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The_Kiiiing

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Everything posted by The_Kiiiing

  1. Changed Status from Pending to Not a Bug
  2. This plugin is a loot plugin and does not support modifications to the crafting queue
  3. The_Kiiiing

    loot road scientist

    Changed Status from Pending to Closed
  4. The_Kiiiing

    Compatibility with

    Changed Status from Pending to No Response
  5. The_Kiiiing

    OnLootSpawn FAIL

    Changed Status from Pending to Closed
  6. The_Kiiiing

    copy to other server

    Changed Status from Pending to Closed
  7. The_Kiiiing

    not stacking

    Changed Status from Pending to No Response
  8. The_Kiiiing

    IndexOutOfRangeException

    Changed Status from Pending to Can't Reproduce
  9. Changed Status from Pending to Fixed Changed Fixed In to 2.2.12
  10. Later this week
  11. After the fix the plugin will allow stacking of items with different names again. Currently it behaves as if the config option was set to false
  12. The_Kiiiing

    problem with compilation

    Changed Status from Pending to Closed
  13. The_Kiiiing

    Console

    Changed Status from Pending to Closed
  14. Changed Status from Pending to Closed
  15. The plugin does not automatically change the percentages. The default loot table that is included only serves as a reference point for further customization and does not resemble the vanilla loot spawn
  16. Changed Status from Pending to Fixed Changed Fixed In to 1.2.0
  17. Jungle animals are not fully supported at the moment. I'm gonna add support with the next update
  18. Can you tell me the prefab names of the affected trees?
  19. I found the problem: The latest rust update introduced a check for item name in the vanilla stacking logic, so items with the same name will never stack regardless of the config option. The best fix would be to identify the plugins that create items with different names on your server and fix them. There will also be an update for the Loottable plugin so the config option works again.
  20. I am sorry but I do not understand your question. Could you please elaborate?
  21. I'm gonna have a look at it
  22. Yes, you can change the npc kits in the config file
  23. Will be added with the next update

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