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coco

Posted

possible to add more levels ?. example max level 5

ThePitereq

Posted

20 hours ago, coco said:

possible to add more levels ?. example max level 5

for virtual quarries you can set infinite amount of levels

Ateszahun

Posted

Hello. can it be stated that the mining quarries and the oil pumpjacks are in separate thick time?

ThePitereq

Posted

On 2/2/2023 at 5:49 PM, Ateszahun said:

Hello. can it be stated that the mining quarries and the oil pumpjacks are in separate thick time?

Hey! It's a problem? You can change the output amount in the pumpjack (like divide it by 2) and it will work in the same way.

Ateszahun

Posted

a diesel is currently not normal. on the other hand, with a long thick period, the production of 1 barrel could be established normally. eg 1 barrel of diesel should not produce 100 crude oil in one minute, but in say 30 minutes.

Balloonicron

Posted

Hello, I'm having an issue with images not loading for resources.  Any ideas on a fix?

  • Like 1
Voltur

Posted

6 hours ago, Balloonicron said:

Здравствуйте, у меня возникла проблема с тем, что изображения не загружаются для ресурсов. Есть идеи по исправлению?

Add them yourself "Output Item - Icon URL

bradh79

Posted

i cant get quartries to work with this active

if i disable vq then my regular quarries work great butr with this enabled it does nothing i cant turn them off and it says invo is locked to me but there isnt any

bradh79

Posted

i cant get quartries to work with this active

if i disable vq then my regular quarries work great butr with this enabled it does nothing i cant turn them off and it says invo is locked to me but there isnt any

Voltur

Posted

15 minutes ago, bradh79 said:

я не могу заставить quartries работать с этим активным

если я отключу vq, то мои обычные карьеры будут работать отлично, но с включенной функцией это ничего не делает, я не могу их отключить, и он говорит, что invo заблокирован для меня, но его нет

Most likely, such settings are for static quarries in your config

bradh79

Posted

only way i get static quarries to do anything is if i set them to enable false in this plugin i really want the output modification to work on both static and vq quarries

ThePitereq

Posted

On 2/12/2023 at 7:36 AM, bradh79 said:

only way i get static quarries to do anything is if i set them to enable false in this plugin i really want the output modification to work on both static and vq quarries

It works on both versions. Static quarries work ONLY on those, which are provided by map generation. If you spawn your own static quarry it will not work. These quarries have set special variable.

ThePitereq

Posted

On 2/9/2023 at 8:53 PM, CyberWarden said:

Your use of PopupAPI messes with the notify plugin and I much like the way notify works plus looks.

There will be PopUpAPI 2.0 soon with a lot more configurations.

bradh79

Posted

8 hours ago, ThePitereq said:

It works on both versions. Static quarries work ONLY on those, which are provided by map generation. If you spawn your own static quarry it will not work. These quarries have set special variable.

searching with map only shows saw mills

ThePitereq

Posted

On 2/13/2023 at 11:35 PM, bradh79 said:

searching with map only shows saw mills

You are using example config. This is meant to work like that. You need to use survey charge to find quarries. Maybe you need a permission, honestly i don't remember correctly how configuration looked like. 
I recommend to start with default config, and additionaly check things in example config. It should fix your problems.

LazyPVE

Posted

resource images never load 

bradh79

Posted

22 hours ago, LazyPVE said:

resource images never load 

do u have the override enabled? for image library

 

LazyPVE

Posted

7 hours ago, bradh79 said:

do u have the override enabled? for image library

 

Tried both, enabled and disabled. Still no images 😕

bradh79

Posted

disable it then reload imagelibrary in ya server terminal

 

bradh79

Posted

can we use the loot modifiers on normally deployed quarries yet?

ThePitereq

Posted

On 3/5/2023 at 6:59 AM, bradh79 said:

can we use the loot modifiers on normally deployed quarries yet?

No. Plugin doesnt support any quarries that are not naturally generated by map.

Aussie4life

Posted

is there any chance we could link the virtual quarry to a physical large box deployed in our base somewhere?

copcopekcro

Posted

Hello there ... I  rly like this plugin but i have one problem ,i cant remove quarry ... When iam in menu that "trashcan" button doesnt work ... I have permissions ,last version . Tnx

  • Like 1
plvezina

Posted

HI, 

I have a problem with the plugin, No images are displaying in the quarries (only black rust logo) I have Image Library running. What is the procedure to have it working properly?

 

ThePitereq

Posted

15 hours ago, plvezina said:

HI, 

I have a problem with the plugin, No images are displaying in the quarries (only black rust logo) I have Image Library running. What is the procedure to have it working properly?

 

Hey, it's very common issue. Here is full explanation:

Quote

The image database in my plugin is set as it should be set on each plugin available.
It means that default icons uses built-in ImageLibrary database,
I think there is a problem in ImageLibrary that it doesn't clear it's data each wipe, so it thinks that the images are stored in database, but they are not.
This is why it shows you black squares.
If you want to make your images work always, at every wipe remember, to delete the:
- .sv file in your /server/ folder
- the /oxide/data/ImageLibrary folder

Deleting ImageLibrary data file mid wipe seems that it doesn't fix the issue and you have to delete also the .sv file which contains all types of paitings, images from camera etc.

You can also try running refreshallimages command and wait few minutes.

 

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