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Everything posted by doublee313
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- 4 comments
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- #battlemetrics
- #discord
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(and 8 more)
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Yes, i created a token and put it in there.
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I'm getting a crash when we try to query a steamid: ------ [ BOT IS ONLINE ] ------ Logged in as: Rust Dead Lanes PvE#8475 Made by: Amino#4229 Support Discord: discord.gg/RVePam7pd7 ------------------------------- C:\BattleMetricsBot\index.js:47 body.included.forEach(account => { ^ TypeError: Cannot read properties of undefined (reading 'forEach') at C:\BattleMetricsBot\index.js:47:23 at processTicksAndRejections (node:internal/process/task_queues:96:5) C:\BattleMetricsBot>
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I'm getting a crash when we try to query a steamid: ------ [ BOT IS ONLINE ] ------ Logged in as: Rust Dead Lanes PvE#8475 Made by: Amino#4229 Support Discord: discord.gg/RVePam7pd7 ------------------------------- C:\BattleMetricsBot\index.js:47 body.included.forEach(account => { ^ TypeError: Cannot read properties of undefined (reading 'forEach') at C:\BattleMetricsBot\index.js:47:23 at processTicksAndRejections (node:internal/process/task_queues:96:5) C:\BattleMetricsBot>
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Thanks. Actually, I think BotReSpawn broke at the same time you updated Kits. So the kits are working with other plugins and the dev of BotRespawn is fixing his plugin (I reported). Thank you.
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Failed to run a x.xx timer in 'BotReSpawn v1.0.6'
doublee313 replied to Dr.D.Bug's Support Request in Support
I'm also getting this....I think it's related? -
When i reload Botspawn i get this and all are scientists not kits I had 12fc4c>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0086e] in <2a1c f44ba4734ad8bb648fdab012fc4c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in < 60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b34 5d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d 9d64da28d>:0 Failed to call hook 'GetAllKits' on plugin 'Kits v1.0.34' (IndexOutOfRangeException: Index was outside the bounds of the array.) at (wrapper stelemref) System.Object.virt_stelemref_sealed_class(intptr,object) at Oxide.Plugins.KitsExtensionMethods.ExtensionMethods.ToArray[T] (System.Collections.Generic.IEnumerable`1[T] a) [0x0 0020] in <2a1cf44ba4734ad8bb648fdab012fc4c>:0 at Oxide.Plugins.Kits.GetAllKits () [0x0002d] in <2a1cf44ba4734ad8bb648fdab012fc4c>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007bf] in <2a1c f44ba4734ad8bb648fdab012fc4c>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in < 60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b34 5d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d 9d64da28d>:0
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at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0086e] in <fa33 08374570448c99300d18ddc78192>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in < 60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b34 5d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d Failed to call hook 'GetAllKits' on plugin 'Kits v1.0.34' (IndexOutOfRangeException: Index was outside the bounds of the array.) at (wrapper stelemref) System.Object.virt_stelemref_sealed_class(intptr,object) at Oxide.Plugins.KitsExtensionMethods.ExtensionMethods.ToArray[T] (System.Collections.Generic.IEnumerable`1[T] a) [0x0 0020] in <fa3308374570448c99300d18ddc78192>:0 at Oxide.Plugins.Kits.GetAllKits () [0x0002d] in <fa3308374570448c99300d18ddc78192>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x007bf] in <fa33 08374570448c99300d18ddc78192>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in < 60c318df79ed41688ea59335e48d61ad>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b34 5d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d
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Hmmm. The aren't using skins still on some plugins. Just scientists.
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It seems the latest update of Kits caused issues with my other plugins spawnning in kits. Not sure what changed but reverting to prior works.
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Thank you!!
