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Raul-Sorin Sorban

Administrator

Everything posted by Raul-Sorin Sorban

  1. I apologise for overlooking your support message! Please have a look at this. In addition to that, ConditionMinimumAmount and ConditionMaximumAmount work quite the same. It's a decimal value between 0 to 1, which 0 is minimum condition of an item (0) and 1 is the maximum condition of an item. Whenever a container is (re)generated, a random value is chosen between ConditionMinimumAmount and ConditionMaximumAmount, which gets scaled based on the item's maximum condition.
  2. Is it version 2.0.12 that still makes that happen? Latest version is supposed to sort that exact issue.
  3. Does this still happen after the lastest update?
  4. Updated it now. Please let me know if you still have the issue.
  5. Changed Status from Pending to Work in Progress
  6. Changed Status from Pending to Work in Progress
  7. Changed Status from Work in Progress to Closed Changed Fixed In to 2.3.3
  8. Changed Status from Pending to Work in Progress
  9. Have you retried reloading the plugin?
  10. Did you load the default config that's posted in the description? If so, reload the plugin once again with o.reload StaticLootables in console.
  11. Flea Market's a new optional feature, comes out soon. 🙂 The Marketplace will be there always.
  12. Changed Status from Work in Progress to Not a Bug
  13. You can just add "bigwheelbettingterminal" or just "bigwheelbetting" to the enforced filters, it should filter it out. 🙂 I'll add this in the default config as well. Still working on adding more lootable prefabs to it to make a bigger update.
  14. Changed Status from Pending to Work in Progress
  15. Working on expanding all the current systems so they're more user &/or developer-friendly, like creating DM groups and inviting players to them, using the Contacts system, to easily add people as a friend and keep in touch. Notifications are going to be reworked (not too much, they're not all that bad as of now), like get notified when a friend or a followed user restocked their listings. Following threads/posts and users (get notified when they get liked/replied to), and the long anticipated Ruster.NET Addons, which is basically the Ruster.NET API, allowing developers to override feeds, images, colors, everything really. Flea Market will be accessible only by verified servers, which prices will be relative to the servers' stack-size/multipliers. Verified servers will require a form to get those perks.
  16. Since it's an early concept, it still needs more polishing for it to work as I want it to, but it only is accessible when you're in any Underwater Labs. When you are there, use the chat command /rusterblackmarket to pull it up.
  17. Raul-Sorin Sorban

    Errors

    Changed Status from Pending to Closed Changed Fixed In to 2.2.7
  18. Raul-Sorin Sorban

    Errors

    This should be fixed in the latest version.
  19. Changed Status from Work in Progress to Closed Changed Fixed In to 2.2.7
  20. Changed Status from Pending to Work in Progress
  21. Are there any console errors?
  22. Sure 🙂 You go here, to the official Rust Workshop page, you filter and select the skin you like, copy this part of the link:, and use it in the config. When you create a new Ruster.NET item, it'll use the in-game icon of that workshop item.
  23. Ok, thank you for letting me know! Still looking into what that would be but this info's very useful.
  24. Changed Status from Pending to Work in Progress
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