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Everything posted by doublee313
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Is the Metabolism from /skills supposed to regen or slow the consumption rate of Hunger and Hydration? I looked at the skill and it says gain, but I'm trying to determine if it's supposed to increase the amount total or just regen it.
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If i put this plugin on, it breaks Image Lib, and my Skinbox and all stop working. I stopped using it a few version back from this issue and was hoping it was fixed. Not working with latest version.
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Awesome upgrade from the free KITS plugin. You get everything in-game and no need to edit JSONs. I setup my NPC kits by clicking CREATE....name it....add items....even add the SKINIDS, etc.....and see what it looks like instant. The dev is very friendly and responds to his peeps. I own 5-6 of his plugins and they all rock (Shop, Playerlist...)
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- #kits
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Tagged with:
- #kits
- #sets
- #autokits
- #rustkits
- #kits plugin
- #cooldowns
- #amounts
- #kit
- #set
- #item kits
- #auto kits
- #kit cooldowns
- #rewards
- #items
- #kits rust plugin
- #kits auto
- #kits mevent
- #kits with menu
- #kits in menu
- #kits and serverpanel
- #kits with editor
- #kitsui
- #kiticon
- #kits by mevent
- #rust kits
- #kits converter
- #kits umod
- #kits ui
- #kits rust
- #kit economy integration
- #server management kits
- #rust kits plugin
- #customizable kits
- #auto kits setup
- #in-game management kits
- #rust servers kits
- #rust plugin for kits
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Suggestion: Option to show (copy/paste) base name in-game
doublee313 replied to doublee313's Support Request in Support
The problem is they won't run the command to see what it is. They will just say they did a base and this and that. Lol. So having a label option would be nice as we don't have to add sign #s on them etc as well like in the past. Thanks -
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Suggestion: Option to show (copy/paste) base name in-game
doublee313 replied to doublee313's Support Request in Support
Maybe: You are entering an Easy Raid Base (Easy-1) You are entering a Medium Raid Base (Medium-4) etc -
Suggestion: Option to show (copy/paste) base name in-game
doublee313 posted A Support Request in Support
Hey N, I was wondering if there is a way to show the name of the Raid Bases (template name) IE: Easy Raid Base (Easy-1) (Easy-2), etc in-game when they enter/exit? This would help us get feedback from the players on which base they are raiding and all. We have 33 bases now and it's been hard to get the right bases when they report, etc. I was thinking an option or something. Thx -
Ok thanks. I will send this info over to the Cooking dev and see what we they can do. Thank you for the reply
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We using the Cooking mod and notice items disappear on change stacks... Calling hook OnItemSplit resulted in a conflict between the following plugins: Cooking - Item.metal.fragmentsx500.313799 79 (Item), Loottable (Item.metal.fragmentsx500.31379980 (Item)) Is this yours or Cooking? Thanks!
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Entire RAID BASE packs from Easy to Nightmare that you can pop in your Raid Base plugin copy/paste and easily setup. These are some high quality bases and saves you some work. Rotate them out and give your players some awesome fun! The dev is very friendly and seems to enjoy making these. He added a ton to this pack for free and updates it.
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Dude awesome work on this plugin. It's the best thing I've seen in awhile. Wow......I was able to remove a few plugins and use this...no more JSON editing.... One request....Can you add the Gather Manager stuff into yours so we can remove that one? Maybe expand your Gather settings? IE (from Gather Manager): "Options": { "ExcavatorBeltSpeedMax": 0.1, "ExcavatorResourceModifiers": {}, "ExcavatorResourceTickRate": 3.0, "ExcavatorTimeForFullResources": 120.0, "GatherDispenserModifiers": { "Flesh": 2.0 }, "GatherResourceModifiers": { "Wood": 1.5, "Stones": 1.5, "Cloth": 1.5, "Ore": 1.5, "Scrap": 1.5, "*": 1.3 }, "MiningQuarryResourceTickRate": 5.0, "PickupResourceModifiers": { "Stones": 1.2, "*": 1.0 }, "QuarryResourceModifiers": { "Stones": 1.2, "*": 1.0 }, "SurveyResourceModifiers": { "Sulfur Ore": 1.2, "*": 1.0 } }, Thanks!
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Also, if you get really bored. This was a cool layout from the other plugin updater. Server - Doublee Dead Lands PvE [Events/Zombies] Found an update for DiscordLogger Current Version 2.0.6 Umod Version 2.0.7 Changes Fix for messages must be 2000 or fewer in length Umod Link https://umod.org/plugins/DiscordLogger Logged @01/12/21 05:54:07 This was nice to see the updates and all on one page (doesn't require us to open links, etc to check update notes, etc).
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Great plugin, however if you use plugins with the same name. IE: PLayerRanks, Friends, etc that have different developers it will be a mess. The only way to make this work is add exclusions per Plugin site (not exclude like it has now for all). This feature isn't in as of now. I reported it. I've went back to the others as it doesn't work for me.
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Ok no rush. Thank you for the update
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Please add exclusion for EACH plugin site......I have ones that have the same name that are different from umod and codefling, etc. IE: PLayerRanks shows it needs an update from Chaos and I have the Umod which is totally different. [CHAOSCODE] Bradley Guards 1.3.3 -> 2.0.11 I use Codefling [CODEFLING] Clans 0.2.5 -> 1.0.21 I use UMOD [CHAOSCODE] PlayerRanks 2.1.9 -> 3.0.26 I use UMOD
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Both of you guys updated the plugins today....so it's a guess
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I'm getting this after I updated Raidible Bases: Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: CargoTrainEvent - True (Boolean), RaidableBases (False (Boolean))