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Everything posted by The Friendly Chap
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Excellent. I loaded it up, and it works straight away. Players needed a bit of a guide, but once a few of them got it, they started to make some really impressive trains. Great work jtedal! All hail the mad mappers (and thier plugin devs). I haven't tried the prefab for building trains, but it looks cool too.
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- #jtedal
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Changed Fixed In to 2.1.0
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Changed Status from Not a Bug to Closed
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The password is in the file: EditPassword.txt
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Plugin bought for me I already own (on CF)
The Friendly Chap replied to The Friendly Chap's topic in Site Support
I got this on Thursday, just after : I immediately contacted Death, but have not heard anything back yet. I'm still waiting for a reply from Death. I understand that folks can get busy, but it's been 4 days with no reply at all. I've used the support chat, and they say "Wait for Death", I've DM'd other members of staff and they say "Wait for Death" I've eventually dropped a message on CodeFlings support channel indicating to Death How do I explain to my therapist that I'm not suicidal, I'm just waiting for Death to speak to me? -
Hi, I already bought Stacks in Feb on Codefling, and a player saw it on an old Discord post and bought it for me on Codefling. Firstly, I'm not sure how that happened, but yes, he managed to buy the item I already had. I'd like to know if I can have the extra copy's price just added to my account so I can put the funds towards another plugin or map. I understand that this might be time sensitive, but I contacted Death 13 minutes after the purchase was made, and have not heard anything back, but the timing isn't my fault. Please sort this out?
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It seems to be working, my minions victims players can no longer recycle their pocket dimensions by mistake!
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Will give it a go this afternoon when I'm back from the daily grind.
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OK, So I've been fiddling around, and created a plugin that can spawn an animal where you throw a rock. I own Personal Animals though, and I'd like to spawn the Personal Animal where the rock lands, so maybe a public function something like : CreatePersonalAnimal(BasePlayer player, string spawnName, Vector3 pos) What would also be very useful would be a way to check if a player has a deployed Personal Animal already : public bool PersonalAnimalActive(BasePlayer player)
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I have items based on default items. I have no problem with a player recycling any box. But if the box has a specific skin on it, it shouldn't be able to be recycled.
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I had a problem where players were killing my custom Bradley's too easily by piling up C4 and hitting the button when the Brad drove over it. This is a great solution to the problem. And I agree with @ChaoticStryfe, this works very well to help sort out lag issues on very modded servers. I'm running 140+ plugins, and any help to prevent players from lagging the server is very welcome.
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This is great! First saw it on Nooblet's own server, where there's a scramble to get to the car. As soon as I saw it works with TruePVE, I had to get it. Even on a PVE server like mine, if you give 'em a chance to kill another player for loot, they love it. Had a small TruePVE issue, and Nooblet helped me test a patch to fix the error while he was still driving home. Superb after-sales service! It's a great addition for your server, get it.
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Hi @Death, I would like to request a refund for NpcRaiders, it's fine if it's just CF credit, I'll use it here anyway. Just rather find a better plugin than have to deal with @RaZoR1234' s childish bullcrap. He can feel whatever his black and shrivviled heart wants, but punishing his customers is not acceptable. Sorry you have to deal with this crap, but I understand you'd rather not have creators who refuses to support his creations beacuse he can't figure out "Don't cancel and resubmit" means don't cancel, and don't resubmit, just wait for the payout. Anyhow : Order #106303
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Niko is already known for highly imaginative maps, this map is no different. Prefabs used in ways you're not used to end up creating amazing monuments and infrastructure for your players to explore. I don't want this to turn into a list of the custom monuments, but one I'll highlight is the monorail. This is a whole suspended monorail system, that covers the whole map and shows off the meticulously crafted landscape. Awesome map, definitely worth it. This is a map that will become a firm favorite on your server.
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- #minicopter
- #attack heli
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Line Up Sleepers with bed / sleeping bag / towel
The Friendly Chap replied to The Friendly Chap's topic in Requests
I think I fixed the rotation issue. Teleport doesn't alter facing direction, but it does skip intervening space, so I kept the teleport and then move the player's rotation to match the bed. It still needs some fine-tuning, so the player lies quite straight on the bed, but this is workable. Can't wait to see the full version. I didn't think players would notice it, but they notice it, and refer to the phenomenon as "Being tucked in by Chap.", which is pretty cool. @cengizhanbucak BeddyBye.cs -
Line Up Sleepers with bed / sleeping bag / towel
The Friendly Chap replied to The Friendly Chap's topic in Requests
Fiddling with the code a bit, I must adimt, trying to find a fix. teleport alone doesn't fix the player position, but I have an idea that might work... -
Line Up Sleepers with bed / sleeping bag / towel
The Friendly Chap replied to The Friendly Chap's topic in Requests
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Image failed to download.
The Friendly Chap replied to The Friendly Chap's Support Request in Support
OK, so I just downloaded it and host it on my own webserver now, much easier, and I can make it prettier. -
https://media.discordapp.net/attachments/335512864548847617/1134455392420761671/command.png These are failing to download.
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Hi, Bradley gets in water it dies? Is there a way to keep it alive even in the water? Like maybe if it falls below a certain depth, OK kill it with no loot, but I'd love it if it were an option. My players are able to fly minis underwater, drive cars underwater and drive snowmobiles on top of it. Bradley melting when wet seems a bit weak tea, I'm afraid. I need to figure out how to keep it alive.
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Changed Status from Pending to Work in Progress Changed Fixed In to Next Version
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Sort of. Gonna have to redo all my maps from scratch, as I the hard drive I had the password stored on died. Will start with this one this weekend.