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I'm not sure what I'm doing wrong. Thx Failed to run a 10.00 timer in 'BossMonster v1.0.8' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BossMonsterExtensionMethods.ExtensionMethods.Select[TSource,TResult] (System.Collections.Generic.IEnu merable`1[T] source, System.Func`2[T,TResult] predicate) [0x00006] in <b839cba5b4e94676a540401cfe53f0aa>:0 , 52kb/s out at Oxide.Plugins.BossMonster.<SpawnBoss>m__3 (Oxide.Plugins.BossMonster+NpcBelt x) [0x0005b] in <b839cba5b4e94676a5404 01cfe53f0aa>:0 at Oxide.Plugins.BossMonsterExtensionMethods.ExtensionMethods.Select[TSource,TResult] (System.Collections.Generic.IEnu merable`1[T] source, System.Func`2[T,TResult] predicate) [0x0001a] in <b839cba5b4e94676a540401cfe53f0aa>:0 at Oxide.Plugins.BossMonster.SpawnBoss (Oxide.Plugins.BossMonster+NpcConfig npcConfig) [0x0006f] in <b839cba5b4e94676a 540401cfe53f0aa>:0 at Oxide.Plugins.BossMonster.<OnServerInitialized>m__1 () [0x0001e] in <b839cba5b4e94676a540401cfe53f0aa>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <dfcb48ea05694263bbc08e62a39c274c>:0 >
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Hi, Awesome plugin. I'm converting mine now and no issues with other plugins talking to it, etc. One request PLEASE Add the command like the other kits plugin to disable autokits on respawn for users. IE: We have starterkits that players don't want after so many plays. We used to use: /kit autokit - Allows players to toggle whether they can receive a auto-kit on respawn (if enabled in the config) Thanks!
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Unable to get into any box that has been destroyed by explosions/fire/bullets
doublee313 posted A Support Request in Support
I have updated to your new version of the plugin. My players are reporting: `unable to get into any box that has been destroyed by explosions/fire/bullets Even after the restart, I'm still unable to loot destroyed boxes` I rollback the plugin to .24 and it works fine. Awesome plugin! Thx -
Thanks we got it working with custom and safe checks off. You da man N!
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We get this with custom spawns.. [Raidable Bases] DEBUG: Terrain is obstructed at (-1229.6, 32.3, 138.9) (50m protection radius) for Easy difficulty prof ile [Raidable Bases] DEBUG: Terrain is obstructed at (-1229.6, 32.3, 138.9) (50m protection radius) for Easy difficulty prof ile [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Terrain is obstructed at (1034.9, 3.9, 1393.9) (50m protection radius) for Medium difficulty pro file [Raidable Bases] DEBUG: Terrain is obstructed at (1034.9, 3.9, 1393.9) (50m protection radius) for Medium difficulty pro file [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Terrain is obstructed at (704.3, 52.3, 348.9) (50m protection radius) for Medium difficulty prof ile [Raidable Bases] DEBUG: Terrain is obstructed at (704.3, 52.3, 348.9) (50m protection radius) for Medium difficulty prof ile [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. Anyway to fix these?
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Thanks you N! The custom map does have some issues with flat land. The map dev is fixing for next release but we can add custom spawns for now. That explains it. Thanks again.
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That spawned 2 in on 150.0 Could it be because I'm using a custom map? We normally use the same cfgs and don't have issues. We do have a new custom map this month.
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Thx N
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Med Profile: https://pastebin.com/W5Np4jkG CFG: https://justpaste.it/6nbox
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[Raidable Bases] DEBUG: Too close to another raidable base (1362.5, 0.0, 650.0) [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Area is submerged at (50.0, 0.0, 1387.5) [Raidable Bases] DEBUG: Area is submerged at (50.0, 0.0, 1387.5) [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Area is submerged at (962.5, 0.0, 1062.5) [Raidable Bases] DEBUG: Area is submerged at (962.5, 0.0, 1062.5) [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Area is submerged at (225.0, 0.0, -1500.0) [Raidable Bases] DEBUG: Area is submerged at (225.0, 0.0, -1500.0) [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Area is submerged at (-1800.0, 0.0, -387.5) [Raidable Bases] DEBUG: Area is submerged at (-1800.0, 0.0, -387.5) [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Terrain is obstructed at (-1537.5, 0.0, 450.0) (50m protection radius) for Medium difficulty pro file [Raidable Bases] DEBUG: Terrain is obstructed at (-1537.5, 0.0, 450.0) (50m protection radius) for Medium difficulty pro file [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Too close to another raidable base (1612.5, 0.0, 400.0) [Raidable Bases] DEBUG: Too close to another raidable base (1612.5, 0.0, 400.0) [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second. [Raidable Bases] DEBUG: Area is submerged at (612.5, 0.0, 1187.5) [Raidable Bases] DEBUG: Area is submerged at (612.5, 0.0, 1187.5) [Raidable Bases] DEBUG: Scheduled coroutine is waiting for 1 second.
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[Raidable Bases] Grid initialization completed in 49 seconds and 443 milliseconds on a 4300 size map. 723 locations are on the grid. [Raidable Bases] Next automated raid in 00h 34m 20s at 11/09/2021 13:45:52 You've successfully pasted the structure [Raidable Bases] rbm3 @ Y10 : 128 items ^^ Stops here so only 1