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doublee313

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Everything posted by doublee313

  1. doublee313

    Metabolism

    Is the Metabolism from /skills supposed to regen or slow the consumption rate of Hunger and Hydration? I looked at the skill and it says gain, but I'm trying to determine if it's supposed to increase the amount total or just regen it.
  2. doublee313

    locks up my server

    If i put this plugin on, it breaks Image Lib, and my Skinbox and all stop working. I stopped using it a few version back from this issue and was hoping it was fixed. Not working with latest version.
  3. doublee313

    Kits

    Awesome upgrade from the free KITS plugin. You get everything in-game and no need to edit JSONs. I setup my NPC kits by clicking CREATE....name it....add items....even add the SKINIDS, etc.....and see what it looks like instant. The dev is very friendly and responds to his peeps. I own 5-6 of his plugins and they all rock (Shop, Playerlist...)
  4. The problem is they won't run the command to see what it is. They will just say they did a base and this and that. Lol. So having a label option would be nice as we don't have to add sign #s on them etc as well like in the past. Thanks
  5. Very nice Crow! I switched my Scientist Names over and like the options. Nice work as usual!
  6. Maybe: You are entering an Easy Raid Base (Easy-1) You are entering a Medium Raid Base (Medium-4) etc
  7. Hey N, I was wondering if there is a way to show the name of the Raid Bases (template name) IE: Easy Raid Base (Easy-1) (Easy-2), etc in-game when they enter/exit? This would help us get feedback from the players on which base they are raiding and all. We have 33 bases now and it's been hard to get the right bases when they report, etc. I was thinking an option or something. Thx
  8. doublee313

    Conflict with Cooking

    Ok thanks. I will send this info over to the Cooking dev and see what we they can do. Thank you for the reply
  9. doublee313

    Conflict with Cooking

    We using the Cooking mod and notice items disappear on change stacks... Calling hook OnItemSplit resulted in a conflict between the following plugins: Cooking - Item.metal.fragmentsx500.313799 79 (Item), Loottable (Item.metal.fragmentsx500.31379980 (Item)) Is this yours or Cooking? Thanks!
    Very cool plugin that you can customize to add some effects to your guns, etc. Brilliant Idea! The dev is very friendly if you need help cfging it. He stuck around with me for days to resolve my issues! Thanks!
    Entire RAID BASE packs from Easy to Nightmare that you can pop in your Raid Base plugin copy/paste and easily setup. These are some high quality bases and saves you some work. Rotate them out and give your players some awesome fun! The dev is very friendly and seems to enjoy making these. He added a ton to this pack for free and updates it.
  10. Yes, we can't seem to get any effects to work. Can you send an example working cfg as I've tried everything. Thx
  11. I can't get this to work on NPCs. Is this a thing?
  12. I don't see an option to adjust the Modifiers ie: Wood 1.5x etc.......Am i missing something?
  13. Dude awesome work on this plugin. It's the best thing I've seen in awhile. Wow......I was able to remove a few plugins and use this...no more JSON editing.... One request....Can you add the Gather Manager stuff into yours so we can remove that one? Maybe expand your Gather settings? IE (from Gather Manager): "Options": { "ExcavatorBeltSpeedMax": 0.1, "ExcavatorResourceModifiers": {}, "ExcavatorResourceTickRate": 3.0, "ExcavatorTimeForFullResources": 120.0, "GatherDispenserModifiers": { "Flesh": 2.0 }, "GatherResourceModifiers": { "Wood": 1.5, "Stones": 1.5, "Cloth": 1.5, "Ore": 1.5, "Scrap": 1.5, "*": 1.3 }, "MiningQuarryResourceTickRate": 5.0, "PickupResourceModifiers": { "Stones": 1.2, "*": 1.0 }, "QuarryResourceModifiers": { "Stones": 1.2, "*": 1.0 }, "SurveyResourceModifiers": { "Sulfur Ore": 1.2, "*": 1.0 } }, Thanks!
  14. Also, if you get really bored. This was a cool layout from the other plugin updater. Server - Doublee Dead Lands PvE [Events/Zombies] Found an update for DiscordLogger Current Version 2.0.6 Umod Version 2.0.7 Changes Fix for messages must be 2000 or fewer in length Umod Link https://umod.org/plugins/DiscordLogger Logged @01/12/21 05:54:07 This was nice to see the updates and all on one page (doesn't require us to open links, etc to check update notes, etc).
  15. By the way, I purchased it and it looks like you refunded the money (it's free now). I will donate it back to you for your awesome work.
  16. Thank you my friend. Sorry to be a PAIN IN THE ASS. Lol. Now it's looking VERY GOOD! I will test today and report back. Awesome work. Thank you.
  17. Great plugin, however if you use plugins with the same name. IE: PLayerRanks, Friends, etc that have different developers it will be a mess. The only way to make this work is add exclusions per Plugin site (not exclude like it has now for all). This feature isn't in as of now. I reported it. I've went back to the others as it doesn't work for me.
  18. Ok no rush. Thank you for the update
  19. Please add exclusion for EACH plugin site......I have ones that have the same name that are different from umod and codefling, etc. IE: PLayerRanks shows it needs an update from Chaos and I have the Umod which is totally different. [CHAOSCODE] Bradley Guards 1.3.3 -> 2.0.11 I use Codefling [CODEFLING] Clans 0.2.5 -> 1.0.21 I use UMOD [CHAOSCODE] PlayerRanks 2.1.9 -> 3.0.26 I use UMOD
  20. Please add exclusion for each plugin site IE: Friends on umod shows on Codefling from same name. I would like to exclude it checking for it on Codefling.
  21. Both of you guys updated the plugins today....so it's a guess
  22. I'm getting this after I updated Raidible Bases: Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: CargoTrainEvent - True (Boolean), RaidableBases (False (Boolean))
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