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The Walking Dead 1.0.8

$8.50
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What's New in Version 1.0.8   See changelog

Released

/*************************************************************
*   1.0.8   - Hardcoded the Zombieprefab that is used (can be changed on request)
*           - Fix for outfits not getting assigned
*           - Added gravestone prefab to the cfg (suggest using the halloween ones that can be picked up
*           - Gravestones and spawned NPC's are stored so they despawn on plugin unload
*           - Added checks to see if the killer is a player
*           - Added API CanSpawnWalkingDeadNPC
*           - Added API OnWalkingDeadNpcKilled
*           - Added API IsWalkingDeadNpc
*           
*           API

            (bool) Interface.CallHook("CanSpawnWalkingDeadNPC" , entity , info);
            (void) Interface.CallHook("OnWalkingDeadNpcKilled" , zombie , info);
            (bool) IsWalkingDeadNpc(ScarecrowNPC zombie)

*           Gravestone prefabs :

            assets/bundled/prefabs/autospawn/collectable/stone/halloween/halloween-bone-collectable.prefab
            assets/bundled/prefabs/autospawn/collectable/stone/halloween/halloween-metal-collectable.prefab
            assets/bundled/prefabs/autospawn/collectable/stone/halloween/halloween-stone-collectable.prefab
            assets/bundled/prefabs/autospawn/collectable/stone/halloween/halloween-sulfur-collectible.prefab
            assets/bundled/prefabs/autospawn/collectable/stone/halloween/halloween-wood-collectable.prefab
*
*************************************************************/

 

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