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Rust Rewards 3.2.3

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JimmyFalcone

Posted

Hey, just letting you know that the plugin is not working properly with wolves when they are in packs and hunting/attacking.

No clue why, but if you were to spawn a wolf from f1, you get the points. but when a natural wolf that's in a pack (new wolf ai update) and you kill it while the pack is hunting, you don't get the credit.

Rezanow

Posted

54 minutes ago, JimmyFalcone said:

Hey, just letting you know that the plugin is not working properly with wolves when they are in packs and hunting/attacking.

No clue why, but if you were to spawn a wolf from f1, you get the points. but when a natural wolf that's in a pack (new wolf ai update) and you kill it while the pack is hunting, you don't get the credit.

New wolves are Wolf2, I believe. Try spawning in Wolf2 and see if you get rewards. I tested it myself and Wolf2 doesn't give points. 

  • Administrator
Steenamaroo

Posted

Thanks folks.
There will be an update. I've been lagging behind a bit lately but I'll try to get it done soon. 👍

  • Like 1
  • Love 1
Corpster

Posted

Hi guys,
Anyone got any ideas on the below error? (the steam id was removed for privacy). I'm running 3.2.0
 

KeyNotFoundException: The given key '{steam_id}' was not present in the dictionary.
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0 
  at Oxide.Plugins.RustRewards.CheckActivity () [0x0007b] in C:\Servers\MRS\carbon\plugins\RustRewards.cs:401 
  at InvokeHandlerBase`1[T].DoTick () [0x00138] in <8e627b78b6e54efa8823e1b0fa070ae3>:0 
  at InvokeHandlerBase`1[T].LateUpdate () [0x0000c] in <8e627b78b6e54efa8823e1b0fa070ae3>:0 

(Filename: C:/Servers/MRS/carbon/plugins/RustRewards.cs Line: 401)


thanks in advance. 

  • Administrator
Steenamaroo

Posted

Could there be an issue with your config file?

Do you see any errors or messages to that effect when you reload the plugin?

Corpster

Posted

47 minutes ago, Steenamaroo said:

Could there be an issue with your config file?

Do you see any errors or messages to that effect when you reload the plugin?

no errors on load.. just those random ones I posted before.

 

(20:06:52) | Unloaded plugin RustRewards v3.2.0 by Steenamaroo
(20:06:52) | Loaded plugin RustRewards v3.2.0 by Steenamaroo [702ms]
(20:06:55) | [RustRewards] Using Server Rewards
(20:06:55) | [RustRewards] Friends plugin wasn't loaded. Option has been disabled.
(20:06:55) | [RustRewards] Clans plugin wasn't loaded. Option has been disabled.
(20:06:55) | [RustRewards] GUI Announcements plugin wasn't loaded. Option has been disabled.

 

  • Administrator
Steenamaroo

Posted

When does the error you posted happen?
Is it during startup only?

Watcher

Posted

5 hours ago, Steenamaroo said:

When does the error you posted happen?
Is it during startup only?

Does the plugin support carbon, because theres a red cross by carbon?

  • Administrator
Steenamaroo

Posted

I don't use Carbon for writing or testing so so I don't tick the box to claim any of my plugins are Carbon compatible.

My understanding is that Carbon is meant to be 100% oxide compatible, though, so, as far as I know, it should work fine.

Corpster

Posted

6 hours ago, Watcher said:

Does the plugin support carbon, because theres a red cross by carbon?

 

6 hours ago, Steenamaroo said:

I don't use Carbon for writing or testing so so I don't tick the box to claim any of my plugins are Carbon compatible.

My understanding is that Carbon is meant to be 100% oxide compatible, though, so, as far as I know, it should work fine.

I was getting heaps of the errors yesterday but they have completely settled today. I've been working on trying to resolve another issue, so its posible this was also related. If it comes back again, I'll advise. 

  • Administrator
Steenamaroo

Posted

Ok,
Don't hesitate to let me know either way.
Thanks!

