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Everything posted by Jaws
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- 16 comments
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- #flouones
- #custom map
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(and 5 more)
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Hello, I would love an option to be able to have am item spawn from the loot table with a custom name I make it. I know it can be done through another plugin. But I would like to for example use the Blood Bag when it spawns in med crates to be original, but maybe if it spawns in a brown crate, it can have a different name and skin. Making it a unique item. Work you magic please @Steenamaroo
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Hello, I have my storage containers set to just 1. But it is spawning a small stash under the driver seat. It should only be allowing the small box under the engine. Future Update: Add each storage module in the config, and give us the True/False option to enable each. Also, give us the option to set how many rows each storage module allows.
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/skills doesnt work if i edit cost/rate in config
Jaws replied to TeeJayAwreka's Support Request in Support
Ouch, that's a deal breaker for me. I was wondering if I could remove some of the categories. Now knowing that you can't, that's not going to work for me. Would be nice to see a "True/False" option in the config for each category. Guess I will just keep watching to see if anything changes. -
Yea, Scrap used as another form of currency would be legit. That is one of the few things stopping me from purchasing this plugin as of right now. Not a fan of economy, or RP currency.
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Hello, Was wondering when the map would get an update with the new hatches leading into railway tunnels? Thanks for a great map, and all of your work.
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- 252 comments
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- 252 comments
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- 252 comments
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I know that Trainyard is one area they are getting killed. I have a custom Bradley plugin that patrols all the big monuments. Also, there is a scientist floating above the ground at Airfield next to one of the towers. That's all I can see so far. I will update if I find more
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Hey there @8o8 Designs, I have noticed that the Junkpile Scientists are getting shot and killed by the Bradley. You might want to replace them with the standard Scientist instead at your custom monuments.
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Hello, I have tried many different free No Crafting plugins. I have not found one that I really like. I own a Terminus Lite server. Which means, most items can not be crafted, and only found in barrels and containers. Well hence the word Lite. I would like to have a plugin made, where it blacklists all items from being crafted by default, and if a player tries to craft an item, it sends them a message in the chat telling them they can craft that. This message can be change to the owners liking via the json file in the lang folder. I would like an item whitelist added in the config file. Where I can add items to the whitelist that the plugin will allow said items to be crafted. If anyone is interested in this, please contact me as soon as you can. Thank you
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- 252 comments
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@TF Crazy Hey there, I was wondering a few things. #1. Does this plugin work with TruePVE - I ask because TruePVE schedule does not work anymore #2. Could you possibly add a PVP/PVE option to the plugin? If this works with TruePVE, and has PVP that I can activate while the raid time is on, I need to purchase this for my server.
- 252 comments
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Hey there Steen, I was wondering if you could add the Scarecrow NPC as an option? Murderers are kind of outdated, and are not as threatening as the Scarecrow ones. I could really use this for my server. Thanks
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I deleted the loot fine for it and made a new one. That seemed to work, I'm guessing I did something wrong in the file at some point.
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Hey there @Steenamaroo, A day ago, it seems my Bradley loot table decided to stop working. It's turned on in the config, and I have it named properly. All Bradley is dropping is Vanilla loot. I am using BradleyGuards by @Krungh Crow. I have the custom Bradley options for that plugin turned off, and I was using that plugin a week ago with the custom loot table. I'm not sure what is happening with it. I thought it would be good to bring it to you attention. Also, all other loot tables are working fine. They are giving what I want them too... including Heli
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You're welcome
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Error while compiling: CustomLoot.cs(300,74): error CS1061: Type `SpawnPointInstance' does not contain a definition for `parentSpawnGroup' and no extension method `parentSpawnGroup' of type `SpawnPointInstance' could be found. Are you missing an assembly reference?
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Error while compiling: NPCKits.cs(195,72): error CS1061: Type `SpawnPointInstance' does not contain a definition for `parentSpawnGroup' and no extension method `parentSpawnGroup' of type `SpawnPointInstance' could be found. Are you missing an assembly reference?
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greatly appreciated