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TheEye

Posted

Note to any others that have this issue. I shut down. Did an Oxide redo/update and Restarted. It is now working and I can Harvest again.

Just for your FYI. Probably only needed to be restarted because of the Language change I think?

Scalbox

Posted

10 minutes ago, TheEye said:

Nota per chiunque abbia questo problema. Ho spento. Ho fatto un redo/aggiornamento di Oxide e ho riavviato. Ora funziona e posso di nuovo Harvest.

Solo per tua informazione. Probabilmente era necessario riavviarlo solo a causa del cambio di lingua, credo?

very strange, do you also have the SpawnEverythin plugin?

TheEye

Posted

No sir. I don't?

  • Like 1
ROCKETBOT SERVERS

Posted

hey im having issudes with the plugin .
there is time where the door closer closes the garage doors right away then i have to manually got to do /codelock and update all the door timers , since i have it as admin only  to change timers and closers 

also i have where players cant remove the door closers byt  for some reason they still can remove the door closers and still get the door closer item 

i do have /remove tool is there anyway you can work something where they cant /remove the door closer and also the door timers is glitchy 

Scalbox

Posted

3 hours ago, ROCKETBOT SERVERS said:

Ciao, ho problemi con il plugin.
A volte il chiudiporta chiude subito le porte del garage, quindi devo fare manualmente /codelock e aggiornare tutti i timer delle porte, dato che ce l'ho solo come amministratore per cambiare i timer e i chiudiporta, 

inoltre ho problemi con i giocatori che non possono rimuovere i chiudiporta ma per qualche motivo possono comunque rimuovere i chiudiporta e ottenere comunque l'oggetto chiudiporta. 

Ho lo strumento /remove, c'è un modo per lavorare su qualcosa in cui non possono /remove il chiudiporta e anche i timer delle porte sono difettosi? 

Hiper timers depends on how you set the base time in the config file.
If you want to change the time, you can avoid updating the door closers 1 to 1, type /autolock click on the plusante update all, after entering the new time.

For the removal of the door closer, I will make a change to prevent them from removing it with /remove

123456

Posted

Any chance you can add the option to lock picking up of the closer item? My players are reporting that they keep picking it up by mistake and it's annoying sadly.

I toggled     "Player Can Pickup Door Closer. (Default: TRUE)": false
but all this does is make them not get the closer in their inventories when they do pick it up.

Scalbox

Posted

4 minutes ago, 123456 said:

Any chance you can add the option to lock picking up of the closer item? My players are reporting that they keep picking it up by mistake and it's annoying sadly.

I toggled     "Player Can Pickup Door Closer. (Default: TRUE)": false
but all this does is make them not get the closer in their inventories when they do pick it up.

I can add an option to not be able to collect the door lock, but then to remove it they will have to do it via command and no longer via the hammer

123456

Posted

I mean the "Door Closer" item that goes on the door to facilitate automatic closing. That's the item they keep picking up by mistake.

You can pick it up without a hammer (maybe a config issue on my end?)

Scalbox

Posted

4 minutes ago, 123456 said:

I mean the "Door Closer" item that goes on the door to facilitate automatic closing. That's the item they keep picking up by mistake.

You can pick it up without a hammer (maybe a config issue on my end?)

it's just like that, rust allows you to remove it even without a hammer.
I'm adding a configuration option to disable manual removal, and it can only be removed via command if this new option is enabled

  • Like 1
123456

Posted

Perfect, thanks so much!

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