  • Love 1
Boris4

Posted

can rust rewards convert the data from gather rewards?

  • Administrator
Steenamaroo

Posted

Hi,
I'm not sure what you mean.

From uMod
"GatherRewards gives players money through Economics or ServerRewards when gathering wood from trees, ores from ore rocks, killing players, or killing animals."

RustRewards does all this too ^.

Boris4

Posted

19 hours ago, Steenamaroo said:

Hi,
I'm not sure what you mean.

From uMod
"GatherRewards gives players money through Economics or ServerRewards when gathering wood from trees, ores from ore rocks, killing players, or killing animals."

RustRewards does all this too ^.

yes im aware but if i use your plugin then i loose all player data and the points they have all earned, i just wanted to know if there was a way to keep them

  • Administrator
Steenamaroo

Posted

I don't think Gather Rewards stores any data.
Are you talking about the player's Economics or ServerRewards balance?

Those are stored by the Economics and ServerRewards plugins.

Boris4

Posted

5 hours ago, Steenamaroo said:

I don't think Gather Rewards stores any data.
Are you talking about the player's Economics or ServerRewards balance?

Those are stored by the Economics and ServerRewards plugins.

maybe ive been a little confused lol

  • Administrator
Steenamaroo

Posted

No problem.
ServerRewards and Economics store their own data.


You can use many different plugins that can issue ServerRewards or Economics but, generally, those plugins aren't keeping their own records.

Boris4

Posted

2 hours ago, Steenamaroo said:

No problem.
ServerRewards and Economics store their own data.


You can use many different plugins that can issue ServerRewards or Economics but, generally, those plugins aren't keeping their own records.

yes i was being dumb as hell lol im going to move away from gather rewards i only use it for pvp kills and res collections so should be ok

thanks for the super fast reply

  • Administrator
Steenamaroo

Posted

No trouble.
Best of luck. 👍

a.xxx MAKC

Posted

Hi
Can you finish working on the Rust Rewards plugin so that it would make notifications via Notify????

Boris4

Posted

On 12/2/2024 at 6:03 PM, Steenamaroo said:

No trouble.
Best of luck. 👍

Error Report: Failed to call hook 'OnPlayerDeath' on plugin 'RustRewards v3.2.0' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.RustRewards.GiveReward (BasePlayer player, Oxide.Plugins.RustRewards+RewardType type, System.Double amount, BaseEntity ent, System.String weapon, System.Single distance, System.String name) [0x005b2] in <6c2995d9950e4a559ee3e928054fc53a>:0
  at Oxide.Plugins.RustRewards.OnPlayerDeath (BasePlayer player, HitInfo info) [0x00126] in <6c2995d9950e4a559ee3e928054fc53a>:0
  at Oxide.Plugins.RustRewards.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x003b8] in <6c2995d9950e4a559ee3e928054fc53a>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <206a0f2c6ee141f38e2ad549cde44d70>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000de] in <beb2b64691c64e2b95b99491bd85442c>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <beb2b64691c64e2b95b99491bd85442c>:0

 

any idea on how to fix this ?

  • Administrator
Steenamaroo

Posted

Thanks for reporting @Boris4
Any idea what was killed, and how, when that error throws?

Boris4

Posted

1 minute ago, Steenamaroo said:

Thanks for reporting @Boris4
Any idea what was killed, and how, when that error throws?

no sorry it just throws up in my discord error console ive seen a few instace this morning about it

  • Administrator
Steenamaroo

Posted

Ok, no worries.
I'll see if I can find out.

Worst case I'll make a copy that prints out some debug if it fails and send it to you,
if you'd be willing.

Boris4

Posted

6 minutes ago, Steenamaroo said:

Ok, no worries.
I'll see if I can find out.

Worst case I'll make a copy that prints out some debug if it fails and send it to you,
if you'd be willing.

sure its no problem, i only use this plugin for pvp kills and time spent it servers no other function. my vip players have a increased rate of points compared to a default player

you can chat faster on discord if thats a option for you just pm me

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