ok, this should definitely work on oxide without errors. Anyway, I can't reproduce what you are talking about. Please configure the event so that it starts in the default way, without using commands to start, without using an event manager. If the event spam happens again, please give me the server logs, maybe this will help me
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Changed Status from Pending to Closed
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Maybe it's an optimization issue, I try to optimize my plugins to the best of my ability. In the future I will try to make the code better
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ok, are you using carbon or oxide?
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I checked and again everything is fine. Moreover, I double-checked the code. The thing is that regardless of whether there are enough players to start the event, the counter is reset every time, so this makes it impossible to spam the event. I can assume that your the event starts immediately after the previous one finishes, because the timer is 3900, because the countdown starts immediately after the next event starts, and not after completion. So, if your event ends after 3600 seconds, then the next one will start after 300 seconds, just increase this value more for example up to 7200