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XInfoMenu 1.0.701

$10.99
   (3 reviews)
Message added by Monster,

The menu is a constructor. You can create whatever you want.

If you do not understand this, you can ask the developer for help!

4 Screenshots

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Recommended Comments

crunch

Posted (edited)

Hi, would it be possible to get an example of your config from the gif image? Would be helpful for getting the various text positions right without a lot of trial and error, as well as how to change the size of text for headings etc, as there doesn't seem to be a fontsize option?

Thanks!!

Edited by crunch
Monster

Posted

5 hours ago, crunch said:

Hi, would it be possible to get an example of your config from the gif image? Would be helpful for getting the various text positions right without a lot of trial and error, as well as how to change the size of text for headings etc, as there doesn't seem to be a fontsize option?

Thanks!!

The configuration is in the description. Use it.

crunch

Posted

13 minutes ago, Monster said:

The configuration is in the description. Use it.

Ok, but that's just the default configuration, aside from the images you've used. It'd be extremely helpful to have an example config that matches the one in your images, as adding each block of text and moving them around into position takes forever, and you have to reload the plugin every time you make a change to see if it's how you want it. Your example is, I imagine, how a lot of people would set theirs up and it would give a much easier base to work with to see how it all works.

I'm sure it's easy for you, as you built it, but for a newcomer to it it's quite daunting. 

Monster

Posted

20 minutes ago, crunch said:

Ok, but that's just the default configuration, aside from the images you've used. It'd be extremely helpful to have an example config that matches the one in your images, as adding each block of text and moving them around into position takes forever, and you have to reload the plugin every time you make a change to see if it's how you want it. Your example is, I imagine, how a lot of people would set theirs up and it would give a much easier base to work with to see how it all works.

I'm sure it's easy for you, as you built it, but for a newcomer to it it's quite daunting. 

In the description there is a configuration that is used on the GIF and on the video.

crunch

Posted (edited)

Right.

Ok, well for anyone else trying to decipher this thing, you can change the text color and font size for text items in the lang file with the following tags:

 

  "RULES2.1": "<size=30>SERVER RULES</size>",
  "RULES2.2": "<color=#00BFFF>1.</color> No Griefing",

 

Edited by crunch
Monster

Posted (edited)

3 minutes ago, crunch said:

Right.

Ok, well for anyone else trying to decipher this thing (we're on our own apparently), You can change the text color and font size for text items in the lang file, eg:

 

  "RULES2.1": "<size=30>SERVER RULES</size>",
  "RULES2.2": "<color=#00BFFF>1.</color> No Griefing",

 

Well done, you learn fast.
In the config, it says that the text settings in lang.

Edited by Monster
Paul Minnaar

Posted

Very interested in this plugin, will I be able to remove the bottom part info? I know some players use the bottom to drop loot from the belt.

Monster

Posted

4 minutes ago, Paul Minnaar said:

Very interested in this plugin, will I be able to remove the bottom part info? I know some players use the bottom to drop loot from the belt.

Yes, settings in config.

  • Like 1
Paul Minnaar

Posted

Thank you for the swift reply

  • Like 1
RickJamesBitch

Posted

Failed to call hook 'OnServerInitialized' on plugin 'XInfoMenu v1.0.701' (ArgumentException: An item with the same key has already been added. Key: RULES1.1)
  at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 
  at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
  at Oxide.Plugins.XInfoMenu.InitializeLang () [0x00106] in <6e851c95074e4479ae5d49fa7cb40d9d>:0 
  at Oxide.Plugins.XInfoMenu.OnServerInitialized () [0x00107] in <6e851c95074e4479ae5d49fa7cb40d9d>:0 
  at Oxide.Plugins.XInfoMenu.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x001eb] in <6e851c95074e4479ae5d49fa7cb40d9d>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <bae5f1223fce49c493b01571c99dce02>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <bae5f1223fce49c493b01571c99dce02>:0  

I am getting this error everytime the plugin loads up - not sure what I did wrong or if its an issue at all.

RJB

Monster

Posted

1 hour ago, RickJamesBitch said:

RJB

Somewhere in the config there are two or more identical names of text blocks.

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